Dungeon Crawl Stone Soup version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 18414244046611921368 707 glosham the Magician (level 7, -1/46 HPs) Began as an Octopode Forgewright on Dec 6, 2024. Slain by a wight ... wielding a +4 halberd of freezing (5 damage) ... on level 6 of the Dungeon. The game lasted 00:29:10 (1342 turns). glosham the Magician (Octopode Forgewright) Turns: 1342, Time: 00:29:11 Health: -1/46 AC: 1 Str: 10 XL: 7 Next: 67% Magic: 14/17 EV: 12 Int: 19 God: Gold: 87 SH: 0 Dex: 10 Spells: 14/20 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) P - ring of poison resistance %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 hammer c - a +0 sling d - a +0 trident Missiles i - 2 boomerangs Jewellery C - a ring of ice P - a ring of poison resistance (on tentacle) Scrolls f - a scroll of enchant weapon j - a scroll of poison {unknown} k - a scroll of immolation Potions e - a potion of curing {unknown} g - a potion of brilliance h - a potion of lignification t - a potion of magic Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 7.1 Spellcasting - Level 4.0 Forgecraft You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Construct Spike Laun Frge 44% 2d4 3% 2 z - Kinetic Grapnel Frge 88% 1d7 1% 1 B - Launch Clockwork Bee Frge 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 14% N/A 41% 4 Forge Lightning Spire Air/Frge 14% 3d4 41% 4 Anguish Hex/Necr 3% N/A 69% 4 Cause Fear Hex 3% N/A 69% 4 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Yredelemnul Shops: D:5 [ Annotations: D:5 exclusion: 3 orc wizards D:6 exclusion: centaur Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur barely misses you. x2 The centaur hits you but does no damage. The centaur barely misses you. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The centaur hits you. The centaur barely misses you. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the centaur. The centaur barely misses you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur kicks you. You slash the centaur! The centaur is almost dead. The rocky spike misses the centaur. The rocky spike skewers the centaur but does no damage. The centaur hits you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur kicks you. You completely miss the centaur. The centaur is almost dead. The rocky spike misses the centaur. The centaur barely misses you. The centaur kicks you. The centaur hits you. The centaur kicks you. The centaur hits you but does no damage. The centaur misses you. You barely miss the centaur. The centaur is almost dead. The rocky spike skewers the centaur. The centaur dies! The wight hits you from afar with a +4 halberd of freezing! You feel drained. The wight freezes you. Your life force feels restored. Your Spellcasting skill increases to level 7! The wight attacks as it pursues you! The wight misses you. The rocky spike misses the wight. The wight attacks as it pursues you! The wight hits you from afar with a +4 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... #.# #.#...##.... .. #.###.....#....##..... #.#......#.#.#........ ####.#..#.#.#...#.#.#...# #.#...#.#...........#.#.# †.......#.##...[.##...... #..#....#.............# .#..#...##.#.###.#....# .. #.#.....#.......@.z)..#.... .....#....##.....##.......# ##.......#..........#.#.#.. ...#.....##.#...#.#.#... #.#...#..#..#.#.#......... .#..#....##.......##.....## #.............#............ .........#....#....#.###.#. ####.#........#............ You could see a wight. Vanquished Creatures A bullfrog (D:6) A wight (D:5) A ribbon worm (D:2) 2 orcs A ball python (D:2) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins A hobgoblin (D:2) 3 jackals (D:2) 3 quokkas A bat (D:2) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc warriors An ice beast (D:6) 2 scorpions A jelly (D:6) A sleepcap (D:6) 2 iguanas 2 ufetubi (D:5) 2 orcs (D:5) 13 creatures vanquished. Vanquished Creatures (others) A water moccasin (D:6) A centaur (D:6) An ogre (D:6) A scorpion (D:4) An adder (D:2) An orc (D:6) A giant cockroach (D:2) 4 jackals (D:2) A quokka (D:5) 12 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 158 | D:2 | Found a stormy altar of Qazlal. 