Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 9827953278050590724 782 glosham the Magician (level 7, -1/46 HPs) Began as an Octopode Forgewright on Dec 8, 2024. Was an Initiate of Cheibriados. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 10 of the Dungeon. The game lasted 00:33:07 (1651 turns). glosham the Magician (Octopode Forgewright) Turns: 1651, Time: 00:33:07 Health: -1/46 AC: 1 Str: 10 XL: 7 Next: 86% Magic: 3/17 EV: 12 Int: 20 God: Cheibriados [......] Gold: 333 SH: 0 Dex: 12 Spells: 14/20 levels left rFire . . . a - +3 falchion (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: mighty, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Cheibriados. Cheibriados was noncommittal. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 333 gold pieces. Inventory: Hand Weapons a - a +3 falchion of holy wrath (weapon) b - a +1 trident of protection e - a +1 mace of protection u - a +1 glaive of venom Missiles o - 11 poisoned darts v - 4 boomerangs Armour s - a +0 buckler Jewellery w - the ring "Zyxaced" {*Slow +Blink rC+ rN++ Stlth+} (You took it off an orc on level 5 of the Dungeon) [ring of protection from cold] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Wands g - a wand of digging (5) j - a wand of paralysis (8) Scrolls h - a scroll of enchant armour i - a scroll of immolation {unknown} k - 2 scrolls of teleportation l - 2 scrolls of blinking n - a scroll of silence x - a scroll of vulnerability Potions c - 3 potions of brilliance d - 2 potions of might f - a potion of haste {unknown} m - a potion of degeneration {unknown} p - a potion of cancellation {unknown} q - a potion of ambrosia {unknown} t - a potion of magic Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 7.4 Spellcasting - Level 4.0 Forgecraft You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Construct Spike Laun Frge 46% 2d4 2% 2 z - Kinetic Grapnel Frge 92% 1d7 1% 1 B - Launch Clockwork Bee Frge 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Forge Blazeheart Golem Fire/Frge 15% N/A 36% 4 Forge Lightning Spire Air/Frge 15% 3d4 36% 4 Vhi's Electric Charge Tloc/Air 14% N/A 65% 4 Arcjolt Conj/Air 3% 1d13 94% 5 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Dithmenos Kikubaaqudgha Nemelex Xobeh Qazlal Sif Muna Trog Yredelemnul Zin The Shining One Annotations: D:7 exclusion: orc Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Items here: )))) [ †. Things that are here: a +0 short sword; an orc corpse Items here: )))) [ †. Items here: )) [ †. You see here a +0 whip. Items here: )) [ †. You see here a +0 whip. Items here: )) [ †. Items here: )))) [ †. Things that are here: a +0 short sword; an orc corpse Found 19 gold pieces. An orc comes into view. It is wielding a +0 hand axe and wearing a +1 leather armour of cold resistance. There is a stone staircase leading up here. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc shouts! You hear a shout! You closely miss the orc. You grab the orc. You squeeze the orc! You kill the orc! Cheibriados appreciates the change of pace. The orc priest barely misses you. The orc priest hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 short sword; an orc corpse Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the orc priest but does no damage. The orc priest hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. Your grab misses the orc priest. You squeeze the orc priest, but do no damage. The rocky spike skewers the orc priest but does no damage. The rocky spike misses the orc priest. The orc priest hits you with a +0 trident. You die... Cheibriados appreciates the motionlessness of death. ##... ... ## ### # #.# .#####.. #. #.# ....... # #.###.###########....###.# .......................... .......................... ....<..................).. ..##..#####..##o@)<..##$# .. #..# #.....#)#.#..# . #### #######)####.# ######)# .# #.....)# . ###..##.# .. ##. o# #. .# .# .# ## .$ You could see an orc priest. Vanquished Creatures An orc warrior (D:10) A scorpion (D:6) A bombardier beetle (D:5) 2 orc priests (D:10) 3 adders A ribbon worm (D:4) 6 orcs 4 endoplasms 3 goblins 2 hobgoblins A kobold (D:2) 2 quokkas 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:7) A black bear (D:4) An ogre (D:5) A kobold brigand (D:10) A jelly (D:5) An orc priest (D:5) An adder (D:5) 9 orcs 16 creatures vanquished. Vanquished Creatures (others) A troll (D:10) A scorpion (D:5) A bombardier beetle (D:7) An orc priest (D:10) An orc wizard (D:10) An adder (D:3) 2 orcs A goblin (D:3) 4 jackals (D:1) 13 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 246 | D:1 | Reached skill level 1 in Fighting 246 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 252 | D:1 | Learned a level 2 spell: Construct Spike Launcher 379 | D:1 | Found a faded altar of an unknown god. 627 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 689 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 880 | D:3 | You fall into a shaft and drop 1 floor! 