Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 18244980787219495269 231 glosham the Charlatan (level 6, -2/41 HPs) Began as a Coglin Air Elementalist on Aug 23, 2024. Was an Initiate of Cheibriados. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 7 of the Dungeon. The game lasted 00:22:00 (1024 turns). glosham the Charlatan(Coglin Air Elementalist) Turns: 1024, Time: 00:22:01 Health: -2/41 AC: 2 Str: 10 XL: 6 Next: 4% Magic: 3/8 EV: 11 Int: 17 God: Cheibriados [......] Gold: 95 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . a - +3 falchion of Hadghu {drain, rElec rC+} rCold + . . b - staff of death {Minoru} rNeg + . . X - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 7 of the Dungeon. You worshipped Cheibriados. Cheibriados was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - the +3 falchion of Hadghu (weapon) {drain, rElec rC+} (You found it on level 7 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. c - a +0 sling e - a +0 shortbow h - a +0 hand axe {Dave} i - a +0 dagger {Adela} l - a +1 war axe of electrocution m - a +0 spear Missiles j - 2 poisoned darts (quivered) Armour X - a +0 robe (worn) Magical Staves b - a staff of death (offhand) {Minoru} Scrolls d - a scroll of enchant armour k - a scroll of teleportation Potions f - a potion of mutation {unknown} g - a potion of cancellation Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 7.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Frozen Ramparts Ice 2% 1d1 52% 3 Ozocubu's Armour Ice 1% N/A 52% 3 Airstrike Air 5% 2d(1-17) 54% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Vehumet Xom Zin The Shining One Annotations: D:6 exclusions: black bear and orc priest D:7 exclusion: ogre Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 85% to hit) The zap hits the ogre. The ogre is lightly wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 85% to hit) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ogre The zap hits the ogre. The ogre is moderately wounded. The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the ogre. The zap hits the ogre. The ogre is moderately wounded. You completely miss the ogre with the +3 falchion of Hadghu. The ogre is moderately wounded. You hit the ogre with your staff of death. The ogre hits you with a +0 giant club! You hit the ogre with the +3 falchion of Hadghu. The ogre is heavily wounded. You hit the ogre with your staff of death. The ogre shrivels as negative energy consumes it. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Cheibriados appreciates the motionlessness of death. ########## ##......... #####...####### #.....#....# # #.###...##.# ## #######.# ##.###.###. #...@O..####(# #..... #.#..........###.#... #.#.########.#....... #.#.# #.#.#.#... #.#.# #.#.#.###. #<#.# ######......... #.#.# #..........##.# ###.#.# #...##.######.# #...#.####..#...# #.# You could see an ogre. Vanquished Creatures A centaur (D:7) A scorpion (D:6) A jelly (D:7) Natasha (D:2) An adder (D:2) 3 dart slugs An orc (D:7) 2 endoplasms (D:1) 4 hobgoblins A bat (D:2) 5 frilled lizards A goblin (D:1) A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Reached skill level 1 in Evocations 114 | D:1 | Reached skill level 2 in Evocations 114 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/4 354 | D:2 | Reached skill level 3 in Evocations 368 | D:2 | Noticed Natasha 379 | D:2 | Killed Natasha 380 | D:2 | Reached skill level 4 in Evocations 380 | D:2 | Reached XP level 3. HP: 15/24 MP: 0/5 541 | D:5 | Entered Level 5 of the Dungeon 611 | D:6 | Noticed a scorpion 618 | D:6 | Killed a scorpion 619 | D:6 | Reached skill level 5 in Evocations 619 | D:6 | Reached XP level 4. HP: 14/30 MP: 6/6 619 | D:6 | Reached XP level 5. HP: 16/35 MP: 7/7 619 | D:6 | Noticed a black bear 622 | D:6 | Noticed an orc warrior 625 | D:6 | Noticed an orc warrior 650 | D:7 | Noticed a centaur 655 | D:7 | Killed a centaur 656 | D:7 | Reached skill level 7 in Evocations 658 | D:7 | Found a staircase to the Ecumenical Temple. 667 | Temple | Entered the Ecumenical Temple 674 | Temple | Became a worshipper of Cheibriados the Contemplative 710 | D:7 | Identified the +3 falchion of Hadghu {drain, rElec rC+} 843 | D:7 | Reached XP level 6. HP: 41/41 MP: 1/8 977 | D:8 | Noticed a steam dragon 978 | D:8 | Noticed a basilisk 1024 | D:7 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, minmay_shallow_snake_nest D:2: layout_rooms, minivault_19, uniq_natasha D:3: layout_basic, nicolae_wu_jian_wuxing_cycle, mainiacjoe_overflow_catwalk_spiral, amcnicky_mini_rare_corridor_liquid, uniq_ijyb D:4: layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, hangedman_decor_peaks_small D:5: layout_gridville, nicolae_shop_i_like_big_books, uniq_eustachio D:6: layout_basic, trog_ov_bears_minmay, st_stairs_1, monkooky_shop_mail_order D:7: layout_loops_ring, minmay_temple_entry_stoned_glass, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, minmay_misc_feat_hallway D:8: layout_basic, dpeg_lair_monsters Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Evocations | 2 4 5 7 | 7.4 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Punch | 1 | || 1 Hand axe | 24 | 2 || 26 Dagger | 21 | 2 || 23 Falchion | | 3 || 3 Staff | | 3 || 3 Throw: Dart | | 1 || 1 Cast: Shock | 23 | 14 || 37 Use: Potion | 5 | 1 || 6 Scroll | 4 | 2 || 6 Stab: Sleeping | 2 | || 2 Armour: Robe | 13 | 16 || 29 Dodge: Dodged | 20 | 10 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1106 | 1106 | 0 | 0 | 0 | 9 | 122.9 | Dungeon | 1089 | 1089 | 0 | 0 | 0 | 8 | 136.1 | Temple | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 458 daAuts D:1: 308 daAuts D:2: 108 daAuts D:5: 70 daAuts D:4: 64 daAuts D:3: 54 daAuts D:6: 19 daAuts Temple: 17 daAuts D:8: 6 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1106 | 1106 | 0 | 0 | 0 | 9 | 122.9 | Dungeon | 1089 | 1089 | 0 | 0 | 0 | 8 | 136.1 | Temple | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 458 daAuts D:1: 308 daAuts D:2: 108 daAuts D:5: 70 daAuts D:4: 64 daAuts D:3: 54 daAuts D:6: 19 daAuts Temple: 17 daAuts D:8: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.4 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, minmay_shallow_snake_nest D:2: layout_rooms, minivault_19, uniq_natasha D:3: layout_basic, nicolae_wu_jian_wuxing_cycle, mainiacjoe_overflow_catwalk_spiral, amcnicky_mini_rare_corridor_liquid, uniq_ijyb D:4: layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, hangedman_decor_peaks_small D:5: layout_gridville, nicolae_shop_i_like_big_books, uniq_eustachio D:6: layout_basic, trog_ov_bears_minmay, st_stairs_1, monkooky_shop_mail_order D:7: layout_loops_ring, minmay_temple_entry_stoned_glass, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, minmay_misc_feat_hallway D:8: layout_basic, dpeg_lair_monsters Temple: nicolae_temple_no_exploring_needed