Dungeon Crawl Stone Soup version 0.30.1-6-gbe392663c4 (webtiles) character file. Game seed: 1445442122762220039 2 glosham the Conjurer (level 1, -2/16 HPs) Began as a Demonspawn Reaver on Sept 20, 2023. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (99 turns). glosham the Conjurer (Demonspawn Reaver) Turns: 99, Time: 00:02:57 Health: -2/16 AC: 4 Str: 12 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . V - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +0 sling (weapon) Armour c - a +0 leather armour (worn) V - a +0 pair of boots (worn) Scrolls d - a scroll of enchant armour {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Maces & Flails - Level 1.7 Dodging * Level 2.1 Spellcasting - Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level k - Kiss of Death Conj/Necr 20% 2d7 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d4 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is almost dead. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 52% to hit) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 52% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A quokka comes into view. The quokka moves out of view. Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! Unknown command. Sigmund the Dreaded comes into view. He is wielding a +4 scythe. Sigmund shouts! Sigmund gestures at you while chanting. You are confused. You aren't carrying any potions. Unknown command. You bump into the rock wall. You're too confused to move! Terence hits you with a +0 flail. You bump into the rock wall. Terence closely misses you. You bump into the rock wall. Terence hits you with a +0 flail. Terence attacks as you move away! Terence barely misses you. Sigmund barely misses you. You bump into the rock wall. You feel less confused. Terence hits you with a +0 flail. Sigmund closely misses you. Unknown command. Terence looks scornfully at you. Terence hits you with a +0 flail! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #@# #.# ######.#### #.....@@..# #.####r##.# ##...#.######### #..............# ##...#.#######.# #..##.# #.# #..##.# #.# ............# #.# ####.###'#### #.# You could see Sigmund, Terence and a quokka. Vanquished Creatures A hobgoblin (D:2) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demonspawn Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 82 | D:2 | Noticed Terence 90 | D:2 | Noticed Sigmund 99 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, bh_walls_and_bars D:2: layout_loops_corners, basic_altar, minmay_fountain_box, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Mace || 5 Fire: Sling || 3 Armour: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 0 | 2 | 50.5 | Dungeon | 101 | 101 | 0 | 0 | 0 | 2 | 50.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 65 daAuts D:1: 36 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, bh_walls_and_bars D:2: layout_loops_corners, basic_altar, minmay_fountain_box, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica