Dungeon Crawl Stone Soup version 0.32-a0-1928-g73a98bbdeb (webtiles) character file. Game seed: 336720457535359557 1 glosham the Gusty (level 1, -1/13 HPs) Began as a Coglin Air Elementalist on July 31, 2024. Slain by an orc ... wielding a +0 flail (7 damage) ... on level 5 of the Dungeon. The game lasted 00:02:44 (87 turns). glosham the Gusty(Coglin Air Elementalist) Turns: 87, Time: 00:02:44 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} Potions b - a potion of curing {unknown} t - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 0.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 13 gold pieces and a scroll labelled JULEITEQOV. d - a scroll labelled JULEITEQOV An orc comes into view. It is wielding a +0 flail. Found a stone staircase leading up. The orc shouts! An orc comes into view. It is wielding a +0 hand axe. The orc moves out of view. An orc comes into view. It is wielding a +0 trident. Found a murky emerald potion. Found a gold piece. The orc shouts! You hear a shout! An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading down. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the orc. The zap hits the orc but does no damage. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is heavily wounded. The zap misses the orc. The orc hits you with a +0 flail! Ouch! That really hurt! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is severely wounded. The zap misses the orc. The zap hits the orc. The orc is moderately wounded. The orc hits you with a +0 flail! Ouch! That really hurt! You die... ###. #....####..# .># ....###.......$## ##..# #.............### #.....##................ .............o..#.#^...# #.....#####.......# ##.. ........##..###..## ##....#..#o## #..# .......@o..##....# ..$...#........#.. ##... ##.....#..... ##. ###...###.... # ..........## ....... ......!... .......... .....O..... You could see 2 orcs. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:3 | You fall into a shaft and drop 2 floors! 63 | D:5 | Entered Level 5 of the Dungeon 81 | D:5 | Noticed an ogre 87 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_misc_feat_four_crosses, reono_crystal_passage D:2: minmay_roachtagon, layout_loops_ring, uniq_jessica, uniq_sigmund D:3: wad_crossroads, layout_basic, nicolae_overflow_crystal_walls, hellmonk_ecumenical_altar_zigzags, kennysheep_generic_room_16, uniq_robin D:5: layout_rooms, nrook_mini_vaults Action || total ---------------------------++------- Cast: Shock || 5 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 0 | 4 | 21.5 | Dungeon | 86 | 86 | 0 | 0 | 0 | 4 | 21.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts D:2: 23 daAuts D:5: 23 daAuts D:3: 14 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 0 | 4 | 21.5 | Dungeon | 86 | 86 | 0 | 0 | 0 | 4 | 21.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts D:2: 23 daAuts D:5: 23 daAuts D:3: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_misc_feat_four_crosses, reono_crystal_passage D:2: minmay_roachtagon, layout_loops_ring, uniq_jessica, uniq_sigmund D:3: wad_crossroads, layout_basic, nicolae_overflow_crystal_walls, hellmonk_ecumenical_altar_zigzags, kennysheep_generic_room_16, uniq_robin D:5: layout_rooms, nrook_mini_vaults