Dungeon Crawl Stone Soup version 0.31-a0-1009-g454b1f1e0a (webtiles) character file. Game seed: 8693038931149795466 4 glosham the Changeling (level 1, 0/16 HPs) Began as a Deep Elf Shapeshifter on Nov 14, 2023. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (109 turns). glosham the Changeling (Deep Elf Shapeshifter) Turns: 109, Time: 00:03:15 Health: 0/16 AC: 20 Str: 11 XL: 1 Next: 50% Magic: 4/5 EV: 2 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . X - melded +0 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 animal skin X - a +0 leather armour (melded) Talismans c - a beast talisman d - a flux talisman Skills: - Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Unarmed Combat * Level 1.5 Spellcasting - Level 3.2 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You are confused. Unknown command. You're too confused to move! Sigmund casts a spell at you. You are more confused. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. The ball python bites you. The ball python barely misses you. You bump into the rock wall. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You bump into the rock wall. Sigmund casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Sigmund barely misses you. Unknown command. Sigmund barely misses you. You see here a ball python corpse. Your transformation has ended. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You nearly hit yourself! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You swing at nothing. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You closely miss something. You feel less confused. Something hits you. You die... ###...# ###..#### ###..### #..### +.## ######. #..### .....[. ###..### ....... ###..##....... ###.♣{...$.. ###....... ....... ....... ....... ....... ####... ... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:2) A hobgoblin (D:2) A ball python (D:2) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 49 | D:2 | Reached skill level 1 in Spellcasting 76 | D:2 | Noticed Sigmund 109 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, nicolae_shop_waterfront, grunt_decor_clamped, uniq_sigmund, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 1 | 1.5 Fighting | | 0.7 Dodging | | 2.4 Unarmed Combat | | 2.4 Shapeshifting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 21 Use: Potion || 1 Armour: Leather armour || 10 Skin || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 0 | 2 | 54.0 | Dungeon | 108 | 108 | 0 | 0 | 0 | 2 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 74 daAuts D:1: 33 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 0 | 2 | 54.0 | Dungeon | 108 | 108 | 0 | 0 | 0 | 2 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 74 daAuts D:1: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, nicolae_shop_waterfront, grunt_decor_clamped, uniq_sigmund, uniq_terence, uniq_jessica