Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 8574379765637049269 0 glosham the Gusty (level 1, 0/13 HPs) Began as a Coglin Air Elementalist on Aug 23, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:40 (227 turns). glosham the Gusty(Coglin Air Elementalist) Turns: 227, Time: 00:03:41 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 1 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: very slightly contaminated, constricted A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions t - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 0.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. The kobold throws a stone. The stone hits you but does no damage. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold throws a stone. The stone hits you. A ball python comes into view. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. The ball python hisses angrily. The ball python barely misses you. The ball python closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python closely misses you. x3 Your magical contamination has completely faded away. The ball python bites you. * * * LOW HITPOINT WARNING * * * A dart slug comes into view. The ball python attacks as it pursues you! The ball python barely misses you. x2 The ball python attacks as it pursues you! The ball python completely misses you. The ball python closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ##.#####.# #### ###### ##..###..### ### #..###.....###.### ##.###.......#....## ##'###...###.....##.######## #....#..## ##...###...##...## .......#....## ##..####..##..⌠..# ....####'#...###...###..###.....# ...# #)###.....@.###...#.##...## ... #. ##....S## ##...#####..# .. .# ####..## ##...####..# . .# #.#..#### ##...#..### ## ##.K##..## ##.....# #..#..#.## ######### ##...##..## ### ##... #..####..###.####.... #### #.K#...##....⌠. You could see a ball python and a kobold. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, serial_shops, shop, hex_large, grunt_decor_arrowhead Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Shock || 6 Armour: Robe || 26 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 207 | 21 | 3 | 0 | 1 | 228.0 | Dungeon | 228 | 207 | 21 | 3 | 0 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 207 | 21 | 3 | 0 | 1 | 228.0 | Dungeon | 228 | 207 | 21 | 3 | 0 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, serial_shops, shop, hex_large, grunt_decor_arrowhead