glosham Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (22, -2, D:1) 7 stones (23, -4, D:1) a +0 club Level 2 of the Dungeon [Shop] Waewaz's General Store a +2 lajatang of speed (570 gold) a potion of curing (30 gold) 4 stones (4 gold) the +6 glaive of Mienuucw {freeze, rC+} (557 gold) rC: It protects you from cold. the ring "Hubluan" {MP+9 Int+2 Dex+4} (396 gold) [ring of magical power] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). a potion of degeneration (10 gold) 3 stones (3 gold) a +4 spear of venom (256 gold) a +0 flail of protection (62 gold) a +0 spear (30 gold) [Shop] Ruloseuff's Antique Armour Shoppe a +0 leather armour (38 gold) a +0 chain mail (85 gold) a +2 robe (241 gold) a +2 kite shield of cold resistance (408 gold) a +0 robe (13 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) [Shop] Mehaerphu's Book Shoppe a book of Minor Magic (252 gold) a There-And-Back Book (420 gold) a book of Air (308 gold) a book of Dreams (336 gold) a book of Geomancy (252 gold) Great Wizards, Vol. VII (420 gold) a book of Lightning (532 gold) [Shop] Diops's Weapon Boutique the +7 arbalest of Action {flame, rPois rN+++ Str-2 Stlth+} (739 gold) Str: It affects your strength (-2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. a +0 short sword (30 gold) the +5 lajatang of Honour {heavy, Int+4 Dex+3} (737 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). a +2 heavy dire flail (192 gold) a +0 dagger of flaming (56 gold) a +0 dagger (20 gold) (0, 0, D:2) a +0 animal skin a +0 spear (9, 10, D:2) a +0 spear (20, -5, D:2) 7 stones (21, -7, D:2) a +0 club (27, 19, D:2) 4 stones (37, 1, D:2) a +0 dagger a +0 club (44, 0, D:2) a +0 hand axe (44, 10, D:2) 9 stones (49, 19, D:2) a +0 dagger (50, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 3, D:3) 5 stones (2, 4, D:3) a +0 robe (25, -5, D:3) a +0 whip (26, -5, D:3) a +0 spear (28, -6, D:3) 5 large rocks (29, -9, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 dagger (29, -8, D:3) a +0 club (30, -8, D:3) a +0 giant spiked club (30, -7, D:3) 4 large rocks (33, 10, D:3) 7 stones (35, 16, D:3) a +0 dagger (36, 9, D:3) a +0 dagger (36, 10, D:3) a +0 club a +0 dagger a +0 club a +0 club (36, 11, D:3) a +0 dagger of draining a +0 animal skin a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (1, 1, D:4) a +0 leather armour a +0 club (1, 2, D:4) a +0 halberd a +0 club a +0 mace a gnoll corpse (skeletalised by now) (2, 1, D:4) a +0 spear a gnoll corpse (skeletalised by now) (3, 1, D:4) a +0 spear (4, 1, D:4) a +0 flail (9, -11, D:4) 4 stones a +0 dagger (11, -11, D:4) 2 stones a +0 dagger (14, -17, D:4) a +2 dagger of protection (unseen) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour