Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 6423996127820686078 2 glosham the Ducker (level 1, -1/16 HPs) Began as a Coglin Gladiator on May 9, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:17 (28 turns). glosham the Ducker (Coglin Gladiator) Turns: 28, Time: 00:01:18 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff {Eshargamelat} rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -12), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Eshargamelat} g - a +0 dagger Missiles d - a throwing net e - a javelin f - 5 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting - Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging * Level 0.4 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kobold hits you but does no damage. You sock the kobold! You kill the kobold! Things that are here: a +0 dagger; 5 stones g - a +0 dagger 2 kobolds come into view. A kobold is wielding a +2 dagger of venom. The frilled lizard hisses angrily. You see here 5 stones. The kobold shouts! You hear a shout! x2 You sock the frilled lizard! You kill the frilled lizard! You closely miss the kobold. The kobold misses you. The kobold hits you with a +2 dagger of venom. You are lethally poisoned! A kobold comes into view. It is wielding a +0 whip. Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 dagger of venom and quivering stones (47% to hit) You throw a throwing net. The throwing net misses the kobold. The kobold shouts! You feel very sick. You hear an angry hiss. A ball python comes into view. The kobold hits you but does no damage. You are more poisoned. You aren't carrying any potions. Unknown command. Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 dagger of venom and quivering stones (47% to hit) You throw a throwing net. The throwing net hits the kobold. The kobold is caught in the net! You feel very sick. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold struggles against the net. You die... #.......... #......... #......K. #....?.. #..SK# #K# #(# # #.# #. #@# #. #.# #.##.# #..#.# #.#.### #.....### ##.#.#.#.# #.#.#.#.# ##.#.#.#.. You could see a ball python and 3 kobolds. Vanquished Creatures A kobold (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | HP: 1/16 [poisoned by a kobold] 28 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms Action || total ---------------------------++------- Melee: Quarterstaff || 6 Throw: Throwing net || 2 Armour: Leather armour || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms