Dungeon Crawl Stone Soup version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 6092270613372245191 4 glosham the Gusty (level 1, 0/13 HPs) Began as a Coglin Air Elementalist on Aug 4, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (100 turns). glosham the Gusty(Coglin Air Elementalist) Turns: 100, Time: 00:02:30 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 club {Amenemopet} rCold . . . (no shield) rNeg . . . X - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Amenemopet} Armour X - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions t - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 1.5 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is moderately wounded. The zap misses the adder. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. The zap misses the adder. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder bites you. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder completely misses you. The adder bites you. You hit the adder. The adder is almost dead. The adder bites you. You miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #S# # #.# .# #.# ... #.# ...# #.#####..... #..........#. ####.####...# #S####...## #@#... ...# #.#.##...# #....#..# #......# ## ##...### .. #...# #.######...###### ##..............##.. #.[................< You could see an adder. Vanquished Creatures A ball python (D:2) A goblin (D:2) 2 rats 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:2 | Reached skill level 1 in Evocations 100 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross, serial_forest, infiniplex_forest_pool, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_clump_cross, infiniplex_forest_lined_room_2, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_clump_small D:2: layout_loops_cross, basic_altar, uniq_robin, uniq_natasha Skill XL: | 1 | ---------------+----+----- Evocations | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Club || 6 Unarmed || 2 Cast: Shock || 6 Armour: Robe || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 0 | 2 | 50.5 | Dungeon | 101 | 101 | 0 | 0 | 0 | 2 | 50.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 71 daAuts D:1: 30 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 0 | 2 | 50.5 | Dungeon | 101 | 101 | 0 | 0 | 0 | 2 | 50.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 71 daAuts D:1: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross, serial_forest, infiniplex_forest_pool, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_clump_cross, infiniplex_forest_lined_room_2, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_clump_small D:2: layout_loops_cross, basic_altar, uniq_robin, uniq_natasha