glosham Level 1 of the Dungeon [Shop] Vemitiel's Weapon Boutique a +0 sling (16 gold) a +2 great sword of holy wrath (260 gold) a +0 dagger of speed (88 gold) a +0 flail (38 gold) a +0 mace of holy wrath (81 gold) 9 stones (9 gold) 2 stones (2 gold) the +1 whip "Sannadimn" {heavy, rF- Int+6 SInv} (289 gold) Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. 4 stones (4 gold) a +0 falchion of freezing (81 gold) [Shop] Ycuitala's Weapon Emporium a +0 club (11 gold) 5 poisoned darts (33 gold) 2 stones (2 gold) a +0 club (11 gold) a +0 spear of flaming (81 gold) a +0 whip (27 gold) a +0 sling (16 gold) 2 boomerangs (44 gold) a +2 mace of draining (191 gold) [Shop] Niunton's General Store 2 potions of enlightenment (100 gold) a flux talisman (250 gold) a scroll of identify (20 gold) a +0 sling (15 gold) 7 stones (7 gold) [Shop] Ejis's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of vulnerability (56 gold) 2 scrolls of enchant weapon (210 gold) a scroll of fog (56 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of noise (14 gold) [Shop] Heask's Assorted Antiques a +3 leather armour of fire resistance (432 gold) a scroll of blinking (135 gold) a +0 sling (27 gold) a ring of protection from fire (450 gold) a +0 ring mail (72 gold) a scroll of poison (72 gold) a scroll of enchant weapon (135 gold) a +6 ring of intelligence (648 gold) (0, 0, D:1) a +0 club (2, 20, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (11, -19, D:1) a +0 club 2 stones (11, 16, D:1) a rat corpse (skeletalised by now) (18, -24, D:1) a +0 whip (19, -16, D:1) a quokka corpse (skeletalised by now) (20, 8, D:1) a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, 14, D:1) a human corpse (skeletalised by now) (21, 10, D:1) a +0 club (22, 14, D:1) a +0 club (23, -5, D:1) a quokka corpse (skeletalised by now) (39, -3, D:1) a rat corpse (skeletalised by now) (41, 4, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 5, D:2) a bat corpse (12, 28, D:2) a +0 leather armour (26, 1, D:2) 4 stones a +0 club a kobold corpse (28, 27, D:2) a ribbon worm corpse (28, 29, D:2) an adder corpse (skeletalised by now) (38, 35, D:2) a jackal corpse (skeletalised by now)