Dungeon Crawl Stone Soup version 0.32-a0-1868-gc4896267e4 (webtiles) character file. Game seed: 8990224734600615032 16 glosham the Charlatan (level 2, 0/19 HPs) Began as a Coglin Air Elementalist on July 27, 2024. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (216 turns). glosham the Charlatan(Coglin Air Elementalist) Turns: 216, Time: 00:05:46 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 2/4 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger {Yashnoor} rCold . . . b - +0 spear {Urai} rNeg . . . X - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Yashnoor} b - a +0 spear (offhand) {Urai} d - a +0 war axe Armour c - a +0 ring mail X - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 3.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is lightly wounded. The zap misses Ijyb. Ijyb hits you with a +0 dagger. The grasping roots constrict you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is moderately wounded. The zap misses Ijyb. Ijyb barely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is heavily wounded. The zap hits Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. Unknown command. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ### . ..# .# #.. #.# ..####.. #♣#♣ .?..... ...... ####.#...# ♣.♣.♣.♣#... #g.# ..÷......###.@# .♣.♣.♣...#....# .......%...##.# ♣.♣.♣...####.# #.......# #.# ##....<.# ... #.^....# ... #......# .... #......# You could see Ijyb. Vanquished Creatures 2 dart slugs An endoplasm (D:1) A giant cockroach (D:3) A goblin (D:2) 2 hobgoblins 2 kobolds A ball python (D:3) A bat (D:2) A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Reached skill level 1 in Evocations 99 | D:1 | Reached skill level 2 in Evocations 99 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 201 | D:3 | Reached skill level 3 in Evocations 207 | D:3 | Noticed Ijyb 216 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_ring D:2: layout_basic, chequers_serial_rivers_micro_c, minmay_misc_feat_tiny D:3: layout_rooms, nicolae_overflow_two_pavilions, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_1, infiniplex_forest_diagonal, infiniplex_forest_pool, infiniplex_forest_diagonal, infiniplex_forest_clump_medium, kennysheep_generic_room_9, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Evocations | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 19 Club || 5 Spear || 8 Cast: Shock || 13 Use: Potion || 1 Stab: Distracted || 1 Sleeping || 2 Armour: Robe || 17 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 0 | 3 | 72.0 | Dungeon | 216 | 216 | 0 | 0 | 0 | 3 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts D:2: 80 daAuts D:3: 24 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 0 | 3 | 72.0 | Dungeon | 216 | 216 | 0 | 0 | 0 | 3 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts D:2: 80 daAuts D:3: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_ring D:2: layout_basic, chequers_serial_rivers_micro_c, minmay_misc_feat_tiny D:3: layout_rooms, nicolae_overflow_two_pavilions, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_1, infiniplex_forest_diagonal, infiniplex_forest_pool, infiniplex_forest_diagonal, infiniplex_forest_clump_medium, kennysheep_generic_room_9, uniq_sigmund, uniq_ijyb