glosham Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, 43, D:1) a +0 club (17, 22, D:1) a +0 ring mail (25, 8, D:1) a +0 club (27, 8, D:1) a +0 whip (29, 7, D:1) a +0 whip (35, 5, D:1) a +0 dagger (37, 20, D:1) a +0 club (40, 20, D:1) a +0 whip (43, -2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ysiqojif's Weapon Emporium a +0 spear (36 gold) a +0 quarterstaff (48 gold) a +0 sling (18 gold) a +0 sling (18 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) a +3 long sword of flaming (279 gold) a +0 sling (18 gold) 6 stones (7 gold) the +7 dagger "Tonliho" {freeze, rPois} (597 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. a +0 great mace of protection (117 gold) [Shop] Wagang's Book Emporium a book of Flames (420 gold) the Writings on the Burning Map (476 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Hexes/Translocation 3 d - Flame Wave Conjuration/Fire 4 Theurgy in Simple Steps (252 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Wereblood Transmutation 2 c - Passwall Transmutation/Earth 2 a book of the Wilderness (532 gold) a book of Dangerous Friends (560 gold) a book of Conjurations (280 gold) a book of Lightning (504 gold) a book of Burglary (280 gold) an Inescapable Atlas (476 gold) a book of Air (308 gold) [Shop] Serphik's Antique Weapon Emporium a +0 flail (70 gold) a +0 flail (70 gold) a +0 great sword (130 gold) a +0 short sword (60 gold) a +0 spear (60 gold) a +0 whip (50 gold) a +0 falchion (60 gold) a +0 short sword (60 gold) (0, 0, D:2) a +0 short sword (3, 15, D:2) a +0 club (4, 15, D:2) a +0 club (4, 19, D:2) a +0 leather armour (8, 16, D:2) a +0 robe (11, 19, D:2) a +0 club (12, 19, D:2) a +0 club (13, 22, D:2) a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 falchion (14, 19, D:2) a +0 club (14, 22, D:2) a +0 club (17, -13, D:2) a +0 hand axe (28, -20, D:2) a +0 club a +0 club (30, 14, D:2) a +0 dagger Level 3 of the Dungeon (13, -18, D:3) 16 gold pieces (22, -10, D:3) a +0 leather armour (24, -34, D:3) a +0 leather armour (26, -30, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ojadub's Antique Weapon Shoppe a +0 scimitar (64 gold) a +0 quarterstaff (64 gold) a +0 quarterstaff (64 gold) the +9 rapier "Oletiata" {protect, rN+ MP+9} (1278 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +2 vorpal scimitar (288 gold) a +3 sling of freezing (315 gold) a +0 hand axe (48 gold) a +0 mace (48 gold) a +0 flail (56 gold) a +0 short sword (48 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (7, 12, D:4) a +0 leather armour (13, -11, D:4) a +0 spear (14, -23, D:4) a +0 ring mail (14, -12, D:4) a +0 leather armour (22, -2, D:4) a +0 flail (28, 12, D:4) a +0 whip a gnoll corpse (skeletalised by now) (28, 16, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (28, 17, D:4) a hound corpse (skeletalised by now) (40, 12, D:4) a +0 dagger an ossuary (0, 0, Ossuary) a scroll of noise