Dungeon Crawl Stone Soup version 0.32-a0-1138-gcb1f725376 (webtiles) character file. Game seed: 2728394169998482695 114 glosham the Charlatan (level 4, 0/33 HPs) Began as a Coglin Gladiator on May 11, 2024. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:14:19 (842 turns). glosham the Charlatan (Coglin Gladiator) Turns: 842, Time: 00:14:20 Health: 0/33 AC: 4 Str: 12 (14) XL: 4 Next: 97% Magic: 6/6 EV: 11 Int: 6 (9) God: Gold: 54 SH: 0 Dex: 14 (16) Spells: 6/6 levels left rFire . . . a - +0 trident {Mirko} rCold . . . b - +0 short sword (venom) {Anan} rNeg . . . X - +0 leather armour rPois . U - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -12), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Mirko} b - a +0 short sword of venom (offhand) {Anan} f - a +0 quarterstaff {Balvinder} i - a +0 club Missiles d - a throwing net e - 6 boomerangs (quivered) j - a javelin Armour U - a +0 helmet (worn) X - a +0 leather armour (worn) Magical Staves k - a staff of earth Scrolls c - 3 scrolls of enchant armour {unknown} Potions g - a potion of degeneration h - 2 potions of curing {unknown} Skills: - Level 2.0 Fighting - Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging - Level 1.5 Spellcasting * Level 2.4 Earth Magic + Level 3.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a water moccasin (38% to hit) You throw a throwing net. The throwing net barely misses the water moccasin. The water moccasin barely misses you. Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (38% to hit) You throw a throwing net. The throwing net hits the water moccasin. The water moccasin is caught in the net! The water moccasin struggles against the net. x2 You catch the helpless water moccasin completely off-guard! You hit the water moccasin with your +0 trident. The water moccasin is moderately wounded. You completely miss the water moccasin with your +0 short sword of venom. The water moccasin struggles against the net. The net rips apart, and the water moccasin comes free! You puncture the water moccasin with your +0 trident! The water moccasin is heavily wounded. You miss the water moccasin with your +0 short sword of venom. The water moccasin bites you! The water moccasin barely misses you. You barely miss the water moccasin with your +0 trident. The water moccasin is heavily wounded. You hit the water moccasin with your +0 short sword of venom. The water moccasin bites you but does no damage. You hit the water moccasin with your +0 short sword of venom. The water moccasin is poisoned. The water moccasin is heavily wounded. You barely miss the water moccasin with your +0 trident. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ## #.# ##.# #..# #.## #.# #.# #.# #.# #@# #S# #.# #?# #.# #.# #.# #.# #.# You could see a water moccasin (very poisoned). Vanquished Creatures A black bear (D:5) A dart slug (D:2) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 hobgoblins (D:1) 3 bats (D:1) 2 frilled lizards A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Found Hal Rile's Book Shop. 283 | D:1 | Reached skill level 1 in Spellcasting 338 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 577 | D:1 | Reached skill level 1 in Evocations 781 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 809 | D:5 | Entered Level 5 of the Dungeon 809 | D:5 | Noticed a black bear 830 | D:5 | Noticed a water moccasin 833 | D:5 | Killed a black bear 834 | D:5 | Reached skill level 3 in Evocations 834 | D:5 | Reached XP level 4. HP: 22/33 MP: 6/6 842 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, nicolae_shop_crystal, minmay_pentomino_u4 D:2: layout_basic D:3: layout_rooms, minmay_checkerbox, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_gridville, chequers_temple_overflow_statue_of_worship, serial_glass, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, serial_shops, shop, minmay_shop_enchanted_jewellery D:5: layout_loops_ring, minmay_temple_entry_antechambers, uniq_blorkula_the_orcula Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 | 1.5 Evocations | 1 3 | 3.1 Earth Magic | 2 | 2.4 Fighting | | 2.0 Staves | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 15 | || 15 Trident | 21 | 4 || 25 Short sword | 16 | 4 || 20 Throw: Javelin | 1 | || 1 Boomerang | 4 | || 4 Throwing net | 1 | 2 || 3 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Held in net/web | 1 | 1 || 2 Armour: Leather armour | 13 | 4 || 17 Dodge: Dodged | 21 | 3 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 847 | 0 | 0 | 0 | 5 | 169.4 | Dungeon | 847 | 847 | 0 | 0 | 0 | 5 | 169.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 64 daAuts D:5: 34 daAuts D:3: 10 daAuts D:4: 4 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 847 | 0 | 0 | 0 | 5 | 169.4 | Dungeon | 847 | 847 | 0 | 0 | 0 | 5 | 169.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 64 daAuts D:5: 34 daAuts D:3: 10 daAuts D:4: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.6 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, nicolae_shop_crystal, minmay_pentomino_u4 D:2: layout_basic D:3: layout_rooms, minmay_checkerbox, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_gridville, chequers_temple_overflow_statue_of_worship, serial_glass, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, serial_shops, shop, minmay_shop_enchanted_jewellery D:5: layout_loops_ring, minmay_temple_entry_antechambers, uniq_blorkula_the_orcula