Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16973191383781356564 15 glosham the Skirmisher (level 2, 0/25 HPs) Began as a Djinni Cinder Acolyte on June 4, 2022. Was a High Priest of Ignis. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:09:13 (328 turns). glosham the Skirmisher (Djinni Cinder Acolyte) Turns: 328, Time: 00:09:13 Health: 0/25 AC: 2 Str: 13 XL: 2 Next: 65% Gold: 19 EV: 11 Int: 20 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - +4 dagger "Morg" {pain, Will+ Int+5} rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - the +4 dagger "Morg" (weapon) {pain, Will+ Int+5} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Int: It affects your intelligence (+5). Will: It increases your willpower. Missiles d - 15 stones Armour b - a +0 robe (worn) c - a +0 ring mail Skills: - Level 3.0 Fighting - Level 2.6 Short Blades * Level 3.0 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Scorch Fire 30% 2d6 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A mysterious force pulls you upwards. The hatch slams shut behind you. Terence shouts! The endoplasm quivers. Found a ruby potion and a gold piece. Terence screams, "I'm going to kill you!" You see here a ruby potion. Terence misses you. Terence bares his teeth. Terence says, "Time to say good-bye..." A quokka comes into view. Unknown command. A goblin comes into view. It is wielding a +0 dagger. Found 17 gold pieces and a dagger. The goblin shouts! An adder comes into view. The adder hisses angrily. Unknown command. Found a stone staircase leading up. Found a whip. A bat comes into view. Found a bubbling purple potion. The bat hits you. Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You aren't carrying any potions. Unknown command. You hit the bat but do no damage. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. The bat hits you. You die... #.# #.# #.# # #.# #. #.# ##.## .. . .. <# #.#) ###.!# #####.#.#####b....# .......#.S@.@.# #J#####.# #.# .# #.# .# #J# #.# #g# #.# ####.#####.# #.......##.# #......S##.# You could see Terence, an adder, an endoplasm and a bat. Vanquished Creatures An adder (D:4) An orc (D:3) An endoplasm (D:4) A giant cockroach (D:2) A hobgoblin (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 36 | D:3 | Found an iron altar of Okawaru. 114 | D:3 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 156 | D:4 | HP: 2/20 [adder (5)] 158 | D:4 | Reached skill level 3 in Spellcasting 158 | D:4 | Reached XP level 2. HP: 2/25 MP: 0/0 254 | D:2 | Noticed Terence 325 | D:2 | HP: 2/25 [Terence/+0 flail (7)] 328 | D:2 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, st_stairs_6, nrook_mini_vaults, uniq_terence D:3: layout_basic, lemuel_zombie_altar_yredelemnul, lemuel_doored_altar, uniq_sigmund D:4: kennysheep_goblin_castle, layout_basic, zin_scriptorium, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Fighting | | 3.0 Short Blades | | 2.6 Action || total -------------------------++------- Melee: Short sword || 14 Dagger || 12 Cast: Scorch || 2 Armor: Robe || 2 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 0 | 0 | 4 | 81.5 | Dungeon | 326 | 326 | 0 | 0 | 0 | 4 | 81.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 144 daAuts D:2: 90 daAuts D:4: 89 daAuts D:1: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+----------------------