883 | D:4 | Noticed a black bear 892 | D:4 | Killed a black bear 893 | D:4 | Reached skill level 3 in Fighting 893 | D:4 | Reached skill level 3 in Spellcasting 893 | D:4 | Reached XP level 4. HP: 31/31 MP: 4/9 893 | D:4 | Reached XP level 5. HP: 36/36 MP: 4/10 929 | D:5 | Entered Level 5 of the Dungeon 963 | D:5 | Reached skill level 4 in Spellcasting 1047 | D:5 | Reached XP level 6. HP: 42/42 MP: 11/13 1068 | D:5 | Identified the ring "Zyxaced" {*Slow +Blink rC+ rN++ | Stlth+} 1130 | D:5 | Found a basalt altar of Yredelemnul. 1163 | D:5 | Reached skill level 5 in Spellcasting 1288 | D:7 | Noticed a water moccasin 1300 | D:7 | Killed a water moccasin 1301 | D:7 | Reached skill level 6 in Spellcasting 1301 | D:7 | Reached XP level 7. HP: 28/46 MP: 7/16 1331 | D:7 | Found a staircase to the Ecumenical Temple. 1343 | Temple | Found a transporter. 1343 | Temple | Found a transporter. 1343 | Temple | Found a transporter. 1343 | Temple | Found a transporter. 1343 | Temple | Entered the Ecumenical Temple 1368 | Temple | Became a worshipper of Cheibriados the Contemplative 1542 | D:10 | Entered Level 10 of the Dungeon 1559 | D:10 | Noticed a troll 1584 | D:10 | Killed a troll 1585 | D:10 | Reached skill level 7 in Spellcasting 1651 | D:10 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_catch_the_wave, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_straight_3, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_lined_3_way, infiniplex_forest_split, infiniplex_forest_lined_ring, ebering_ghost_reflecting_pool, uniq_natasha D:4: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, uniq_grinder D:5: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, mainiacjoe_overflow_alcove_2, guppyfry_shop_venom D:6: layout_basic, nicolae_overflow_hidden_temple, chequers_serial_rivers_micro_d, serial_bayou_ford_a, dk_noncrumbling_4, grunt_ministairs_5 D:7: layout_cave_pools, led_xom_imps, temple_hall D:8: layout_cave_pods, ashenzari_conservatory_becter D:9: layout_irregular_city, okawaru_ov_weapons_minmay, mainiacjoe_overflow_concentric_impassable, hellmonk_lair_entry_icy D:10: layout_basic, mainiacjoe_overflow_surrounded_room, fedhas_ov_isle_minmay, erik_orc_3, minmay_circle_x Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 3 | 3.0 Spellcasting | 3 4 6 7 | 7.4 Dodging | | 2.0 Stealth | | 2.6 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 23 | | || 23 Constrict | 9 | 5 | 5 || 19 Tentacles | 4 | 3 | 6 || 13 Trident | 14 | 3 | || 17 Falchion | | 11 | 19 || 30 Cast: Kinetic Grapnel | 13 | | || 13 Construct Spike L | 5 | 6 | 11 || 22 Launch Clockwork | 1 | 5 | 3 || 9 Evoke: Wand | | | 3 || 3 Use: Scroll | | | 7 || 7 Potion | | | 3 || 3 Stab: Sleeping | 6 | 1 | || 7 Distracted | | 1 | || 1 Paralysed | | | 1 || 1 Armour: Skin | 14 | 6 | 21 || 41 Dodge: Dodged | 7 | 5 | 15 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1659 | 69 | 0 | 0 | 11 | 157.1 | Dungeon | 1682 | 1644 | 38 | 0 | 0 | 10 | 168.2 | Temple | 46 | 15 | 31 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 447 daAuts D:5: 336 daAuts D:3: 239 daAuts D:7: 204 daAuts D:2: 204 daAuts D:10: 130 daAuts D:4: 50 daAuts Temple: 46 daAuts D:8: 43 daAuts D:6: 21 daAuts D:9: 4 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1659 | 69 | 0 | 0 | 11 | 157.1 | Dungeon | 1682 | 1644 | 38 | 0 | 0 | 10 | 168.2 | Temple | 46 | 15 | 31 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 447 daAuts D:5: 336 daAuts D:3: 239 daAuts D:7: 204 daAuts D:2: 204 daAuts D:10: 130 daAuts D:4: 50 daAuts Temple: 46 daAuts D:8: 43 daAuts D:6: 21 daAuts D:9: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 101.6 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 111.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_catch_the_wave, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_straight_3, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_lined_3_way, infiniplex_forest_split, infiniplex_forest_lined_ring, ebering_ghost_reflecting_pool, uniq_natasha D:4: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, uniq_grinder D:5: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, mainiacjoe_overflow_alcove_2, guppyfry_shop_venom D:6: layout_basic, nicolae_overflow_hidden_temple, chequers_serial_rivers_micro_d, serial_bayou_ford_a, dk_noncrumbling_4, grunt_ministairs_5 D:7: layout_cave_pools, led_xom_imps, temple_hall D:8: layout_cave_pods, ashenzari_conservatory_becter D:9: layout_irregular_city, okawaru_ov_weapons_minmay, mainiacjoe_overflow_concentric_impassable, hellmonk_lair_entry_icy D:10: layout_basic, mainiacjoe_overflow_surrounded_room, fedhas_ov_isle_minmay, erik_orc_3, minmay_circle_x Temple: hellmonk_temple_divided_pantheon