166 | D:2 | Reached skill level 1 in Fighting 166 | D:2 | Reached XP level 2. HP: 18/18 MP: 3/5 169 | D:2 | Learned a level 2 spell: Construct Spike Launcher 474 | D:4 | Noticed a scorpion 505 | D:4 | Killed a scorpion 506 | D:4 | Reached XP level 3. HP: 24/24 MP: 4/7 510 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 515 | D:5 | Entered Level 5 of the Dungeon 522 | D:5 | Noticed a scorpion 531 | D:5 | Killed a scorpion 532 | D:5 | Reached skill level 3 in Spellcasting 532 | D:5 | Reached XP level 4. HP: 30/30 MP: 5/9 536 | D:5 | Found Ylutedab's Armour Shoppe. 649 | D:5 | Reached skill level 3 in Fighting 649 | D:5 | Reached XP level 5. HP: 36/36 MP: 6/10 673 | D:5 | Found a basalt altar of Yredelemnul. 759 | D:5 | Noticed an orc warrior 819 | D:6 | Noticed an ice beast 826 | D:6 | Killed an ice beast 827 | D:6 | Reached skill level 4 in Spellcasting 858 | D:6 | Noticed an orc warrior 865 | D:6 | Reached XP level 6. HP: 42/42 MP: 1/13 888 | D:5 | Reached skill level 5 in Spellcasting 950 | D:5 | Killed an orc warrior 1030 | D:6 | Reached skill level 6 in Spellcasting 1030 | D:6 | Reached XP level 7. HP: 32/46 MP: 2/16 1340 | D:6 | Reached skill level 7 in Spellcasting 1342 | D:6 | HP: 4/46 [wight/+4 halberd of freezing (10)] 1342 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_loops_ring, hangedman_decor_points D:2: layout_loops_corners, serial_undead, serial_undead_c, serial_undead_a, serial_undead_d, serial_undead_b, basic_altar, kennysheep_generic_room_9, uniq_robin D:3: layout_loops_ring, serial_shops, shop, dk_noncrumbling_3, small_statue_intersection, uniq_pargi D:4: layout_rooms, minmay_temple_entry_statues D:5: layout_loops_ring, lemuel_round_altar, serial_shops, shop_statue, wad_floor_pattern_untrapped, st_stairs_8, minmay_fractal_squares_5, uniq_pikel D:6: nicolae_cairo_tiling_large_dashed, layout_basic, minmay_increasing_density, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 4 6 7 | 7.1 Dodging | | 2.0 Stealth | | 2.6 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 28 | 6 | || 34 Constrict | 8 | 4 | 2 || 14 Tentacles | 3 | 1 | 1 || 5 War axe | | 4 | 9 || 13 Cast: Kinetic Grapnel | 11 | 4 | || 15 Construct Spike L | 6 | 7 | 4 || 17 Launch Clockwork | 1 | 7 | 1 || 9 Use: Scroll | 3 | 1 | 1 || 5 Stab: Sleeping | 4 | 1 | 2 || 7 Armour: Skin | 10 | 10 | 17 || 37 Dodge: Dodged | 19 | 20 | 10 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1360 | 1313 | 47 | 0 | 0 | 6 | 226.7 | Dungeon | 1360 | 1313 | 47 | 0 | 0 | 6 | 226.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 457 daAuts D:5: 377 daAuts D:2: 342 daAuts D:1: 74 daAuts D:3: 67 daAuts D:4: 41 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1360 | 1313 | 47 | 0 | 0 | 6 | 226.7 | Dungeon | 1360 | 1313 | 47 | 0 | 0 | 6 | 226.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 457 daAuts D:5: 377 daAuts D:2: 342 daAuts D:1: 74 daAuts D:3: 67 daAuts D:4: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 168.5 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 168.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_loops_ring, hangedman_decor_points D:2: layout_loops_corners, serial_undead, serial_undead_c, serial_undead_a, serial_undead_d, serial_undead_b, basic_altar, kennysheep_generic_room_9, uniq_robin D:3: layout_loops_ring, serial_shops, shop, dk_noncrumbling_3, small_statue_intersection, uniq_pargi D:4: layout_rooms, minmay_temple_entry_statues D:5: layout_loops_ring, lemuel_round_altar, serial_shops, shop_statue, wad_floor_pattern_untrapped, st_stairs_8, minmay_fractal_squares_5, uniq_pikel D:6: nicolae_cairo_tiling_large_dashed, layout_basic, minmay_increasing_density, uniq_blorkula_the_orcula