glosham Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 25, D:1) a +0 club (42, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a -1 short sword of flaming (8, 17, D:2) a +0 club (unseen) (8, 19, D:2) a +0 dagger (unseen) (9, 10, D:2) a +0 club (9, 21, D:2) a +0 club a +0 animal skin a +0 whip (9, 31, D:2) a +0 dagger (14, 28, D:2) a +0 dagger (18, 14, D:2) a +0 dagger (19, 8, D:2) a +0 short sword (28, 12, D:2) a +0 dagger (40, 17, D:2) a +0 dagger (41, 18, D:2) a +0 short sword (45, 17, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (6, -1, D:3) a +0 mace (7, 6, D:3) a +0 quarterstaff (8, 15, D:3) a +0 hand axe (10, 15, D:3) a +0 short sword (13, 2, D:3) a +0 spear (13, 9, D:3) a +0 whip (17, 7, D:3) a +0 leather armour (22, 6, D:3) a +0 hand axe (38, 3, D:3) a +0 dagger (43, 17, D:3) the Almanac of Beguiling and Flight Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Airstrike Air 4 no c - Summon Lightning Spire Summoning/Air 4 no Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (29, -7, D:4) a +0 dagger (unseen) Level 5 of the Dungeon [Shop] Ekhures's Antique Weapon Shop a +0 short sword (75 gold) a +0 flail (87 gold) a +0 war axe (87 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1355 gold) It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. a +0 rapier (100 gold) (0, 0, D:5) a +0 chain mail (5, -3, D:5) a +0 ring mail (7, 21, D:5) a +0 rapier a +0 leather armour (16, 0, D:5) a ring of flight (18, -5, D:5) a +0 hand axe (33, 9, D:5) a +0 helmet (42, -9, D:5) a +0 shortbow (45, -13, D:5) a +0 giant club (46, -14, D:5) a +0 giant club (48, 10, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 2, D:6) a +0 dagger (3, 7, D:6) a +0 dagger (3, 24, D:6) a +0 falchion (still there?) a +0 leather armour (still there?) (9, -3, D:6) a +1 vorpal flail (still there?) a +0 chain mail (still there?) (13, 7, D:6) a +0 spear (17, 18, D:6) a +0 mace a +0 leather armour (19, 18, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 short sword (20, 25, D:6) a +0 robe (24, 29, D:6) a +0 rapier (29, -19, D:6) a +0 mace (29, -6, D:6) a +0 mace (30, -9, D:6) a +2 cloak (32, -17, D:6) a +0 mace (34, 22, D:6) a book of Death (37, -9, D:6) a +0 robe (47, 11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, -17, D:7) a +0 leather armour (5, -10, D:7) a +0 short sword (7, -18, D:7) a +0 ring mail (16, -9, D:7) a +0 dagger a +0 robe a +0 hand axe (20, -9, D:7) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (21, -15, D:7) a +0 dagger (still there?) a +0 robe (still there?) (22, 14, D:7) a +0 whip (43, -11, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a kobold corpse (1, 10, D:8) a water moccasin corpse (skeletalised by now) (13, 4, D:8) a +1 dagger of chaos a +0 robe the human corpse of Psyche (15, 8, D:8) a +0 robe a +0 mace a +0 chain mail the human corpse of Erica (skeletalised by now) (16, 6, D:8) a +0 war axe a +0 chain mail an orc corpse (16, 8, D:8) a +0 club (16, 9, D:8) a +0 ring mail (18, -19, D:8) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (18, 24, D:8) a +0 short sword (18, 29, D:8) a +0 dagger (18, 30, D:8) a +0 dagger a +0 club a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, -20, D:8) a +0 club a +0 scale mail a +0 dagger a +0 robe (19, 17, D:8) a yak corpse (skeletalised by now) (19, 30, D:8) a +0 leather armour a +0 club a kobold corpse (skeletalised by now) (22, 13, D:8) a +0 club (25, -31, D:8) a +0 robe (25, 2, D:8) a +0 club (25, 18, D:8) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (26, 17, D:8) a +0 short sword (26, 18, D:8) a +0 dagger (29, -9, D:8) a +0 dagger a +0 ring mail a +0 whip (30, -14, D:8) a +0 dagger (still there?) a +0 robe (still there?) (31, 16, D:8) a +0 short sword (33, 17, D:8) a +0 shortbow (38, 8, D:8) a +0 dagger a +0 hand crossbow (39, -4, D:8) a +0 robe a +0 dagger (39, 8, D:8) a +0 club the +7 whip "Killer Bee's Curse" {spect, rPois} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. a +1 whip of draining a +0 hand crossbow a +0 dagger (40, 8, D:8) a +0 short sword a +0 short sword a +0 leather armour (41, -3, D:8) a +1 whip of electrocution a +0 club a +0 spear (41, 8, D:8) a +0 short sword (42, -3, D:8) a +0 dagger a +0 hand axe (43, -2, D:8) a +0 flail a +0 whip a +0 robe a +0 spear Level 9 of the Dungeon (0, 0, D:9) 24 stones (2, -4, D:9) a scroll of identify (2, -1, D:9) 20 stones (7, -5, D:9) 7 arrows (12, -10, D:9) a +0 flail (still there?) a +0 club (still there?) a +0 spear (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) a yak corpse (still there?) a yak corpse (still there?) a gnoll corpse (still there?) (13, -10, D:9) 216 stones a +0 whip a +0 hand crossbow a +3 shortbow a +0 hand crossbow a +0 dagger a +0 trident of protection a +0 scale mail a kobold corpse a kobold corpse (14, -9, D:9) a +0 flail