Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 11983127158952542781 0 glosham the Gusty (level 1, 0/13 HPs) Began as a Coglin Air Elementalist on Aug 23, 2024. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (44 turns). glosham the Gusty(Coglin Air Elementalist) Turns: 44, Time: 00:01:05 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: very slightly contaminated, constricted A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} Potions t - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic * Level 0.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A kobold comes into view. It is wielding a +0 short sword. Found a scroll labelled DELAXO JOLOQ. A ball python comes into view. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold but does no damage. The kobold shouts! The zap hits the kobold. The kobold is heavily wounded. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the kobold. x2 The kobold hits you with a +0 short sword. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 short sword. The ball python bites you. The ball python closely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. The ball python closely misses you. The ball python attacks as it pursues you! The ball python completely misses you. The ball python barely misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. A quokka and a bat come into view. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. You die... . ########## .. #........### ≈.. #............ ..≈ #............ .b #............ ..#.#.###............ r....§.@S..l......... .≈...≈.#K....?....... ...#...##........## ... . ...≈. #........# ..#. ....... #........###.... ..#.#.. #........##...## ≈ ..... #........##....# .. ... ######...##..... ##..#...... You could see a quokka (asleep), a bat, a ball python, a kobold and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:2 | Noticed a hound 44 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, chequers_big_river, hangedman_decor_opposing, nicolae_kite_square_tiling_tiny, hangedman_decor_riveting D:2: minmay_recursive_quarters, layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, grunt_ministairs_10 Action || total ---------------------------++------- Cast: Shock || 2 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 0 | 2 | 22.0 | Dungeon | 44 | 44 | 0 | 0 | 0 | 2 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts D:2: 1 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 0 | 2 | 22.0 | Dungeon | 44 | 44 | 0 | 0 | 0 | 2 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts D:2: 1 daAuts Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, chequers_big_river, hangedman_decor_opposing, nicolae_kite_square_tiling_tiny, hangedman_decor_riveting D:2: minmay_recursive_quarters, layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, grunt_ministairs_10