Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6325808380784021424 4 glosham the Skirmisher (level 1, 0/20 HPs) Began as a Djinni Cinder Acolyte on Mar 18, 2022. Was a High Priest of Ignis. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (135 turns). glosham the Skirmisher (Djinni Cinder Acolyte) Turns: 135, Time: 00:03:03 Health: 0/20 AC: 2 Str: 13 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - -1 short sword (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Missiles c - 37 stones Armour b - a +0 robe (worn) Scrolls e - a scroll of holy word Skills: - Level 3.0 Fighting - Level 2.6 Short Blades * Level 2.6 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Scorch Fire 20% 2d6 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the dart slug! c - 37 stones (gained 12) Found 7 gold pieces. A giant cockroach comes into view. There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You hit the rat. You burn the rat. You kill the rat! An adder comes into view. The adder hisses angrily. A kobold comes into view. It is wielding a +0 dagger. As you read the scroll labelled JACKIALEJ PEIRR, it crumbles to dust. It is a scroll of identify. e - a scroll of holy word The adder bites you but does no damage. The adder misses you. The adder bites you but does no damage. There is a stone staircase leading down here. The adder bites you. You fly downwards. Found a club. Found a stone staircase leading down. There is a stone staircase leading up here. You completely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You burn the adder. The adder is almost dead. The adder barely misses you. The adder closely misses you. You miss the adder. The adder is almost dead. The adder barely misses you. You miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. The adder bites you. You die... ### .... ...). ###...... #@S...... ###...... ..#.. .# >. .# # You could see an adder. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A kobold (D:1) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 135 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, shapermc_ecumenical_altar_petra D:2: layout_basic, chequers_serial_rivers_micro_a D:3: layout_basic, patterned_corridor, uniq_sigmund Action || total -------------------------++------- Melee: Short sword || 19 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 0 | 3 | 44.3 | Dungeon | 133 | 133 | 0 | 0 | 0 | 3 | 44.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts D:2: 22 daAuts D:3: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.3 +-------+-------+-------+-------+-------+----------------------