Dungeon Crawl Stone Soup version 0.31-a0-963-ga325b2283a (webtiles) character file. Game seed: 6833880863628689751 93 glosham the Magician (level 4, -1/24 HPs) Began as a Deep Elf Shapeshifter on Oct 25, 2023. Slain by a gnoll ... wielding a +1 flail of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:24:15 (1569 turns). glosham the Magician (Deep Elf Shapeshifter) Turns: 1569, Time: 00:24:16 Health: -1/24 AC: 6 Str: 11 XL: 4 Next: 36% Magic: 13/13 EV: 12 Int: 17 God: Gold: 104 SH: 0 Dex: 14 Spells: 13/13 levels left rFire . . . a - +0 whip (elec) rCold . . . (no shield) rNeg . . . h - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + A - +4 ring of protection HPRegen 0.24/turn Z - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: beast-form A: beast (slay +1) a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) c - a +0 sling d - a +0 trident Missiles q - a throwing net Armour h - a +0 animal skin (worn) t - a +0 scale mail Jewellery A - a +4 ring of protection (left hand) Z - a ring of wizardry (right hand) Talismans m - a flux talisman x - a beast talisman Scrolls i - a scroll of fog {unknown} j - a scroll of amnesia k - a scroll of teleportation l - a scroll of poison {unknown} n - a scroll of fear r - a scroll of identify {unknown} v - a scroll of enchant armour {unknown} y - a scroll of enchant weapon {unknown} Potions b - a potion of lignification f - a potion of heal wounds {unknown} g - a potion of attraction {unknown} p - a potion of enlightenment {unknown} s - a potion of might {unknown} u - a potion of berserk rage {unknown} w - a potion of degeneration {unknown} Skills: - Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Unarmed Combat * Level 5.4 Spellcasting - Level 3.2 Shapeshifting You had 13 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Message History You throw a javelin. The javelin closely misses the gnoll. Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 61% to hit) You throw a javelin. The javelin pierces through the gnoll! You kill the gnoll! Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of protection (wandering, hasn't noticed you, 61% to hit) You throw a javelin. The gnoll shouts! The javelin pierces through the gnoll but does no damage. Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (60% to hit) You throw a javelin. The javelin pierces through the gnoll! The gnoll is severely wounded. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (severely wounded, 61% to hit) You throw a javelin. The javelin pierces through the gnoll but does no damage. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. Things that are here: a +0 flail; 5 stones; a gnoll corpse You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! You die... #.# #............# #.# #.....######.# #.# ##...#######.# #.# ##### #.....# #.# #.##### #.# #.# #.# ############.# #.###.......g..#.# #.##.....#####.#h##### #.##.....# #.g#....# #.##.._..#######.###.# )............# #.# #.###### ###......###># #.# #.##...# ###.#### #.# #.# #....#.# #.# #.# #.# ####...# #.# #.###.### ##.## #.# #.......# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) An orc (D:2) 4 ball pythons 4 bats 6 endoplasms 2 giant cockroaches 8 hobgoblins 4 kobolds 3 quokkas 4 frilled lizards 4 goblins (D:1) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 93 | D:1 | Reached skill level 1 in Spellcasting 240 | D:1 | Reached skill level 2 in Spellcasting 287 | D:2 | Reached XP level 2. HP: 15/16 MP: 7/7 394 | D:2 | Reached skill level 3 in Spellcasting 507 | D:3 | Reached XP level 3. HP: 20/20 MP: 10/10 645 | D:1 | Reached skill level 4 in Spellcasting 1209 | D:2 | Reached XP level 4. HP: 15/24 MP: 12/12 1335 | D:2 | Reached skill level 5 in Spellcasting 1431 | D:2 | HP: 2/24 [gnoll/+0 flail (2)] 1508 | D:2 | Found a shimmering blue altar of Sif Muna. 1569 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_ring, basic_altar, hangedman_glass_teeth, patterned_corridor D:3: layout_basic, lemuel_round_altar, kennysheep_generic_room_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 4 5 | 5.4 Fighting | | 0.7 Dodging | | 2.4 Unarmed Combat | | 2.4 Shapeshifting | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 147 | || 147 Whip | 6 | 26 || 32 Punch | 3 | || 3 Throw: Dart | 3 | 3 || 6 Throwing net | 1 | || 1 Javelin | | 5 || 5 Use: Scroll | 4 | || 4 Stab: Sleeping | 4 | 1 || 5 Armour: Animal skin | 69 | 15 || 84 Dodge: Dodged | 64 | 14 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1550 | 17 | 0 | 0 | 3 | 522.3 | Dungeon | 1567 | 1550 | 17 | 0 | 0 | 3 | 522.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 731 daAuts D:3: 49 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1550 | 17 | 0 | 0 | 3 | 522.3 | Dungeon | 1567 | 1550 | 17 | 0 | 0 | 3 | 522.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 731 daAuts D:3: 49 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_ring, basic_altar, hangedman_glass_teeth, patterned_corridor D:3: layout_basic, lemuel_round_altar, kennysheep_generic_room_2