Dungeon Crawl Stone Soup version 0.32-a0-1782-gb48ef885c9 (webtiles) character file. Game seed: 9374365672394552629 178 glosham the Charlatan (level 5, -3/35 HPs) Began as a Coglin Air Elementalist on July 23, 2024. Slain by an iguana (14 damage) ... on level 5 of the Dungeon. The game lasted 00:16:47 (825 turns). glosham the Charlatan(Coglin Air Elementalist) Turns: 825, Time: 00:16:48 Health: -3/35 AC: 2 Str: 8 XL: 5 Next: 58% Magic: 3/7 EV: 11 Int: 17 God: Gold: 39 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . a - +0 short sword {Sebastián} rCold . . . b - +2 hand axe (heavy) {Baqqanum} rNeg . . . X - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) {Sebastián} b - a +2 heavy hand axe (offhand) {Baqqanum} Missiles e - a boomerang Armour g - a +0 ring mail X - a +0 robe (worn) Scrolls i - a scroll of revelation m - a scroll of fog Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 6.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. You closely miss the iguana with your +0 short sword. The iguana is moderately wounded. You barely miss the iguana with your +2 heavy hand axe. The iguana bites you. The iguana closely misses you. You completely miss the iguana with your +0 short sword. The iguana is moderately wounded. You closely miss the iguana with your +2 heavy hand axe. The iguana bites you. You hit the iguana with your +2 heavy hand axe. The iguana is moderately wounded. You barely miss the iguana with your +0 short sword. The iguana bites you but does no damage. The iguana bites you! You hit the iguana with your +2 heavy hand axe. The iguana is heavily wounded. You closely miss the iguana with your +0 short sword. The iguana barely misses you. You closely miss the iguana with your +0 short sword. The iguana is heavily wounded. You barely miss the iguana with your +2 heavy hand axe. The iguana barely misses you. The iguana bites you. You hit the iguana but do no damage. The iguana is heavily wounded. You closely miss the iguana with your +2 heavy hand axe. The iguana bites you. You hit the iguana but do no damage. The iguana is heavily wounded. You barely miss the iguana with your +2 heavy hand axe. The iguana bites you! You die... ######## #..@l..# #.####.# #.# #.# .# #.# ##l#######....## #.# #.....l........? #.# #..######.....## #.# #..# #...### #.###..# #)..... #......# ##.#### You could see an iguana. Vanquished Creatures A hound (D:5) 2 orc priests (D:5) 2 orc wizards (D:5) A shadow imp (D:5) A dart slug (D:1) 5 orcs (D:5) 3 ball pythons An endoplasm (D:4) 2 giant cockroaches 2 goblins (D:2) A hobgoblin (D:1) 6 jackals A quokka (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 1 in Evocations 60 | D:1 | Reached skill level 2 in Evocations 60 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/4 242 | D:2 | Found a shimmering altar of Xom. 280 | D:3 | Noticed Pargi 295 | D:3 | Reached skill level 3 in Evocations 423 | D:4 | Reached XP level 3. HP: 19/24 MP: 3/5 447 | D:5 | Entered Level 5 of the Dungeon 465 | D:5 | Reached skill level 4 in Evocations 575 | D:5 | Reached XP level 4. HP: 22/30 MP: 3/6 591 | D:5 | Reached skill level 5 in Evocations 690 | D:5 | Reached XP level 5. HP: 35/35 MP: 2/7 699 | D:5 | Reached skill level 6 in Evocations 825 | D:5 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, uniq_robin D:3: layout_basic, kennysheep_crisscross, kennysheep_generic_room_10, uniq_pargi D:4: layout_basic, mainiacjoe_overflow_surrounded_room, uniq_ijyb D:5: cheibrodos_fzero, layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Evocations | 2 3 4 5 6 | 6.8 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Mace | 20 | || 20 Dagger | 20 | 5 || 25 Hand axe | 1 | 27 || 28 Short sword | | 20 || 20 Cast: Shock | 23 | 12 || 35 Use: Potion | 1 | 2 || 3 Scroll | 2 | || 2 Armour: Robe | 43 | 18 || 61 Skin | | 5 || 5 Dodge: Dodged | 42 | 6 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 842 | 0 | 23 | 0 | 5 | 168.4 | Dungeon | 842 | 842 | 0 | 23 | 0 | 5 | 168.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 361 daAuts D:2: 161 daAuts D:4: 129 daAuts D:1: 106 daAuts D:3: 83 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 842 | 0 | 23 | 0 | 5 | 168.4 | Dungeon | 842 | 842 | 0 | 23 | 0 | 5 | 168.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 361 daAuts D:2: 161 daAuts D:4: 129 daAuts D:1: 106 daAuts D:3: 83 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, uniq_robin D:3: layout_basic, kennysheep_crisscross, kennysheep_generic_room_10, uniq_pargi D:4: layout_basic, mainiacjoe_overflow_surrounded_room, uniq_ijyb D:5: cheibrodos_fzero, layout_loops_corners