glosham Level 1 of the Dungeon (7, -22, D:1) a +0 robe (12, -37, D:1) a +0 ring mail (19, -48, D:1) 7 stones (36, -32, D:1) a +0 dagger (43, -21, D:1) 7 stones (45, -4, D:1) a +0 dagger (47, -6, D:1) a +0 club (50, -52, D:1) a +0 club (51, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -3, D:2) a +0 leather armour a +0 animal skin (4, -12, D:2) 8 stones (8, -18, D:2) a +0 dagger (33, -17, D:2) a +0 hand axe (37, -15, D:2) 4 stones Level 3 of the Dungeon [Shop] Gimuokh's Book Shoppe a book of Flames (336 gold) a manual of Short Blades (960 gold) a book of Death (528 gold) a book of the Dragon (504 gold) a book of the Warp (504 gold) a book of Sloth (360 gold) the Elucidation of Calling (528 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Cactus Giant Summoning 6 d - Haunt Necromancy/Summoning 7 Zoduetwawo's Teachings on Stormy Spooky Deeds (552 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Death Channel Necromancy 6 d - Haunt Necromancy/Summoning 7 (0, 0, D:3) a +0 whip 3 stones (13, 16, D:3) a +0 whip (16, 6, D:3) a +0 leather armour (44, 45, D:3) a +0 sling (47, -2, D:3) a +0 hand axe a +0 chain mail (50, 42, D:3) a +0 dagger (59, 22, D:3) an amulet of faith Level 4 of the Dungeon [Shop] Ikheqiema's CLEARANCE SALE! 5 stones (2 gold) the +0 barding of Synysigu {rCorr} (142 gold) rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 flail a +0 leather armour (0, 1, D:4) a +1 whip of freezing (1, -3, D:4) 8 stones (1, 0, D:4) a +0 dagger a +0 dagger a +0 ring mail (7, 35, D:4) a +0 dagger (8, -1, D:4) a +0 spear (9, 31, D:4) 2 potions of degeneration (15, -4, D:4) a +0 hammer (21, 16, D:4) a +0 club (21, 18, D:4) a +0 club (22, 28, D:4) a +0 dagger (23, 17, D:4) a +0 dagger (26, 14, D:4) 4 stones (35, 33, D:4) a +0 dagger 4 stones a +0 chain mail (38, 15, D:4) a +0 sling (39, 9, D:4) a +1 flail of draining a +0 flail a +0 club (43, 31, D:4) a +0 club (48, 26, D:4) a +0 hand axe (49, 36, D:4) a +0 club Level 5 of the Dungeon [Shop] Jomum's General Store the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (414 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a book of Touch (264 gold) a +0 sling (18 gold) a +0 leather armour (24 gold) a +0 halberd of venom (81 gold) the +3 sling of the Dwarven Hall {heavy, *Corrode rC++ Will++} (607 gold) rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. [Shop] Lioteutask's Specific Store a +0 robe (9 gold) (8, 9, D:5) a +0 chain mail (9, -7, D:5) a +0 falchion a +0 ring mail a +0 whip (9, -6, D:5) a +0 leather armour a +0 dagger (13, -1, D:5) a +0 dagger (15, -7, D:5) a +0 robe a +0 dagger (17, 32, D:5) a +0 war axe (19, 20, D:5) a potion of degeneration (22, 8, D:5) a +0 chain mail (45, 26, D:5) a +2 whip of freezing a +0 robe (50, 6, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -32, D:6) a +0 ring mail (4, -33, D:6) 5 stones (14, 4, D:6) a +0 leather armour (14, 8, D:6) a +0 short sword (17, -33, D:6) a +0 leather armour (26, -38, D:6) a +0 club (28, -38, D:6) a +0 spear (44, -37, D:6) a +0 leather armour (49, 4, D:6) 5 stones (53, -10, D:6) a +0 dagger (57, 6, D:6) a +0 whip Level 7 of the Dungeon [Shop] Uqottoic's Assorted Antiques a +0 quarterstaff (96 gold) a +6 ring of strength (864 gold) a beast talisman (480 gold) a +0 hand axe (72 gold) a +0 club (24 gold) a +0 plate armour (552 gold) a +4 hand axe (600 gold) a condenser vane (960 gold) [Shop] Xufih's Armour Boutique a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 scale mail (48 gold) an orb of guile (156 gold) [Shop] Assokhoqi's Antique Weapon Shoppe a +0 dagger (36 gold) a +0 long sword (63 gold) a +3 trident (369 gold) a +0 dagger (36 gold) a +2 heavy mace (313 gold) a +0 arbalest (81 gold) a +0 long sword of holy wrath (149 gold) [Shop] Vuimm's Weapon Boutique a +0 long sword (49 gold) 6 stones (8 gold) a +5 whip of freezing (441 gold) a +2 dagger of venom (201 gold) 5 stones (7 gold) (0, 0, D:7) a +0 ring mail (1, 6, D:7) a +0 dagger (2, 6, D:7) a +0 leather armour a +0 dagger (3, 6, D:7) a +0 scale mail (8, 6, D:7) a +0 hand axe (13, 7, D:7) a +1 dagger of holy wrath the +1 flail of Vigumiara {flame, rF- rC+ Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (14, 1, D:7) a +0 short sword (18, -31, D:7) a +0 quarterstaff (23, 8, D:7) a +0 falchion (34, -21, D:7) a +0 whip a +0 club (35, -22, D:7) a +0 flail a +0 leather armour (38, 3, D:7) a +0 club a +0 robe (39, 2, D:7) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 whip a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, 2, D:8) a +0 leather armour (26, 17, D:8) a +0 short sword (27, 5, D:8) a +0 long sword (28, 17, D:8) a +0 dagger (28, 18, D:8) a +0 short sword (32, 15, D:8) 3 stones a +0 short sword (32, 17, D:8) a +0 short sword (34, 17, D:8) a +1 short sword of freezing (35, 16, D:8) a +2 whip of venom (38, 18, D:8) a +0 leather armour a +0 club (43, 30, D:8) a +0 club a +0 club (44, 30, D:8) a +0 dagger (46, 32, D:8) a +0 sling (49, 4, D:8) 6 stones (52, 34, D:8) a +0 spear (53, 29, D:8) a +0 dagger (55, 28, D:8) a +0 giant spiked club a +0 giant club (57, 18, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Kizoujae's Antique Armour Shoppe a +0 robe (20 gold) a +0 helmet (130 gold) the +0 scale mail "Titzix" {rN+ Will- Stlth+} (400 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +0 robe (20 gold) a +0 leather armour (58 gold) a scarf of shadows (348 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) the +2 barding of Weirdness {Dex+4} (1403 gold) Dex+4: It affects your dexterity (+4). (4, 7, D:9) 5 stones (6, 6, D:9) a +0 ring mail (18, 41, D:9) a +0 dagger a +0 robe a +0 dagger (18, 43, D:9) a +0 flail (18, 45, D:9) 5 stones (19, 41, D:9) a +0 dagger a +0 robe (19, 42, D:9) a +0 dagger a +0 robe (24, 27, D:9) a +1 whip of electrocution (25, 27, D:9) a +0 short sword (25, 28, D:9) a +0 dagger (25, 29, D:9) a +0 club a +0 short sword (33, 12, D:9) a +2 cloak a +1 leather armour of fire resistance (33, 36, D:9) a +0 robe a +0 scimitar of flaming (38, 12, D:9) 5 stones (41, -4, D:9) a potion of degeneration (48, 23, D:9) a +0 sling (49, 9, D:9) a +0 giant club a +0 giant club (52, 9, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +6 ring of strength a +0 quarterstaff of freezing a +2 robe of cold resistance 6 stones (12, 3, D:10) 4 stones (12, 10, D:10) 6 stones (13, 5, D:10) a +0 spear (14, 20, D:10) a +0 ring mail (16, 3, D:10) 6 stones (18, 25, D:10) a +0 robe a +0 dagger (23, -14, D:10) a +0 mace (35, 29, D:10) a +0 shortbow (37, -6, D:10) a +0 robe a +0 dagger (38, -7, D:10) a +0 leather armour a +0 dagger a +0 club (51, -4, D:10) a +0 robe (52, -11, D:10) a +1 short sword of