Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 12794429248929675861 1134 glosham the Magician (level 8, 0/50 HPs) Began as a Djinni Hedge Wizard on Mar 1, 2022. Slain by a two-headed ogre ... wielding a +0 dire flail (14 damage) ... on level 5 of the Dungeon on Mar 3, 2022. The game lasted 01:18:20 (3584 turns). glosham the Magician (Djinni Hedge Wizard) Turns: 3584, Time: 01:18:21 Health: 0/50 AC: 4 Str: 9 XL: 8 Next: 62% Gold: 98 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 dagger (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . X - +0 robe rPois ∞ Reflect . V - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 242 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand Weapons a - a +1 rapier of draining b - a +0 dagger of electrocution (weapon) c - a +0 hunting sling e - a +0 halberd s - a +0 war axe v - a +2 dagger of venom x - a +1 vorpal dagger A - a +0 trident B - a +0 flail C - the +3 spear of Saltpetre {flame, Contam rPois Str+4 Dex+3} (You bought it in a shop on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. G - a +0 quarterstaff Missiles d - 14 sling bullets o - 38 arrows p - 4 poisoned darts (quivered) t - 61 bolts u - 3 javelins E - 96 stones Armour f - a +0 leather armour l - a +0 ring mail F - a +0 hat V - a +1 helmet (worn) X - a +0 robe (worn) Magical Staves n - a staff of fire w - a staff of conjuration {!a} Jewellery D - a ring of fire Wands i - a wand of flame (20) j - a wand of iceblast (1) q - a wand of paralysis (15) Scrolls y - 2 scrolls of brand weapon Potions g - a potion of invisibility h - 2 potions of magic {unknown} k - a potion of degeneration {unknown} m - a potion of berserk rage {unknown} r - 4 potions of curing z - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.8 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 70% N/A 1% 2 f - Conjure Flame Conj/Fire 35% 6-21 1% 3 i - Call Imp Summ 35% N/A 1% 2 m - Mephitic Cloud Conj/Pois/Air 35% N/A 1% 3 s - Slow Hex 100% N/A 1% 1 t - Tukima's Dance Hex 35% N/A 1% 3 x - Sandblast Erth 70% 2d15 1% 1 z - Magic Dart Conj 100% 1d8 1% 1 O - Wereblood Tmut 35% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The two-headed ogre easily resists. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (confused, chance to affect: 31%) The two-headed ogre suddenly stops moving! The two-headed ogre seems less confused. You hear the crackle of electricity. b - a +0 dagger of electrocution (weapon) The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is lightly wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is lightly wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is moderately wounded. Unknown command. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre is no longer paralysed. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! You die... ................# .####...#######.# .####...# #.# .#......#######.# .............##.# ##...#.#####.##.# ###.#.## #.##.# #....####.##.#### #....##......@O.# #............##.# #....##......# .# ####....##......# .# ........[.......) O. #####...##......#... #...##......#.... ###.##......# ... # #.##......# ### You could see a two-headed ogre. Vanquished Creatures Duvessa (D:4) A necrophage (D:4) An ogre (D:5) A phantom (D:5) Blork the orc (D:5) A water moccasin zombie (D:5) A scorpion (D:3) Dowan (D:4) A water moccasin skeleton (D:4) A centaur zombie (D:5) A jelly (D:4) A bullfrog skeleton (D:5) 2 orc priests (D:4) 2 iguanas (D:5) Ijyb (D:3) A scorpion zombie (D:5) An orc wizard (D:5) A howler monkey zombie (D:5) 3 gnolls (D:3) 8 adders 2 ufetubi (D:5) 2 worms A dart slug (D:1) 15 orcs 12 endoplasms A giant cockroach (D:1) 4 goblins 10 hobgoblins 8 kobolds A quokka (D:5) 9 ball pythons 5 bats 4 frilled lizards 8 rats 113 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) 2 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 234 | D:1 | HP: 1/21 [dart slug/slug dart (4)] 264 | D:1 | Reached skill level 3 in Spellcasting 339 | D:1 | Found a faded altar of an unknown god. 540 | D:1 | Reached XP level 3. HP: 8/25 MP: 0/0 540 | D:1 | Learned a level 1 spell: Sandblast 1082 | D:3 | Noticed Ijyb 1100 | D:3 | Killed Ijyb 1101 | D:3 | Reached XP level 4. HP: 8/31 MP: 0/0 1139 | D:3 | Reached skill level 4 in Spellcasting 1405 | D:3 | Found an iron altar of Okawaru. 1406 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1406 | D:3 | Found a stormy altar of Qazlal. 1452 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1452 | D:3 | Learned a level 2 spell: Wereblood 1841 | D:2 | You are sucked into a shaft and drop 1 floor! 1898 | D:3 | Reached XP level 6. HP: 28/40 MP: 0/0 2357 | D:3 | Reached skill level 5 in Spellcasting 2486 | D:4 | Found Rawog's Antique Weapon Shop. 2704 | D:4 | Noticed Dowan 2708 | D:4 | Noticed Duvessa 2714 | D:4 | Killed Dowan 2715 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 2715 | D:4 | Learned a level 3 spell: Tukima's Dance 2728 | D:4 | Reached skill level 6 in Spellcasting 2745 | D:4 | Killed Duvessa 2982 | D:4 | Found a shadowy altar of Dithmenos. 3002 | D:4 | Found a hide-covered altar of Uskayaw. 3189 | D:4 | Bought a jewelled spear for 144 gold pieces 3189 | D:4 | Identified the +3 spear of Saltpetre {flame, Contam rPois | Str+4 Dex+3} (You bought it in a shop on level 4 of the | Dungeon) 3209 | D:5 | Entered Level 5 of the Dungeon 3209 | D:5 | Found a sacrificial altar of Ru. 3218 | D:5 | Reached XP level 8. HP: 38/50 MP: 0/0 3237 | D:5 | Noticed Blork the orc 3247 | D:5 | Killed Blork the orc 3248 | D:5 | Reached skill level 7 in Spellcasting 3561 | D:5 | Noticed a two-headed ogre 3584 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, shapermc_ecumenical_altar_ellora D:2: layout_loops_corners D:3: layout_basic, minitemple, hangedman_decor_push, uniq_ijyb D:4: layout_basic, mainiacjoe_overflow_two_lobes, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_duvessa D:5: layout_basic, nicolae_ru_sacrificial_ziggurat, st_stairs_8, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 | 7.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 2 | 11 || 22 Rapier | 27 | 82 | 1 || 110 Punch | | 1 | || 1 Throw: Dart | | 1 | 5 || 6 Cast: Magic Dart | 37 | 9 | 7 || 53 Blink | 1 | | || 1 Sandblast | 1 | 31 | 58 || 90 Mephitic Cloud | | 3 | 3 || 6 Evoke: Wand | | 2 | 8 || 10 Use: Scroll | 3 | 2 | 3 || 8 Stab: Sleeping | 5 | 5 | || 10 Confused | | 1 | 1 || 2 Paralysed | | | 9 || 9 Armor: Robe | 8 | 24 | 2 || 34 Dodge: Dodged | 20 | 45 | 7 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3607 | 3211 | 396 | 0 | 0 | 5 | 721.4 | Dungeon | 3607 | 3211 | 396 | 0 | 0 | 5 | 721.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 958 daAuts D:1: 812 daAuts D:4: 801 daAuts D:2: 665 daAuts D:5: 369 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 324.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 324.0 +-------+-------+-------+-------+-------+----------------------