glosham Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (7, -19, D:1) a quokka corpse (skeletalised by now) (47, -8, D:1) a ball python corpse (skeletalised by now) (55, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, 0, D:2) a +0 club (29, 3, D:2) 5 stones (33, -28, D:2) a quokka corpse (skeletalised by now) (34, -34, D:2) a +0 robe (35, 8, D:2) a rat corpse (skeletalised by now) (43, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (5, 31, D:3) a +0 short sword (5, 32, D:3) a +0 robe (13, 31, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (19, 23, D:3) a bat corpse (skeletalised by now) (24, -4, D:3) a +0 great sword (25, 16, D:3) a +0 hand axe (35, 7, D:3) a +0 whip (40, 17, D:3) a +0 dagger a +0 robe (42, 25, D:3) a frilled lizard corpse (skeletalised by now) (43, 27, D:3) a +0 short sword a +0 leather armour (45, 27, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (1, 4, D:4) a +0 flail (11, -22, D:4) a +0 dagger (20, -17, D:4) a jackal corpse (skeletalised by now) (26, -16, D:4) a +0 club an orc corpse (skeletalised by now) (26, -5, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (27, -17, D:4) a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -25, D:4) a +0 dagger (33, -20, D:4) a +0 club a goblin corpse (skeletalised by now) (34, -19, D:4) a +0 dagger a +0 whip 3 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, -17, D:4) an orc corpse (skeletalised by now) (38, -19, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (36, 9, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (6, 11, D:6) a poisoned dart (unseen) (8, 10, D:6) a poisoned dart (unseen) (9, 10, D:6) a poisoned dart (10, 10, D:6) a poisoned dart (unseen) (12, 16, D:6) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (16, 10, D:6) 5 stones (19, 32, D:6) 7 stones (24, 34, D:6) a +0 falchion a +0 leather armour an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 14, D:6) a +0 robe (30, 23, D:6) an adder corpse (skeletalised by now) an ossuary (0, 0, Ossuary) a potion of haste (0, 1, Ossuary) 2 potions of magic (0, 2, Ossuary) a potion of heal wounds (1, 0, Ossuary) a potion of berserk rage (1, 1, Ossuary) 22 gold pieces (1, 2, Ossuary) a potion of degeneration (2, 0, Ossuary) a scroll of enchant armour (2, 1, Ossuary) 16 gold pieces (2, 2, Ossuary) 2 potions of mutation (3, -16, Ossuary) a +0 dagger a +0 robe (3, 0, Ossuary) a scroll of vulnerability (3, 1, Ossuary) a potion of magic (3, 2, Ossuary) 2 potions of brilliance (7, 0, Ossuary) a potion of degeneration a +0 falchion a +0 scale mail a +0 robe a +0 hand axe a +0 dagger a +0 mace a +0 whip