Dungeon Crawl Stone Soup version 0.32-a0-1100-ga94dba6d8c (webtiles) character file. Game seed: 5067109732287429288 0 glosham the Ducker (level 1, -1/16 HPs) Began as a Coglin Gladiator on May 9, 2024. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (156 turns). glosham the Ducker (Coglin Gladiator) Turns: 156, Time: 00:01:29 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 6 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff (freeze) {Dongyul} rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff of freezing (weapon) {Dongyul} Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of identify {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging * Level 0.0 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. Natasha hisses angrily. There is a stone staircase leading up here. Natasha casts a spell at you. The magic dart hits you! Ouch! That really hurt! Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (47% to hit) You throw a throwing net. The throwing net barely misses Natasha. Natasha casts a spell. You aren't carrying any potions. Unknown command. As you read the scroll labelled DYLIZI JUHO, it crumbles to dust. It is a scroll of brand weapon. Your +0 quarterstaff {Dongyul} is covered with a thin layer of ice! a - a +0 quarterstaff of freezing (weapon) {Dongyul} Natasha claws you. The cerulean imp hits you with a +1 spear. You die... ####### #<....# #.....# #5##### #@# #h# #.# #.# #.# #.# #.# #.# You could see Natasha and a cerulean imp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 151 | D:2 | Noticed Natasha 156 | D:2 | Noticed a cerulean imp 156 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring, minmay_heptomino_d4 D:2: layout_basic, uniq_natasha Action || total ---------------------------++------- Throw: Throwing net || 1 Use: Scroll || 1 Armour: Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 0 | 2 | 77.5 | Dungeon | 155 | 155 | 0 | 0 | 0 | 2 | 77.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts D:2: 4 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 0 | 2 | 77.5 | Dungeon | 155 | 155 | 0 | 0 | 0 | 2 | 77.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts D:2: 4 daAuts Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring, minmay_heptomino_d4 D:2: layout_basic, uniq_natasha