glosham Level 1 of the Dungeon [Shop] Hasmiywn's General Store a +0 spear (30 gold) 7 stones (7 gold) the +0 ring mail of the Fiddle {-Tele Int+5} (145 gold) Int: It affects your intelligence (+5). -Tele: It prevents most forms of teleportation. 2 stones (2 gold) a scroll of amnesia (40 gold) 5 stones (5 gold) 8 stones (8 gold) a potion of haste (100 gold) the +2 glaive of Distant Shores {antimagic, rF++ Str-5 Stlth+} (463 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-5). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (8, 10, D:2) a +0 dagger (20, 26, D:2) 4 stones (27, 7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -1, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 16, D:4) a ball python corpse (skeletalised by now) (2, 15, D:4) a +0 club (7, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 6 stones (0, 1, D:5) 7 stones (18, -7, D:5) a howler monkey corpse (skeletalised by now) (21, -7, D:5) a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (22, -8, D:5) a +2 long sword of holy wrath (unseen) Level 6 of the Dungeon (0, 0, D:6) 4 stones (1, -9, D:6) a book of Conjurations (3, -3, D:6) a +1 spear of venom (4, -6, D:6) a +0 halberd (5, -7, D:6) a +0 scale mail a +0 mace (5, -5, D:6) 10 gold pieces (10, -6, D:6) a howler monkey corpse (10, -5, D:6) a scorpion corpse the Ecumenical Temple (8, 11, Temple) a +0 morningstar an orc corpse (8, 12, Temple) a +0 flail a scorpion corpse (9, 11, Temple) a +0 robe a +0 dagger an orc corpse (10, 11, Temple) a +0 flail (10, 12, Temple) a +0 robe a +0 dagger an orc corpse