Dungeon Crawl Stone Soup version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 7978508523081396913 112 glosham the Charlatan (level 4, 0/30 HPs) Began as a Coglin Air Elementalist on Aug 4, 2024. Slain by a phantom (2 damage) ... on level 5 of the Dungeon. The game lasted 00:12:09 (526 turns). glosham the Charlatan(Coglin Air Elementalist) Turns: 526, Time: 00:12:09 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 95% Magic: 6/6 EV: 11 Int: 17 God: Gold: 27 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 spear {Lufti} rCold . . . b - staff of alchemy {Yae} rNeg . . . X - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) {Lufti} c - a +0 sling Armour X - a +0 robe (worn) Magical Staves b - a staff of alchemy (offhand) {Yae} Potions t - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 5.8 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the phantom with your staff of alchemy. The phantom is lightly damaged. You closely miss the phantom with your +0 spear. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is lightly damaged. You hit the phantom with your +0 spear. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom closely misses you. You closely miss the phantom with your +0 spear. The phantom is lightly damaged. You hit the phantom with your staff of alchemy. The phantom barely misses you. Unknown command. You hit the phantom with your +0 spear. The phantom is moderately damaged. You barely miss the phantom with your staff of alchemy. The phantom barely misses you. Unknown command. You closely miss the phantom with your +0 spear. The phantom is moderately damaged. You hit the phantom with your staff of alchemy. The phantom barely misses you. Unknown command. You hit the phantom but do no damage. The phantom is moderately damaged. You closely miss the phantom with your staff of alchemy. The phantom hits you but does no damage. Unknown command. You barely miss the phantom with your staff of alchemy. The phantom is moderately damaged. You closely miss the phantom with your +0 spear. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You barely miss the phantom with your +0 spear. The phantom is moderately damaged. You closely miss the phantom with your staff of alchemy. The phantom hits you. You die... ################ #....[##.......# ##...........##.# #.......#.##.##.######## #....$.......##........# #.....§@#.##?##..#####.# ##...§..W....##..# #.# #................ #.# ###.###########.## #.# #.# #.. ..# #.# ### ### #. #. #> You could see a phantom. Vanquished Creatures A phantom (D:5) 2 adders (D:3) A shadow imp (D:4) 3 bats 2 endoplasms 2 giant cockroaches (D:2) 2 hobgoblins A quokka (D:3) 2 goblins 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:2 | Reached skill level 1 in Evocations 214 | D:2 | Reached skill level 2 in Evocations 214 | D:2 | Reached XP level 2. HP: 12/19 MP: 1/4 215 | D:2 | You fall into a shaft and drop 2 floors! 257 | D:4 | Reached skill level 3 in Evocations 372 | D:3 | Reached XP level 3. HP: 13/24 MP: 0/5 420 | D:3 | Reached skill level 4 in Evocations 474 | D:3 | You fall into a shaft and drop 2 floors! 474 | D:5 | Entered Level 5 of the Dungeon 495 | D:5 | Noticed a phantom 496 | D:5 | Noticed a phantom 509 | D:5 | HP: 2/24 [phantom (2)] 514 | D:5 | HP: 1/24 [phantom (2)] 517 | D:5 | Killed a phantom 518 | D:5 | Reached skill level 5 in Evocations 518 | D:5 | Reached XP level 4. HP: 2/30 MP: 6/6 520 | D:5 | HP: 1/30 [phantom (2)] 525 | D:5 | HP: 1/30 [phantom (1)] 526 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, hangedman_abyss_or_decor_stabs, kennysheep_boxes D:2: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook D:3: layout_basic, lightli_sewer_entry_pipes, uniq_grinder, uniq_sigmund D:4: layout_loops_ring, temple_doors_e, minmay_unequal D:5: layout_loops_cross, chequers_arboretum Skill XL: | 1 2 3 | ---------------+----------+----- Evocations | 2 3 5 | 5.8 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Club | 37 | || 37 Punch | 1 | || 1 Staff | 46 | 8 || 54 Spear | 18 | 8 || 26 Cast: Shock | 20 | || 20 Use: Scroll | 5 | || 5 Potion | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 46 | 5 || 51 Skin | 34 | || 34 Dodge: Dodged | 63 | 5 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 538 | 0 | 4 | 0 | 5 | 107.6 | Dungeon | 538 | 538 | 0 | 4 | 0 | 5 | 107.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 174 daAuts D:4: 130 daAuts D:2: 126 daAuts D:5: 55 daAuts D:1: 51 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 538 | 0 | 4 | 0 | 5 | 107.6 | Dungeon | 538 | 538 | 0 | 4 | 0 | 5 | 107.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 174 daAuts D:4: 130 daAuts D:2: 126 daAuts D:5: 55 daAuts D:1: 51 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.2 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, hangedman_abyss_or_decor_stabs, kennysheep_boxes D:2: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook D:3: layout_basic, lightli_sewer_entry_pipes, uniq_grinder, uniq_sigmund D:4: layout_loops_ring, temple_doors_e, minmay_unequal D:5: layout_loops_cross, chequers_arboretum