Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 5281983820825341236 2685 glosham the Thaumaturge (level 9, -1/61 HPs) Began as a Coglin Gladiator on Mar 24, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (25 damage) ... on level 8 of the Dungeon. The game lasted 01:27:18 (5052 turns). glosham the Thaumaturge (Coglin Gladiator) Turns: 5052, Time: 01:27:18 Health: -1/61 AC: 18 Str: 14 XL: 9 Next: 64% Magic: 22/22 EV: 11 Int: 12 God: Gold: 385 SH: 0 Dex: 16 Spells: 20/27 levels left rFire . . . a - +3 spear (venom) {Artakama} rCold . . . b - +1 dagger (protect) {Nittaya} rNeg . . . X - +2 leather armour {Will+} rPois . T - +2 helmet rElec . Y - +2 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.18/turn (no gizmo) %: no passive effects @: under a protective aura, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 385 gold pieces. Inventory: Hand Weapons a - a +3 spear of venom (weapon) {Artakama} b - a +1 dagger of protection (offhand) {Nittaya} f - a +0 quarterstaff {Zulima} q - a +0 trident B - a +1 flail of holy wrath F - a +0 arbalest K - a +2 dagger of venom {Thulani} L - a -2 eveningstar of protection Missiles c - 2 throwing nets e - a javelin l - 16 poisoned darts o - 6 boomerangs (quivered) w - 3 atropa-tipped darts O - 3 silver javelins Armour p - a +3 ring mail u - a +1 scale mail of willpower v - a +0 tower shield J - the +1 leather armour of Afiq Hufue {Harm} (You found it on level 6 of the Dungeon) Harm: It increases damage dealt and taken. M - a +2 chain mail of poison resistance T - a +2 helmet (worn) X - a +2 leather armour of willpower (worn) Y - a +2 cloak (worn) Wands d - a wand of polymorph (10) G - a wand of light (20) I - a wand of charming (7) P - a wand of mindburst (20) Scrolls g - a scroll of vulnerability i - 2 scrolls of noise k - 6 scrolls of teleportation m - a scroll of fog n - a scroll of fear x - a scroll of revelation y - a scroll of poison D - a scroll of enchant armour N - a scroll of immolation Potions h - 3 potions of invisibility j - 4 potions of brilliance r - a potion of curing s - 4 potions of heal wounds t - a potion of magic z - a potion of haste {unknown} A - 2 potions of mutation C - a potion of degeneration {unknown} E - a potion of might {unknown} H - a potion of cancellation Skills: - Level 2.0 Fighting - Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging * Level 9.7 Spellcasting * Level 4.8 Earth Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 10% N/A 24% 2 p - Passwall Erth 17% N/A 6% 3 z - Lesser Beckoning Tloc 10% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Sublimation of Blood Necr 5% N/A 24% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 43% 3 Petrify Alch/Erth 11% N/A 50% 4 Irradiate Conj/Alch 2% 3d12 99% 5 Bombard Conj/Erth 5% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You see here a +0 hand axe. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. Okay, then. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You open the door. There is an open door here. Found a stone staircase leading up. Found an ivory wand. P - a wand of mindburst (20) A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! You hit the two-headed ogre with your +1 dagger of protection. Your weapon exudes an aura of protection. The two-headed ogre is lightly wounded. You hit the two-headed ogre with your +3 spear of venom. The two-headed ogre is poisoned. You hit the two-headed ogre with your +3 spear of venom. The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. You hit the two-headed ogre with your +1 dagger of protection. The two-headed ogre hits you with a +0 giant club!! You die... ########## #....O@..# #.######.# # #.# ###.#### #.# .. ...# #.# #.##.###.# #........# ####.##### #.# You could see a two-headed ogre (extremely poisoned). Vanquished Creatures A steam dragon (D:7) A water moccasin (D:7) An orc warrior (D:5) A black bear (D:6) 3 ice beasts A kobold brigand (D:7) A phantom (D:6) 2 bullfrogs (D:7) A gnoll sergeant (D:6) 10 scorpions 2 bombardier beetles 7 hounds A centaur zombie (Ossuary) 3 jellies 2 human zombies (Ossuary) A sleepcap (D:7) 6 scorpion zombies (Ossuary) 3 iguanas (D:5) An orc wizard (D:6) 3 mummies (Ossuary) 5 gnolls (D:6) 11 adders A river rat (D:5) A white imp (D:7) 2 ufetubi (D:7) 2 adder zombies (Ossuary) A ribbon worm (D:3) 2 dart slugs (D:2) 15 orcs 6 ball pythons 7 endoplasms 11 giant cockroaches 3 gnoll zombies (Ossuary) 9 goblins 8 hobgoblins 7 jackals 3 quokkas 2 ball python zombies (Ossuary) 10 bats 5 frilled lizards (D:1) 4 jackal zombies (Ossuary) 7 kobolds 2 orc zombies (Ossuary) 6 rats 181 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 246 | D:1 | Reached skill level 1 in Spellcasting 275 | D:1 | Reached XP level 2. HP: 21/22 MP: 3/3 429 | D:1 | Reached skill level 2 in Spellcasting 444 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 1035 | D:2 | Reached XP level 4. HP: 32/33 MP: 8/8 1077 | D:2 | Learned a level 2 spell: Blink 1080 | D:2 | Learned a level 2 spell: Lesser Beckoning 1274 | D:2 | Reached skill level 3 in Spellcasting 1843 | D:3 | Reached XP level 5. HP: 38/38 MP: 10/10 2178 | D:4 | Found a hide-covered altar of Uskayaw. 2205 | D:4 | Reached skill level 4 in Spellcasting 2217 | D:4 | Found a sacrificial altar of Ru. 2387 | D:4 | Reached XP level 6. HP: 44/44 MP: 11/13 2404 | D:5 | Entered Level 5 of the Dungeon 2435 | D:5 | Reached skill level 5 in Spellcasting 2570 | D:5 | Found a sand-covered staircase. 2576 | Ossuary | Entered an ossuary 2756 | Ossuary | Reached XP level 7. HP: 47/50 MP: 15/15 2788 | Ossuary | Reached skill level 6 in Spellcasting 2900 | Ossuary | Reached skill level 7 in Spellcasting 2910 | Ossuary | Reached XP level 8. HP: 14/56 MP: 18/18 2940 | Ossuary | HP: 5/56 [mummy (9)] 3320 | D:5 | Reached skill level 8 in Spellcasting 3684 | D:6 | Found a staircase to the Ecumenical Temple. 3697 | D:6 | Learned a level 3 spell: Passwall 3715 | Temple | Entered the Ecumenical Temple 3936 | D:6 | Reached skill level 1 in Earth Magic 4015 | D:6 | Found a basalt altar of Yredelemnul. 4015 | D:6 | Found a shimmering altar of Xom. 4059 | D:6 | Reached XP level 9. HP: 61/61 MP: 21/21 4060 | D:6 | Identified the +1 leather armour of Afiq Hufue {Harm} 4090 | D:6 | Reached skill level 9 in Spellcasting 4163 | D:6 | Reached skill level 3 in Earth Magic 5048 | D:8 | Noticed a two-headed ogre 5052 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a D:2: layout_basic, columned_hall_lemuel, kennysheep_pointless_box D:3: layout_loops_ring D:4: layout_rooms, mainiacjoe_overflow_alcove_2, kennysheep_mini_moat, serial_park_tiny_2 D:5: layout_basic, nicolae_ossuary_entry_plus, portal_sewer_entry_c, kennysheep_generic_room_11 D:6: old_forge, layout_loops_cross, gammafunk_temple_overflow_elements, minmay_temple_entry_mist, hex_medium D:7: layout_gridville, serial_bayou_crossing D:8: layout_loops_corners, minmay_misc_feat_ornament, uniq_psyche Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 1 2 3 4 5 7 8 9 | 9.7 Earth Magic | 2 4 | 4.8 Fighting | | 2.0 Staves | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 134 | 75 | || 209 Dagger | | 344 | 607 || 951 Spear | | | 105 || 105 Throw: Throwing net | | 3 | || 3 Boomerang | | 5 | 8 || 13 Cast: Passwall | | | 3 || 3 Use: Scroll | 5 | 8 | 7 || 20 Potion | | 1 | 2 || 3 Stab: Held in net/web | | 2 | 1 || 3 Armour: Leather armour | 69 | 130 | 265 || 464 Dodge: Dodged | 84 | 111 | 186 || 381 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5121 | 4864 | 257 | 0 | 0 | 10 | 512.1 | Dungeon | 4672 | 4415 | 257 | 0 | 0 | 8 | 584.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 446 | 446 | 0 | 0 | 0 | 1 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:5: 874 daAuts D:6: 683 daAuts D:2: 616 daAuts D:7: 569 daAuts D:3: 553 daAuts Ossuary: 446 daAuts D:4: 360 daAuts D:8: 79 daAuts Temple: 1 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5121 | 4864 | 257 | 0 | 0 | 10 | 512.1 | Dungeon | 4672 | 4415 | 257 | 0 | 0 | 8 | 584.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 446 | 446 | 0 | 0 | 0 | 1 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:5: 874 daAuts D:6: 683 daAuts D:2: 616 daAuts D:7: 569 daAuts D:3: 553 daAuts Ossuary: 446 daAuts D:4: 360 daAuts D:8: 79 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 383.7 Dungeon | 83.4 | 83.4 | N/A | N/A | 78.2 | 374.9 Ossuary | 16.6 | 16.6 | N/A | N/A | 21.8 | 838.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a D:2: layout_basic, columned_hall_lemuel, kennysheep_pointless_box D:3: layout_loops_ring D:4: layout_rooms, mainiacjoe_overflow_alcove_2, kennysheep_mini_moat, serial_park_tiny_2 D:5: layout_basic, nicolae_ossuary_entry_plus, portal_sewer_entry_c, kennysheep_generic_room_11 D:6: old_forge, layout_loops_cross, gammafunk_temple_overflow_elements, minmay_temple_entry_mist, hex_medium D:7: layout_gridville, serial_bayou_crossing D:8: layout_loops_corners, minmay_misc_feat_ornament, uniq_psyche Temple: regret_index_temple_sphere_string