Dungeon Crawl Stone Soup version 0.33-a0-484-ge55ba79dcc (webtiles) character file. Game seed: 9533775247998938406 631 glosham the Trooper (level 7, -4/49 (54) HPs) Began as an Octopode Forgewright on Nov 25, 2024. Slain by a wight ... wielding a +3 trident (6 damage) ... on level 8 of the Dungeon. The game lasted 00:33:02 (1641 turns). glosham the Trooper (Octopode Forgewright) Turns: 1641, Time: 00:33:03 HP: -4/49 (54) AC: 1 Str: 10 XL: 7 Next: 48% MP: 0/10 EV: 12 Int: 19 God: Gold: 124 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . m - +0 hammer rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . z - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +2 whip of venom f - a +0 war axe h - a +0 flail l - a +0 sling m - a +0 hammer (weapon) s - a +0 shortbow u - a +0 trident Missiles b - a throwing net c - 7 poisoned darts i - 3 boomerangs Armour e - a +0 buckler p - a +0 kite shield Magical Staves q - a staff of fire Jewellery z - an amulet of regeneration (around mantle) Scrolls d - a scroll of revelation g - 2 scrolls of immolation j - a scroll of torment Potions k - a potion of degeneration {unknown} t - 3 potions of magic Skills: * Level 7.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Construct Spike Laun Frge 34% 2d4 4% 2 z - Kinetic Grapnel Frge 68% 1d6 3% 1 B - Launch Clockwork Bee Frge 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 17% 1 Call Canine Familiar Summ 1% N/A 45% 3 Confusing Touch Hex 1% N/A 45% 3 Sigil of Binding Hex 1% N/A 45% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 86% 4 Dimensional Bullseye Hex/Tloc 0% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your clockwork bee stings the sky beast. Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon the sky beast! You miss the sky beast. The sky beast is heavily wounded. Your clockwork bee stings the sky beast! The sky beast hits you. The sky beast shocks you. Your clockwork bee stings the sky beast. The sky beast dies! Your clockwork bee locks its sights upon the wight. The wight hits you with a +3 trident! You feel drained. Your clockwork bee stings the wight. Casting: Launch Clockwork Bee (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee barely misses the wight. The wight attacks as it pursues you! The wight barely misses you. The wight hits you from afar with a +3 trident! You feel drained. Your clockwork bee stings the wight. You closely miss the wight. Your grab misses the wight. You squeeze the wight. The wight is heavily damaged. The rocky spike skewers the wight but does no damage. The rocky spike skewers the wight. Your clockwork bee stings the wight. Your clockwork bee winds down and falls to the ground. The wight hits you from afar with a +3 trident! * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 hand axe of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the wight. You grab the wight. The wight is almost destroyed. The rocky spike skewers the wight but does no damage. You constrict the wight. You destroy the wight! The wight hits you from afar with a +3 trident. You die... ##...##... ###......... .## ###........... ...# #........#.... ....##....#[....... ..........#........ ......##........... .......##.*........ .......@)z......... ......##.~......... ..... #..........# .... #........... ... .....#..##.. #. ......#...# # # .......##... .