Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 5700473029746399039 152 glosham the Charlatan (level 5, -2/38 HPs) Began as a Coglin Gladiator on May 10, 2024. Slain by a hound (4 damage) ... on level 5 of the Dungeon. The game lasted 00:08:12 (333 turns). glosham the Charlatan (Coglin Gladiator) Turns: 333, Time: 00:08:13 Health: -2/38 AC: 4 Str: 14 XL: 5 Next: 34% Magic: 8/8 EV: 11 Int: 9 God: Gold: 14 SH: 0 Dex: 16 Spells: 8/8 levels left rFire . . . a - +0 quarterstaff {Goro} rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, mutation resistance 1 a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Goro} f - a +0 war axe h - a +0 orcbow Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands g - a wand of iceblast (11) Scrolls i - a scroll of poison {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging - Level 2.1 Spellcasting * Level 5.1 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Searing Ray Conj 0% 2d4 54% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Shops: D:1 ? Annotations: D:3 1 runed translucent door, paps's ghost, amateur DsGl D:4 rock with dancing weapons Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are somewhat resistant to further mutation. Message History * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - black bear The mass of ice explodes! The iceblast engulfs the black bear! You kill the black bear! You hear a bark! Your Evocations skill gained 3 levels and is now at level 5! You have reached level 5! d - a throwing net e - a javelin A hound comes into view. Throw: throwing net Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (46% to hit) You throw a throwing net. The throwing net hits the hound. The hound is caught in the net! The hound struggles against the net. You catch the helpless hound completely off-guard! You hit the hound. The hound is lightly wounded. The hound struggles against the net. x2 You hit the hound. The hound is moderately wounded. The hound struggles against the net. The net rips apart, and the hound comes free! The hound barely misses you. You closely miss the hound. The hound is lightly wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel genetically stable. The hound closely misses you. x2 You closely miss the hound. The hound is lightly wounded. The hound closely misses you. The hound bites you. You die... ######### #.......# #.......# #.......# #....@h.# #######.# #.# #.# #.# #.# #.# #.# #.######### You could see a hound. Vanquished Creatures A black bear (D:5) A hound (D:4) Ijyb (D:3) A dart slug (D:4) 2 endoplasms (D:3) A quokka (D:3) A ball python (D:1) A bat (D:3) A frilled lizard (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Found Tarrakob's Magic Scroll Emporium. 52 | D:3 | Noticed Ijyb 73 | D:3 | Killed Ijyb 74 | D:3 | Reached XP level 2. HP: 5/22 MP: 1/5 74 | D:3 | Reached XP level 3. HP: 6/27 MP: 1/6 197 | D:4 | Reached skill level 1 in Evocations 207 | D:4 | Found a hide-covered altar of Uskayaw. 208 | D:4 | Noticed a +0 dagger 208 | D:4 | Noticed a +0 hand axe 223 | D:3 | Noticed paps's ghost (amateur DsGl) 223 | D:3 | Found a runed translucent door. 298 | D:4 | Reached skill level 2 in Evocations 298 | D:4 | Reached XP level 4. HP: 22/33 MP: 7/7 300 | D:5 | Entered Level 5 of the Dungeon 309 | D:5 | Noticed a black bear 321 | D:5 | HP: 2/33 [black bear (3)] 322 | D:5 | Killed a black bear 323 | D:5 | Reached skill level 5 in Evocations 323 | D:5 | Reached XP level 5. HP: 2/38 MP: 8/8 331 | D:5 | HP: 2/38 [hound (3)] 332 | D:5 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 333 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, shop D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, minmay_strange_pillars, feat_on_display D:3: layout_basic, lightli_temple_of_fire, hellmonk_ghost_happy_afterlife, nicolae_figureground_sparkle, uniq_terence, uniq_ijyb D:4: layout_basic, dancing_weapons_uskayaw, serial_shops, shop D:5: layout_basic, nicolae_tso_carved_into_rock, ebering_ghost_sewer_d, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.1 Evocations | 2 5 | 5.1 Fighting | | 2.0 Staves | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 35 | 12 || 47 Throw: Throwing net | 3 | 3 || 6 Javelin | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Stab: Held in net/web | | 1 || 1 Armour: Leather armour | 29 | 10 || 39 Dodge: Dodged | 27 | 11 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 339 | 339 | 0 | 0 | 0 | 5 | 67.8 | Dungeon | 339 | 339 | 0 | 0 | 0 | 5 | 67.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 131 daAuts D:3: 122 daAuts D:1: 38 daAuts D:5: 34 daAuts D:2: 13 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 339 | 339 | 0 | 0 | 0 | 5 | 67.8 | Dungeon | 339 | 339 | 0 | 0 | 0 | 5 | 67.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 131 daAuts D:3: 122 daAuts D:1: 38 daAuts D:5: 34 daAuts D:2: 13 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.6 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, shop D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, minmay_strange_pillars, feat_on_display D:3: layout_basic, lightli_temple_of_fire, hellmonk_ghost_happy_afterlife, nicolae_figureground_sparkle, uniq_terence, uniq_ijyb D:4: layout_basic, dancing_weapons_uskayaw, serial_shops, shop D:5: layout_basic, nicolae_tso_carved_into_rock, ebering_ghost_sewer_d, uniq_duvessa, uniq_edmund