Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 15081681326053871255 2 glosham the Tinkerer (level 1, 0/11 HPs) Began as an Octopode Forgewright on Dec 3, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (283 turns). glosham the Tinkerer (Octopode Forgewright) Turns: 283, Time: 00:03:51 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 30% Magic: 2/3 EV: 12 Int: 17 God: Gold: 38 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) b - a +0 hammer d - a +0 hand axe Scrolls c - a scroll of identify {unknown} Potions e - a potion of enlightenment {unknown} t - a potion of magic Skills: * Level 0.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 5% 2 Launch Clockwork Bee Frge 15% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The grapnel guides your strike. You puncture the quokka! You kill the quokka! A kobold comes into view. It is wielding a +0 dagger. You see here a bubbling cyan potion. e - a bubbling cyan potion Found 6 gold pieces. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The kinetic grapnel hits the kobold. You kill the kobold! Found a stone staircase leading down. You now have 38 gold pieces (gained 6). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The kinetic grapnel hits the adder. The adder is lightly wounded. The adder hisses angrily. The grapnel guides your strike. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder misses you. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder completely misses you. You hit the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. The adder bites you. x2 You die... ###+# ..#.# #.#.# # #.#.# .####.#.#.# .......<@.# .#.##.###S...... .. ....... #.# ....### # ....# ##### You could see an adder. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 283 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, hangedman_decor_slide_cut, eino_curves_02 D:2: layout_basic Action || total ---------------------------++------- Melee: Rapier || 5 Cast: Kinetic Grapnel || 3 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 0 | 0 | 2 | 141.5 | Dungeon | 283 | 283 | 0 | 0 | 0 | 2 | 141.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts D:2: 7 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 0 | 0 | 2 | 141.5 | Dungeon | 283 | 283 | 0 | 0 | 0 | 2 | 141.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts D:2: 7 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, hangedman_decor_slide_cut, eino_curves_02 D:2: layout_basic