distortion Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (3, 11, D:11) a +0 orcbow (5, 31, D:11) a +0 giant club a +0 giant club (11, 27, D:11) a +0 sling (24, 25, D:11) a +0 dire flail (30, 12, D:11) a +0 scimitar (32, 7, D:11) a +2 dire flail of protection (34, 33, D:11) 8 stones (40, 33, D:11) a +0 halberd (44, 16, D:11) a +2 dire flail of protection (45, 29, D:11) 4 boomerangs (49, 11, D:11) a +0 plate armour (52, 26, D:11) a +0 plate armour (53, 30, D:11) a +0 mace a +0 leather armour (53, 31, D:11) a +0 dagger a +0 robe a +0 trident a +0 plate armour (54, 35, D:11) a +0 falchion 2 boomerangs Level 12 of the Dungeon (0, 0, D:12) a +0 flail (1, 1, D:12) a +2 robe of cold resistance a +0 heavy quarterstaff (1, 3, D:12) a +0 giant club a +0 giant club (2, 1, D:12) a +0 robe a +0 dagger (3, 2, D:12) a boomerang a +0 club (3, 4, D:12) a +0 kite shield (6, 17, D:12) 5 stones (8, 29, D:12) a +1 flail of protection (22, 7, D:12) a +0 rapier (32, 11, D:12) a +0 scale mail (55, 23, D:12) 3 large rocks Level 13 of the Dungeon (1, -43, D:13) 5 stones (6, -12, D:13) a +0 trident (10, -18, D:13) 4 stones (10, -8, D:13) a +0 long sword (11, -15, D:13) the +1 ring mail "Zeoteito" {rC+++} rC+++: It renders you almost immune to cold. (13, -10, D:13) a +0 arbalest a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -11, D:13) a +0 arbalest a +0 arbalest a +0 robe a +0 dagger (22, -13, D:13) a +0 battleaxe 4 stones a +0 plate armour (23, -12, D:13) a +0 long sword a +0 scale mail (24, -14, D:13) a +0 short sword (25, -9, D:13) a +0 dagger a +0 shortbow a +0 leather armour (27, -39, D:13) a +0 orcbow (27, -38, D:13) a +0 orcbow (27, -37, D:13) a +0 shortbow (27, -30, D:13) 4 stones (29, -38, D:13) a +0 shortbow a +0 orcbow (29, -37, D:13) a +0 shortbow (34, 5, D:13) a +0 scale mail (40, -16, D:13) a +0 falchion (41, -9, D:13) a +0 shortbow (41, -8, D:13) a +2 dagger of draining (42, -9, D:13) a +0 orcbow a +0 shortbow a +0 shortbow (43, -9, D:13) a +0 shortbow (43, -7, D:13) a potion of berserk rage (49, -9, D:13) a +0 battleaxe (53, -21, D:13) a +2 leather armour of cold resistance a +3 halberd (53, -18, D:13) a +0 battleaxe (54, -20, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) 5 stones (7, 13, D:14) a +0 quarterstaff (7, 17, D:14) 18 poisoned darts (12, -3, D:14) 4 stones (13, 13, D:14) a +0 leather armour (15, 34, D:14) a +0 morningstar a +0 plate armour (16, 26, D:14) 3 large rocks (17, 29, D:14) a +0 leather armour (19, 32, D:14) 4 large rocks a +0 halberd a +0 robe a +4 ring of protection (20, 7, D:14) a +2 leather armour of positive energy a +0 glaive (20, 26, D:14) an amulet of the acrobat (20, 35, D:14) a +0 scimitar of flaming (21, 7, D:14) a +0 shortbow of freezing (21, 27, D:14) a +0 mace (23, -7, D:14) a +0 mace (24, -4, D:14) a +0 flail (24, 31, D:14) a +0 ring mail (24, 32, D:14) 3 stones (24, 33, D:14) 5 poisoned darts (28, 22, D:14) a +0 battleaxe (29, 5, D:14) a +0 war axe (32, -2, D:14) a +0 mace (32, 35, D:14) a ring of ice (37, 3, D:14) a +0 trident (38, 23, D:14) a +0 long sword (40, 31, D:14) a +0 war axe (41, 7, D:14) a +0 shortbow (43, -4, D:14) a +3 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (5, 3, D:15) a +0 robe a +0 hand axe (5, 21, D:15) a +4 dagger of venom (6, 3, D:15) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (8, 