Dungeon Crawl Stone Soup version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 12380228360475708807 231 glosham the Magician (level 5, -2/37 HPs) Began as a Demonspawn Hexslinger on June 30, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:25:56 (924 turns). glosham the Magician (Demonspawn Hexslinger) Turns: 924, Time: 00:25:57 Health: -2/37 AC: 6 Str: 11 XL: 5 Next: 72% Magic: 7/12 EV: 12 Int: 16 God: Gold: 64 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . U - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 2.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mighty A: yellow scales 1, powered by death 1, powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 64 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +3 dagger g - a +3 dagger i - a +0 war axe Armour c - a +0 robe (worn) k - a +0 helmet U - a +2 hat (worn) Potions d - a potion of haste {unknown} e - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 5.3 Spellcasting - Level 3.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Inner Flame Hex/Fire 9% N/A 24% 3 s - Slow Hex 52% N/A 4% 1 P - Portal Projectile Hex/Tloc 18% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 6% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:4 Prince Ribbit Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History The orc attacks as you move away! The orc closely misses you. The orc attacks as you move away! The orc hits you but does no damage. The kobold attacks as you move away! The kobold barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - orc You shoot a sling bullet. The sling bullet hits the orc. Flame seeps out of the orc. The orc is lightly wounded. Prince Ribbit blinks! The orc is engulfed in blazing flames. The orc explodes! The fiery explosion engulfs the kobold!!! You kill the kobold! The fiery explosion engulfs the orc!!! You kill the orc! The fiery explosion engulfs the orc!! You kill the orc! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You hear a shout! x5 Unknown command. Unknown command. Casting: Inner Flame (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway? Aiming: Inner Flame (quite dangerous; 24% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 club (chance to affect: 58%) The orc priest resists with significant effort. You hear a shout! A hobgoblin comes into view. You hear a zap. You hear a grinding noise. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Unknown command. Unknown command. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ###... .. .# ##..... ... ..###.....##g.# ...#.......#.. #.........#... ...).....§.§# .......§§§§§# ......§§§@§.# ##...F...°§#### ###.......§§§# ###.#<.........# #.............o# #.>##..........#### ... #..###......#>....#.... #...#.......#......⌠.# ##................#.## You could see Prince Ribbit and an orc priest. Vanquished Creatures Pargi (Sewer) A howler monkey (D:3) 3 adders 2 river rats (D:3) A worm (D:3) 2 dart slugs 3 orcs (D:4) 2 ball pythons (D:1) 3 giant cockroaches 4 goblins 2 hobgoblins 9 kobolds 2 quokkas (D:3) 9 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Reached skill level 2 in Spellcasting 87 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 87 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 227 | D:3 | Noticed a howler monkey 275 | D:3 | Killed a howler monkey 276 | D:3 | Reached skill level 3 in Spellcasting 276 | D:3 | Reached XP level 3. HP: 26/26 MP: 6/8 280 | D:3 | Learned a level 3 spell: Inner Flame 284 | D:3 | Learned a level 3 spell: Portal Projectile 329 | D:3 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 329 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/9 438 | D:3 | Found a glowing drain. 467 | D:3 | Reached skill level 4 in Spellcasting 634 | Sewer | Entered a sewer 661 | Sewer | Noticed Pargi 681 | Sewer | Killed Pargi 682 | Sewer | Reached skill level 5 in Spellcasting 682 | Sewer | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 682 | Sewer | Reached XP level 5. HP: 37/37 MP: 10/12 865 | D:5 | Entered Level 5 of the Dungeon 865 | D:5 | Noticed Prince Ribbit 924 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_loops_ring, corexii_hall_statues_x D:3: layout_rooms, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_i, portal_sewer_entry_c D:4: layout_cave_pools, evilmike_ruin_ashenzari, mainiacjoe_overflow_brackets, chequers_serial_rivers_micro_e, abandoned_shop, uniq_ijyb D:5: layout_loops_ring, minitemple, uniq_sigmund, uniq_eustachio, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 5 | 5.3 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Hexes | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | 42 || 60 War axe | | 14 || 14 Fire: Sling | 65 | 10 || 75 Cast: Slow | 8 | 2 || 10 Inner Flame | | 3 || 3 Use: Scroll | 1 | 5 || 6 Potion | | 4 || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | 14 | 21 || 35 Skin | | 45 || 45 Dodge: Dodged | 35 | 37 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 952 | 930 | 22 | 54 | 0 | 6 | 158.7 | Dungeon | 764 | 742 | 22 | 40 | 0 | 5 | 152.8 | Sewer | 188 | 188 | 0 | 14 | 0 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 417 daAuts Sewer: 188 daAuts D:1: 137 daAuts D:2: 122 daAuts D:5: 45 daAuts D:4: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.0 Dungeon | 81.8 | 81.8 | N/A | N/A | 48.5 | 32.0 Sewer | 18.2 | 18.2 | N/A | N/A | 51.5 | 170.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_loops_ring, corexii_hall_statues_x D:3: layout_rooms, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_i, portal_sewer_entry_c D:4: layout_cave_pools, evilmike_ruin_ashenzari, mainiacjoe_overflow_brackets, chequers_serial_rivers_micro_e, abandoned_shop, uniq_ijyb D:5: layout_loops_ring, minitemple, uniq_sigmund, uniq_eustachio, uniq_prince_ribbit1