##.... .. ..... You could see a wight (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A bullfrog (D:8) A wight (D:8) A howler monkey (D:8) A bombardier beetle (D:3) An iguana (D:5) An orc wizard (D:4) 2 gnolls (D:3) 2 adders A shadow imp (D:4) 2 dart slugs (D:4) A ribbon worm (D:2) 7 orcs 5 endoplasms A giant cockroach (D:3) 2 goblins 3 hobgoblins (D:3) 4 jackals (D:4) 2 quokkas (D:4) 7 ball pythons A frilled lizard (D:3) 3 kobolds A rat (D:2) 50 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:7) A sky beast (D:8) An ogre (D:4) A centaur (D:5) An orc priest (D:8) A white imp (D:8) 2 ufetubi (D:5) 3 orcs 2 kobolds (D:8) 13 creatures vanquished. Vanquished Creatures (others) A bullfrog (D:8) An orc wizard (D:5) A gnoll (D:3) A white imp (D:7) 3 orcs A goblin (D:4) A kobold (D:4) 9 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Reached skill level 1 in Fighting 181 | D:2 | Reached XP level 2. HP: 18/18 MP: 3/5 184 | D:2 | Learned a level 2 spell: Construct Spike Launcher 335 | D:3 | Reached skill level 2 in Fighting 477 | D:3 | Reached XP level 3. HP: 9/25 MP: 3/6 525 | D:3 | Reached skill level 3 in Fighting 554 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 919 | D:4 | Reached XP level 4. HP: 31/31 MP: 5/7 1048 | D:4 | Noticed an ogre 1065 | D:4 | Killed an ogre 1066 | D:4 | Reached skill level 4 in Fighting 1066 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/8 1144 | D:4 | Reached skill level 5 in Fighting 1266 | D:4 | You fall into a shaft and drop 1 floor! 1266 | D:5 | Entered Level 5 of the Dungeon 1320 | D:5 | Noticed a centaur 1324 | D:5 | Killed a centaur 1325 | D:5 | Reached skill level 6 in Fighting 1325 | D:5 | Reached XP level 6. HP: 46/46 MP: 5/9 1512 | D:7 | Noticed a water moccasin 1518 | D:7 | Killed a water moccasin 1519 | D:7 | Reached XP level 7. HP: 53/53 MP: 5/10 1598 | D:8 | Reached skill level 7 in Fighting 1640 | D:8 | HP: 3/51 [wight/+1 hand axe of freezing (4)] 1640 | D:8 | HP: 1/49 [wight/+1 hand axe of freezing (1)] 1641 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, basic_ecumenical_altar D:2: minmay_skewed_foursquare, layout_basic, basic_altar, uniq_natasha D:3: layout_loops_ring D:4: layout_gridville D:5: layout_basic, hex_large, uniq_menkaure, uniq_grinder D:6: layout_gridville, mainiacjoe_overflow_alcove_1, grunt_decor_resistance, amcnicky_mini_rare_corridor_liquid D:7: minmay_chambers_of_sevens, layout_layer_cave, minmay_temple_entry_arrows, uniq_maurice D:8: layout_cave_pools, mainiacjoe_overflow_two_lobes, serial_demonic, serial_demonic_f, serial_demonic_f, serial_demonic_g, serial_demonic_d, nicolae_water_bricks, serial_library_hellmonk_semicircle, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 6 7 | 7.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 47 | 37 | 10 || 94 Constrict | 13 | 11 | 3 || 27 Tentacles | 10 | 7 | 3 || 20 Cast: Kinetic Grapnel | 18 | 3 | || 21 Construct Spike L | 10 | 6 | 4 || 20 Launch Clockwork | | 4 | 2 || 6 Use: Scroll | 3 | | 2 || 5 Potion | | | 3 || 3 Stab: Sleeping | 4 | | || 4 Armour: Skin | 41 | 23 | 18 || 82 Dodge: Dodged | 29 | 30 | 7 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1676 | 1642 | 34 | 0 | 0 | 8 | 209.5 | Dungeon | 1676 | 1642 | 34 | 0 | 0 | 8 | 209.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 581 daAuts D:3: 482 daAuts D:5: 150 daAuts D:2: 141 daAuts D:7: 122 daAuts D:1: 90 daAuts D:8: 67 daAuts D:6: 40 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1676 | 1642 | 34 | 0 | 0 | 8 | 209.5 | Dungeon | 1676 | 1642 | 34 | 0 | 0 | 8 | 209.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 581 daAuts D:3: 482 daAuts D:5: 150 daAuts D:2: 141 daAuts D:7: 122 daAuts D:1: 90 daAuts D:8: 67 daAuts D:6: 40 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 120.9 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 120.9 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, basic_ecumenical_altar D:2: minmay_skewed_foursquare, layout_basic, basic_altar, uniq_natasha D:3: layout_loops_ring D:4: layout_gridville D:5: layout_basic, hex_large, uniq_menkaure, uniq_grinder D:6: layout_gridville, mainiacjoe_overflow_alcove_1, grunt_decor_resistance, amcnicky_mini_rare_corridor_liquid D:7: minmay_chambers_of_sevens, layout_layer_cave, minmay_temple_entry_arrows, uniq_maurice D:8: layout_cave_pools, mainiacjoe_overflow_two_lobes, serial_demonic, serial_demonic_f, serial_demonic_f, serial_demonic_g, serial_demonic_d, nicolae_water_bricks, serial_library_hellmonk_semicircle, uniq_blorkula_the_orcula