Dungeon Crawl Stone Soup version 0.31-a0-1001-g770356a28f (webtiles) character file. Game seed: 7268541718328890490 15 glosham the Changeling (level 2, -3/16 HPs) Began as a Deep Elf Shapeshifter on Nov 8, 2023. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (185 turns). glosham the Changeling (Deep Elf Shapeshifter) Turns: 185, Time: 00:03:22 Health: -3/16 AC: 2 Str: 8 (11) XL: 2 Next: 34% Magic: 7/7 EV: 12 Int: 12 (14) God: Gold: 46 SH: 0 Dex: 11 (14) Spells: 6/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: beast-form A: beast (slay +1) a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman d - a flux talisman Potions b - a potion of lignification f - a potion of haste {unknown} Skills: - Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Unarmed Combat * Level 2.8 Spellcasting - Level 3.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You closely miss the adder. The adder misses you. You hit the adder. The adder is lightly wounded. The adder bites you. You hit the adder. The adder is severely wounded. The adder closely misses you. You punch the adder! You kill the adder! You have reached level 2! Found a pink potion. HP restored. f - a pink potion A worm comes into view. The adder hisses angrily. You hit the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder misses you. The adder barely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. You hit the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The adder bites you. You die... #.##..##..#.# # #...........# # #......#....####### #.........<........ #......#...#.###### #......#...#....... #.######...######## #..S.......$.....# ##h# ###.#.#.....## ######.# #.#......... #......# #.###.....## #.###### #.# #.....# ###.# ###.### #...# #.# #...# #####.# #...# .##....# ##.## ###.##.#### You could see an adder. Vanquished Creatures An adder (D:3) A dart slug (D:2) An endoplasm (D:2) A giant cockroach (D:2) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 16 | D:2 | Reached skill level 1 in Spellcasting 102 | D:3 | Reached XP level 2. HP: 13/16 MP: 5/7 184 | D:3 | HP: 1/16 [adder (4)] 185 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh D:2: layout_basic, uniq_terence D:3: layout_loops_ring, okawaru_metal_pillars_1_2, chequers_ecumenical_altar_island, minmay_joined_circles Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.8 Fighting | | 0.7 Dodging | | 2.4 Unarmed Combat | | 2.4 Shapeshifting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 24 Use: Potion || 1 Armour: Animal skin || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 0 | 0 | 3 | 61.0 | Dungeon | 183 | 183 | 0 | 0 | 0 | 3 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 120 daAuts D:2: 54 daAuts D:1: 8 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 0 | 0 | 3 | 61.0 | Dungeon | 183 | 183 | 0 | 0 | 0 | 3 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 120 daAuts D:2: 54 daAuts D:1: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh D:2: layout_basic, uniq_terence D:3: layout_loops_ring, okawaru_metal_pillars_1_2, chequers_ecumenical_altar_island, minmay_joined_circles