Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 15532162127354543061 1 glosham the Ducker (level 1, -2/16 HPs) Began as a Coglin Gladiator on May 14, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (77 turns). glosham the Ducker (Coglin Gladiator) Turns: 77, Time: 00:01:32 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 7 God: Gold: 19 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff {Jingyi} rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Jingyi} Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting - Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging * Level 0.6 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door here. You open the door. You now have 5 gold pieces. You open the door. There is an open door here. You open the door. As you open the door, it creaks loudly! Found 3 gold pieces. There is an open door here. You now have 8 gold pieces (gained 3). There is an open door here. You open the door. There is an open door here. Found 11 gold pieces. Found a stone staircase leading down. You now have 19 gold pieces (gained 11). A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! You hear a shout! There is a stone staircase leading up here. You completely miss the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (60% to hit) You throw a throwing net. The throwing net hits the gnoll. The gnoll is caught in the net! A gnoll comes into view. It is wielding a +0 spear. The gnoll struggles against the net. You hit the gnoll. The gnoll is lightly wounded. The gnoll struggles against the net. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll struggles against the net. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... # #. .### ..# ######.# #....g@# #.##g### # You could see 2 gnolls. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, minivault_23, minivault_25 D:2: layout_basic, ebering_ecumenical_altar_petrified, serial_shops, nicolae_shop_mannequins, nicolae_shop_tiny_glass, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_abyss_or_decor_stabs, nicolae_wormholes Action || total ---------------------------++------- Melee: Quarterstaff || 7 Throw: Throwing net || 1 Armour: Leather armour || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 0 | 2 | 38.5 | Dungeon | 77 | 77 | 0 | 0 | 0 | 2 | 38.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts D:2: 5 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 0 | 2 | 38.5 | Dungeon | 77 | 77 | 0 | 0 | 0 | 2 | 38.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts D:2: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, minivault_23, minivault_25 D:2: layout_basic, ebering_ecumenical_altar_petrified, serial_shops, nicolae_shop_mannequins, nicolae_shop_tiny_glass, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_abyss_or_decor_stabs, nicolae_wormholes