16, D:15) a +0 flail (8, 19, D:15) a +0 chain mail (10, 32, D:15) a +0 shortbow (11, 34, D:15) a +0 dagger a +0 robe (12, 28, D:15) a +0 shortbow (13, 30, D:15) a +0 shortbow (14, 27, D:15) a +0 war axe a +0 shortbow (14, 40, D:15) a +0 rapier (27, 27, D:15) 4 stones (28, 16, D:15) a potion of resistance (28, 17, D:15) a +0 demon trident of flaming (unseen) (28, 18, D:15) 4 curare-tipped darts (29, 15, D:15) 17 gold pieces (29, 17, D:15) a -2 hand axe (29, 19, D:15) 5 gold pieces (36, 10, D:15) a +2 mace of holy wrath (39, 8, D:15) 6 large rocks (42, 20, D:15) 4 large rocks (43, 28, D:15) a phantom mirror a ring of poison resistance a wand of mindburst (12) a ring of flight 3 scrolls of enchant weapon 4 silver javelins 2 potions of lignification 3 scrolls of brand weapon 5 scrolls of amnesia the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (45, 17, D:15) a +0 ring mail a +0 arbalest a +0 ring mail a +0 longbow (47, 12, D:15) a +0 buckler of cold resistance the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (1, -1, Orc:1) a +0 chain mail a +0 halberd (2, -11, Orc:1) a +0 giant spiked club (4, -3, Orc:1) a +0 short sword (8, -3, Orc:1) a +0 giant club (15, -33, Orc:1) a +0 robe a +0 dagger (15, -31, Orc:1) a +0 leather armour a +0 whip (15, -30, Orc:1) a +0 war axe a +0 chain mail a +0 mace Level 2 of the Orcish Mines [Shop] Riupitum's Book Emporium a book of Minor Magic (216 gold) a book of Scorching (360 gold) a book of Frost (240 gold) Dispater's Catalogue of the Comitatus (528 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Haunt Necromancy/Summoning 7 c - Dragon's Call Summoning 9 a book of Decay (360 gold) [Shop] Conoterase's General Store 7 stones (9 gold) a potion of lignification (42 gold) the +9 plate armour "Uggut" {Will+ Str+2} (1187 gold) Str+2: It affects your strength (+2). Will+: It increases your willpower. a wand of flame (15) (147 gold) a +0 leather armour (28 gold) [Shop] Ekham's Antique Armour Emporium a +2 ring mail of cold resistance (504 gold) the +0 scale mail "Zawk" {Will+ Int+3} (549 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 plate armour (552 gold) a +0 plate armour (552 gold) a +0 kite shield (108 gold) a +1 leather armour of fire resistance (336 gold) [Shop] Toful's Antique Weapon Boutique a +0 short sword (90 gold) a +0 trident (105 gold) a +1 dagger of flaming (318 gold) a +0 dire flail (120 gold) a +2 long sword of protection (486 gold) a +0 mace (90 gold) a +1 sling of electrocution (321 gold) a +1 halberd of freezing (426 gold) a +0 hand axe (90 gold) [Shop] Kilee's Antique Armour Emporium a +2 scale mail of poison resistance (414 gold) the sphere of Battle (1840 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +2 ring mail of willpower (483 gold) the +0 chain mail of Midnight {rC- Will+ Stlth+} (296 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 cloak of willpower (264 gold) [Shop] Mott's Book Emporium a book of Flames (392 gold) a There-And-Back Book (420 gold) a book of Ice (700 gold) a book of Spatial Translocations (252 gold) a book of Hexes (504 gold) a book of Conjurations (280 gold) (0, 0, Orc:2) a +0 plate armour a +0 halberd (2, 3, Orc:2) a +0 plate armour a +0 great sword (7, 5, Orc:2) a +0 robe a +0 dagger (8, 4, Orc:2) a +0 robe a +0 dagger (8, 21, Orc:2) a +0 giant club (8, 23, Orc:2) a +0 plate armour a +0 battleaxe (9, 14, Orc:2) a +0 mace a +0 plate armour a +0 dire flail (9, 21, Orc:2) a +0 plate armour a +0 halberd a +0 orcbow (10, -4, Orc:2) a +0 robe a +0 dagger (11, -5, Orc:2) a +0 dagger (11, -3, Orc:2) a +0 chain mail (still there?) a +3 long sword (still there?) a +0 arbalest (still there?) (12, -4, Orc:2) a +0 robe a +0 dagger (12, -3, Orc:2) a +0 trident (12, -2, Orc:2) a +0 trident (14, -6, Orc:2) a +0 halberd a +0 chain mail (14, -2, Orc:2) a +0 chain mail a +0 war axe (15, -2, Orc:2) a +0 chain mail a +0 short sword (15, 16, Orc:2) a +2 pair of boots a +1 pair of boots of stealth the +2 ring mail of the Big Bang {Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (16, -7, Orc:2) a +0 club (17, -1, Orc:2) a +0 war axe a +0 plate armour (18, -1, Orc:2) a +0 short sword (19, 0, Orc:2) a +3 dire flail of holy wrath a +0 plate armour (19, 1, Orc:2) a +0 dagger a +0 robe (21, 0, Orc:2) a +0 short sword (23, 11, Orc:2) the +6 quarterstaff of the Enfolding Wasp {drain, Will- Int+6} Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. the +6 halberd of the Endless March {freeze, Stlth+} Stlth+: It makes you more stealthy. (23, 23, Orc:2) a +0 ring mail a +0 dire flail (24, 22, Orc:2) a +0 chain mail a +1 glaive of flaming (26, 8, Orc:2) a +0 hand axe (26, 10, Orc:2) a +0 club (26, 12, Orc:2) a +0 ring mail a +0 hand axe (26, 23, Orc:2) a +0 giant spiked club a +0 chain mail a +0 long sword (27, -5, Orc:2) a +0 giant spiked club (27, 9, Orc:2) a +0 dagger (27, 23, Orc:2) a +2 chain mail of fire resistance a +1 vampiric long sword (27, 25, Orc:2) a +0 plate armour a +0 halberd (28, 11, Orc:2) a +0 scimitar a +0 plate armour (28, 23, Orc:2) a +0 chain mail a +0 short sword (35, 18, Orc:2) a +0 chain mail a +0 glaive (39, 22, Orc:2) a +0 falchion (40, 21, Orc:2) a +0 dagger (40, 22, Orc:2) a +0 leather armour a +0 mace (41, 22, Orc:2) a +0 trident (43, 25, Orc:2) a +0 chain mail a +0 dire flail (45, 25, Orc:2) a +0 mace (45, 27, Orc:2) a +0 hand axe (46, 25, Orc:2) a +0 hand axe (46, 26, Orc:2) a +0 chain mail a +0 flail a +0 orcbow (50, 25, Orc:2) a +0 plate armour a +0 battleaxe (50, 27, Orc:2) a +0 dagger (51, 24, Orc:2) a +2 plate armour of fire resistance a +0 halberd (51, 27, Orc:2) a +0 chain mail a +0 scimitar (52, 26, Orc:2) a +0 ring mail a +0 scimitar (52, 27, Orc:2) a +0 chain mail a +0 long sword a +0 chain mail a +0 halberd (57, 22, Orc:2) a +0 plate armour a +0 trident Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword of venom a +0 shortbow (0, 1, Elf:1) a +0 chain mail a +0 long sword (1, -4, Elf:1) the amulet "Pocwiq" {Faith Harm Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (1, 2, Elf:1) a +0 scale mail a +0 long sword (1, 32, Elf:1) a +0 long sword (2, 4, Elf:1) a +0 leather armour a +0 rapier (3, 3, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 dagger (3, 32, Elf:1) a +0 short sword (4, 32, Elf:1) a +0 short sword (5, 33, Elf:1) a +0 scale mail a +0 long sword (11, -13, Elf:1) a +0 pair of gloves (14, -17, Elf:1) a +0 short sword a +0 longbow a +0 leather armour a +0 rapier of venom a +0 leather armour (23, -13, Elf:1) 4 stones (24, 11, Elf:1) a +0 hand axe (25, -17, Elf:1) a +0 dagger a +1 scale mail of cold resistance (28, 25, Elf:1) a +0 robe a +0 dagger (29, -2, Elf:1) 