Dungeon Crawl Stone Soup version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 3128444972206422575 9 glosham the Gusty (level 2, -4/19 HPs) Began as a Coglin Air Elementalist on Aug 13, 2024. Slain by a sleepcap (7 damage) ... on level 5 of the Dungeon. The game lasted 00:10:15 (548 turns). glosham the Gusty(Coglin Air Elementalist) Turns: 548, Time: 00:10:16 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 3/4 EV: 11 Int: 14 God: Gold: 87 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 mace {Lan} rCold . . . b - +0 mace {Laslo} rNeg . . . X - +0 robe rPois . (no helmet) rElec . Y - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) {Lan} b - a +0 mace (offhand) {Laslo} e - a +0 hand axe {Gerda} Armour f - a +0 leather armour h - a +0 ring mail X - a +0 robe (worn) Y - a scarf of shadows (worn) Scrolls c - 2 scrolls of silence {unknown} d - a scroll of noise {unknown} g - a scroll of identify {unknown} i - a scroll of blinking {unknown} Potions t - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 2.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a sleepcap (dormant, 100% to hit) The zap hits the sleepcap. The sleepcap is lightly damaged. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, p - sleepcap The zap hits the sleepcap. The sleepcap is moderately damaged. The zap hits the sleepcap but does no damage. The sleepcap is moderately damaged. You hit the sleepcap with your +0 mace. The sleepcap is moderately damaged. You hit the sleepcap with your +0 mace. The sleepcap misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Okay, then. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. You hit the sleepcap but do no damage. The sleepcap barely misses you. You hit the sleepcap with your +0 mace. The sleepcap is heavily damaged. You hit the sleepcap but do no damage. The sleepcap closely misses you. x2 You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You hit the sleepcap but do no damage. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You hit the sleepcap with your +0 mace. The sleepcap barely misses you. You hit the sleepcap with your +0 mace. The sleepcap is almost destroyed. You hit the sleepcap but do no damage. The sleepcap releases spores at you! You die... ### ###### #.########..#.# ## ##...##.......## #.. ##............## .... #......####...## .f..# ##@..#### #.#..### .....####.f.## #..#..## ...........## ##..#.... #####....## ......... ####..# .......... ...# ...##..... ...... ..# #..... .........>####..... ..........##...... You could see a sleepcap. Vanquished Creatures 2 endoplasms 2 hobgoblins (D:3) 2 ball pythons (D:3) A frilled lizard (D:3) 2 rats (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:2 | Identified the ring "Irapua" {rElec rF- rC+ EV+5 Str+3} 83 | D:3 | Reached skill level 1 in Evocations 129 | D:4 | Found a stormy altar of Qazlal. 167 | D:5 | Entered Level 5 of the Dungeon 191 | D:5 | Noticed a sleepcap 368 | D:3 | Reached XP level 2. HP: 13/19 MP: 2/4 548 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, minmay_tetromino_s2 D:2: layout_basic, columned_hall_lemuel D:3: layout_basic, minmay_gold_behind_fungi, st_stairs_9, chequers_serial_rivers_room_a D:4: layout_basic, kennysheep_mini, ebering_ghost_reflecting_pool D:5: layout_layer_cave, minmay_temple_entry_trees Skill XL: | 1 | ---------------+----+----- Evocations | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Mace || 29 Hand axe || 7 Cast: Shock || 7 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 555 | 555 | 0 | 0 | 0 | 5 | 111.0 | Dungeon | 555 | 555 | 0 | 0 | 0 | 5 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 276 daAuts D:5: 120 daAuts D:3: 77 daAuts D:1: 48 daAuts D:2: 32 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 555 | 555 | 0 | 0 | 0 | 5 | 111.0 | Dungeon | 555 | 555 | 0 | 0 | 0 | 5 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 276 daAuts D:5: 120 daAuts D:3: 77 daAuts D:1: 48 daAuts D:2: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.6 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, minmay_tetromino_s2 D:2: layout_basic, columned_hall_lemuel D:3: layout_basic, minmay_gold_behind_fungi, st_stairs_9, chequers_serial_rivers_room_a D:4: layout_basic, kennysheep_mini, ebering_ghost_reflecting_pool D:5: layout_layer_cave, minmay_temple_entry_trees