Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 14297405471510508830 5 glosham the Skirmisher (level 1, 0/20 HPs) Began as a Djinni Cinder Acolyte on Mar 12, 2022. Was a High Priest of Ignis. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:12 (174 turns). glosham the Skirmisher (Djinni Cinder Acolyte) Turns: 174, Time: 00:04:13 Health: 0/20 AC: 2 Str: 13 XL: 1 Next: 88% Gold: 27 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a -1 short sword of flaming d - a +0 dagger Missiles h - 3 arrows Armour c - a +0 robe (worn) Potions e - a potion of invisibility {unknown} f - a potion of might {unknown} Skills: - Level 3.0 Fighting - Level 2.6 Short Blades * Level 2.7 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Scorch Fire 20% 2d6 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History h - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) d - a +0 dagger; h - 3 arrows An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! Unknown command. Found 14 gold pieces. Found 7 gold pieces. Unknown command. An endoplasm comes into view. Found an escape hatch in the floor. You now have 27 gold pieces (gained 7). Throw: 2 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 98% to hit) You throw a stone. The stone hits the endoplasm. The endoplasm quivers. The endoplasm is lightly wounded. Throw: stone Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - endoplasm You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm is lightly wounded. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ##..######## ####.............. .......########..# #####......## #(.# .####†####..###..# .......###.......# #####............##### ###.##........J....# #....#.....$..@....# ###....#.............# .......#.........##### ###....#.........# # #....#.........# ######.........# #.........# #.........# #.........# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 174 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, hellmonk_ecumenical_altar_heavens_door, palyth_stone_intersect Action || total -------------------------++------- Melee: Short sword || 25 Throw: Stone || 2 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 172 | 172 | 0 | 0 | 0 | 1 | 172.0 | Dungeon | 172 | 172 | 0 | 0 | 0 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 172 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------