2 poisoned darts (30, -24, Elf:1) a +0 dagger (30, -23, Elf:1) a +0 rapier a +0 ring mail a +0 long sword a +0 chain mail a +0 buckler (31, -25, Elf:1) a +0 short sword a +0 longbow a +0 ring mail (31, 26, Elf:1) a book of Party Tricks (32, -25, Elf:1) a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 ring mail a +0 dagger (32, 5, Elf:1) a +0 whip (32, 8, Elf:1) a +0 long sword (37, -8, Elf:1) 2 stones (39, -8, Elf:1) a +0 dagger a +0 leather armour (40, -24, Elf:1) a +0 chain mail (40, -15, Elf:1) a scroll of noise (41, -8, Elf:1) a +0 chain mail (44, -8, Elf:1) a +0 rapier (45, 5, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (46, -13, Elf:1) a +0 dagger a +0 ring mail (47, -23, Elf:1) a +0 dagger (48, -23, Elf:1) a +0 long sword a +0 shortbow a +0 short sword a +0 leather armour (49, -24, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (49, -23, Elf:1) a +0 short sword a +0 leather armour (57, -6, Elf:1) a +0 chain mail (61, 0, Elf:1) a +0 rapier (66, 12, Elf:1) a +0 rapier (67, 9, Elf:1) a +0 long sword (67, 12, Elf:1) a +0 ring mail a +0 long sword (68, 4, Elf:1) a +0 rapier (68, 9, Elf:1) a +0 leather armour a +0 long sword a +0 rapier (68, 10, Elf:1) a +0 short sword (69, 5, Elf:1) a +0 long sword a +0 long sword Level 2 of the Elven Halls [Shop] Jaolaiz's Distillery a potion of lignification (39 gold) (0, 0, Elf:2) a +0 short sword a +0 ring mail (3, -30, Elf:2) a +0 dagger a +0 chain mail (5, -29, Elf:2) a +0 short sword a +0 leather armour (7, -34, Elf:2) a +0 short sword a +0 leather armour (13, -58, Elf:2) a +2 vampiric long sword (13, -36, Elf:2) a +0 ring mail a +0 short sword (13, -35, Elf:2) a +0 long sword a +0 short sword a +0 rapier (13, -34, Elf:2) a +0 dagger a +0 leather armour a +3 rapier a +0 scimitar (14, -36, Elf:2) a +0 long sword (14, -35, Elf:2) a +0 leather armour a +2 long sword of flaming (14, -34, Elf:2) a +0 short sword of speed (15, -34, Elf:2) a +0 rapier a +0 leather armour a +0 rapier (22, -50, Elf:2) a ring of protection from cold (26, -4, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (26, -3, Elf:2) a +0 dagger (27, -3, Elf:2) a +0 long sword (28, -3, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (34, -20, Elf:2) a +0 scimitar (37, -21, Elf:2) a +0 ring mail a +0 short sword a +0 rapier a +0 buckler a +0 scimitar a +0 leather armour a +0 rapier (37, -20, Elf:2) a +0 short sword a +0 leather armour a +0 dagger a +0 longbow (38, -20, Elf:2) a +0 chain mail a +0 short sword (39, 0, Elf:2) a +0 club (40, -53, Elf:2) a +0 long sword (45, -23, Elf:2) 4 stones (46, -24, Elf:2) a scroll of identify (49, -45, Elf:2) a +0 robe (50, -6, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (52, -18, Elf:2) a +0 long sword (52, -6, Elf:2) a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) 5 scrolls of silence (3, -33, Elf:3) a +0 short sword (8, -28, Elf:3) a +0 shortbow of flaming a +0 dagger a +0 leather armour (8, 6, Elf:3) a +0 scimitar (9, -27, Elf:3) a +0 rapier a +0 leather armour (9, -26, Elf:3) a +0 long sword (10, -35, Elf:3) a +0 long sword (10, -31, Elf:3) a +0 rapier a +0 leather armour (11, -41, Elf:3) a +2 scimitar of freezing (16, 9, Elf:3) a staff of earth (unseen) (17, -10, Elf:3) a +2 chain mail of poison resistance (unseen) (17, 9, Elf:3) a +0 spear (18, -11, Elf:3) a +0 longbow a stone the +2 ring mail of Gena Lemm {rPois rCorr Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (18, -10, Elf:3) a +0 plate armour (18, -8, Elf:3) a +0 leather armour (18, 10, Elf:3) a scroll of noise (19, -11, Elf:3) a book of Necromancy (19, -10, Elf:3) a +2 pair of boots of stealth (19, 0, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (19, 9, Elf:3) a potion of degeneration (19, 10, Elf:3) a +0 dagger (20, 0, Elf:3) a +2 rapier of venom (20, 6, Elf:3) a +0 helmet (20, 10, Elf:3) a wand of charming (27) a +0 leather armour the +1 morningstar "Liffoc" {spect, Int+3} Int+3: It affects your intelligence (+3). (23, -34, Elf:3) a scroll of identify (23, -17, Elf:3) a +0 shortbow (23, 3, Elf:3) a +0 long sword an amulet of magic regeneration a +1 dagger of pain (25, -18, Elf:3) a +0 leather armour a +0 short sword a +0 dagger a +0 long sword (26, -20, Elf:3) a +0 buckler a +0 ring mail a +0 long sword a +0 ring mail a +0 long sword (26, -17, Elf:3) a +10 spear a +0 leather armour (26, 12, Elf:3) a book of Party Tricks (27, -21, Elf:3) a +0 long sword a +0 rapier (27, -9, Elf:3) 3 stones (27, 10, Elf:3) a scroll of identify (27, 11, Elf:3) a staff of cold (unseen) (27, 12, Elf:3) a +0 chain mail (28, -16, Elf:3) a +0 rapier a ring of wizardry (28, -15, Elf:3) a +0 short sword a +0 leather armour (28, -13, Elf:3) a +0 long sword a +0 leather armour (28, -10, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (28, -9, Elf:3) a +0 dagger a +0 short sword the amulet "Colox" {Spirit rElec rF- rN+ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (28, -8, Elf:3) a +0 long sword a +0 rapier a +0 dagger a +0 leather armour a +0 longbow the +6 battleaxe "Nauzotom" {flame, Fragile rPois Will+ Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison Will+: It increases your willpower. Fragile: It will be destroyed if unequipped. an amulet of the acrobat a box of beasts (28, 10, Elf:3) a +2 orcbow of flaming (unseen) (28, 14, Elf:3) a +0 long sword (29, -20, Elf:3) a +0 dagger (29, -15, Elf:3) a +6 ring of dexterity a +0 leather armour a +0 short sword a +0 short sword (29, -7, Elf:3) the +2 trident of the Transmuting Fool {flame, rN++} rN++: It greatly protects you from negative energy. (29, 12, Elf:3) a +0 scale mail (29, 13, Elf:3) a +0 rapier (30, -30, Elf:3) an amulet of reflection (30, 12, Elf:3) a +1 dire flail of protection (unseen) (31, 11, Elf:3) a +1 scale mail of cold resistance (unseen) (33, -32, Elf:3) a +0 flail (33, -30, Elf:3) the +5 long sword of the Forging Gods {holy, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (34, -34, Elf:3) a +0 short sword (34, 7, Elf:3) a scroll of poison (35, 5, Elf:3) a +0 ring mail a +0 dagger (36, -10, Elf:3) a +0 dagger (37, 9, Elf:3) 3 javelins (37, 10, Elf:3) a +0 dagger (37, 11, Elf:3) a +0 plate armour (38, -11, Elf:3) a +0 dagger (38, -10, Elf:3) a +0 ring mail (38, -8, Elf:3) a scroll of identify (38, 8, Elf:3) a +0 rapier (38, 9, Elf:3) a staff of conjuration (38, 10, Elf:3) a +0 rapier (39, -10, Elf:3) a staff of fire (unseen) (39, 10, Elf:3) a staff of fire (unseen) (40, 9, Elf:3) 5 scrolls of vulnerability (44, -25, Elf:3) a +2 long sword of electrocution a +0 leather armour (47, -28, Elf:3) a +4 ring of protection (53, -14, Elf:3) a +0 rapier of draining (55, -17, Elf:3) a +0 leather armour a +0 long sword (56, 8, Elf:3) a +0 long sword (56, 15, Elf:3) a stone Level 1 of the Lair of Beasts (12, -2, Lair:1) a +0 short sword (24, -6, Lair:1) a +0 leather armour (31, 15, Lair:1) a +0 pair of gloves (44, 22, Lair:1) a +0 ring mail (52, 20, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (14, -2, Lair:2) a +0 flail a +0 dire flail a +0 flail (17, -34, Lair:2) a +0 scale mail (17, -32, Lair:2) a beast talisman a flux talisman (20, 4, Lair:2) a +0 shortbow (22, -5, Lair:2) a +0 short sword of draining (25, -4, Lair:2) a +0 leather armour (29, -6, Lair:2) 3 stones (34, 12, Lair:2) 8 stones (38, -7, Lair:2) a flux talisman (39, 11, Lair:2) 3 stones (41, 13, Lair:2) a +0 dagger (48, 9, Lair:2) a +4 scale mail (56, 18, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 battleaxe (11, -7, Lair:3) a blade talisman (38, -19, Lair:3) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (40, -6, Lair:3) a +3 rapier a -2 demon whip of venom (44, -1, Lair:3) a +0 mace of protection (47, -27, Lair:3) a +0 trident (56, 6, Lair:3) 6 stones (60, -14, Lair:3) a +0 halberd a +0 trident (62, 0, Lair:3) a +0 robe a +3 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (11, 0, Lair:4) 5 large rocks (36, -14, Lair:4) a +0 sling (45, -7, Lair:4) 3 stones (45, -6, Lair:4) 5 stones (45, -5, Lair:4) 7 stones (46, -7, Lair:4) 5 stones (47, -7, Lair:4) 3 stones (48, 20, Lair:4) 4 stones (52, -20, Lair:4) 3 stones (52, 15, Lair:4) a +0 chain mail (53, 16, Lair:4) 6 stones (53, 18, Lair:4) a +0 ring mail (54, 1, Lair:4) a +0 hand axe of electrocution (55, 32, Lair:4) 6 boomerangs (61, 12, Lair:4) a +0 ring mail (63, -7, Lair:4) a +2 rapier of venom Level 5 of the Lair of Beasts (9, -1, Lair:5) a +0 leather armour a +0 war axe (11, 9, Lair:5) a +0 scale mail (18, -24, Lair:5) a +0 flail (22, -4, Lair:5) a +0 ring mail (23, -7, Lair:5) an amulet of guardian spirit (23, 0, Lair:5) a +0 trident (23, 1, Lair:5) 7 stones (24, -7, Lair:5) a +0 orcbow (26, -4, Lair:5) a +0 leather armour (27, -2, Lair:5) a +0 arbalest (29, -21, Lair:5) a +0 arbalest (32, -1, Lair:5) a +3 sling of freezing (45, 7, Lair:5) 5 stones (46, 7, Lair:5) a +0 robe (47, 6, Lair:5) a blade talisman (48, 3, Lair:5) a +2 sling of flaming a phial of floods (49, -2, Lair:5) a +5 battleaxe of electrocution (49, 0, Lair:5) a +4 ring of protection (51, -19, Lair:5) a +0 rapier Level 1 of the Snake Pit (0, 0, Snake:1) a +0 halberd (1, 18, Snake:1) a +0 scimitar (14, 18, Snake:1) a +0 dire flail a +0 robe (14, 27, Snake:1) a +0 flail (18, 22, Snake:1) a +0 halberd a +0 robe (22, 38, Snake:1) a +0 leather armour (27, 14, Snake:1) a staff of earth (unseen) (27, 33, Snake:1) a +0 falchion (29, 32, Snake:1) a scroll of vulnerability (36, 4, Snake:1) a +0 dire flail a +2 robe of willpower (40, 26, Snake:1) a +0 quarterstaff (43, -7, Snake:1) a +0 long sword (55, -10, Snake:1) a +0 flail a +0 robe a +0 trident a +0 spear (55, -9, Snake:1) a +0 short sword a +4 antimagic glaive (55, 0, Snake:1) a +0 long sword (55, 17, Snake:1) a +0 whip (55, 40, Snake:1) a +0 scimitar (60, 19, Snake:1) a +0 flail (65, 1, Snake:1) a book of Touch (65, 12, Snake:1) a +1 short sword of venom (66, 24, Snake:1) a +0 scimitar of flaming (69, -5, Snake:1) a +0 ring mail (69, 8, Snake:1) a +0 whip a +0 robe (69, 9, Snake:1) a dragon-blood talisman