Dungeon Crawl Stone Soup version 0.33-a0-734-gd2b01e6f85 (webtiles) character file. Game seed: 11032563702722781228 147 glosham the Magician (level 5, 0/34 HPs) Began as an Octopode Forgewright on Jan 15, 2025. Succumbed to an orc wizard's poison ... on level 4 of the Dungeon. The game lasted 00:16:08 (723 turns). glosham the Magician (Octopode Forgewright) Turns: 723, Time: 00:16:09 Health: 0/34 AC: 3 Str: 13 XL: 5 Next: 29% Magic: 2/11 EV: 12 Int: 18 God: Gold: 22 SH: 0 Dex: 10 Spells: 6/12 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, strong 1, evolution 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 hammer c - a +0 arbalest f - a +0 dagger of venom Missiles h - 2 javelins Scrolls d - 6 scrolls of identify {unknown} e - a scroll of immolation {unknown} g - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} Potions i - a potion of mutation t - a potion of magic Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.4 Spellcasting - Level 4.0 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Construct Spike Laun Frge 36% 2d4 4% 2 z - Kinetic Grapnel Frge 72% 1d6 2% 1 B - Launch Clockwork Bee Frge 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your muscles are strong. (Str +4, Int/Dex -1) You have hidden genetic potential. You expend magic power (3 MP) to strengthen your wands. Message History You feel very sick. Your dormant clockwork bee falls apart. Something hits you. You are lethally poisoned! You're too confused to cast spells. You feel very sick. Something completely misses you. You're too confused to cast spells. Unknown command. It was a potion of curing. You feel better. Something hits you. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Something hits you but does no damage. You are poisoned. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The kinetic grapnel hits something. The rocky spike skewers something but does no damage. You feel sick. Something hits you. You are lethally poisoned! The grapnel guides your strike. You hit something. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Things that are here: a +0 dagger of venom; a +0 robe f - a +0 dagger of venom * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.........# #........# . #........#.. #..........# #.........# ##..[..^##.. . ###...##### ...##.....# ....=..@..## ...........### .......))....## ####..........### ### ###....)..)..### ##.## #.########...## ##...# #..##### ###..## ##....# #......###.....# #....## ########........)##..# There were no monsters in sight! Vanquished Creatures An orc wizard (D:4) 2 adders (D:2) A ribbon worm (D:2) 3 ball pythons An endoplasm (D:3) 4 giant cockroaches A goblin (D:2) 2 hobgoblins A jackal (D:2) A kobold (D:2) 3 quokkas 3 bats (D:2) A frilled lizard (D:2) A rat (D:2) 25 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc priests (D:4) An adder (D:3) 2 orcs (D:4) A quokka (D:3) 6 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 15 | D:1 | You fall into a shaft and drop 1 floor! 53 | D:2 | Reached XP level 2. HP: 18/18 MP: 2/5 56 | D:2 | Learned a level 2 spell: Construct Spike Launcher 75 | D:2 | Reached skill level 1 in Fighting 193 | D:2 | Reached skill level 3 in Spellcasting 193 | D:2 | Reached XP level 3. HP: 9/23 MP: 1/7 343 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 678 | D:4 | Reached XP level 4. HP: 29/29 MP: 7/9 702 | D:4 | Reached XP level 5. HP: 27/34 MP: 6/11 708 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 708 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 708 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 708 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 720 | D:4 | HP: 3/34 [poisoned by an orc wizard] 721 | D:4 | HP: 1/34 [poisoned by an orc wizard] 723 | D:4 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, minmay_pentomino_p4 D:2: minmay_skewed_foursquare, layout_basic, skrybe_limestone_x, hangedman_glass_garden D:3: layout_basic, mainiacjoe_overflow_surrounded_room, minmay_misc_feat_doors, st_stairs_11, wad_floor_pattern_untrapped D:4: dreamdust_elfheim, layout_layer_cave, kennysheep_mini, minmay_temple_entry_overgrown Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 4 | 4.4 Dodging | | 2.0 Stealth | | 2.6 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 23 | || 23 Constrict | 9 | || 9 Tentacles | 6 | || 6 War axe | 2 | 3 || 5 Cast: Kinetic Grapnel | 7 | 1 || 8 Construct Spike L | 6 | 2 || 8 Launch Clockwork | 1 | 1 || 2 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | || 2 Armour: Skin | 10 | 10 || 20 Dodge: Dodged | 24 | 1 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 678 | 56 | 0 | 0 | 4 | 183.5 | Dungeon | 734 | 678 | 56 | 0 | 0 | 4 | 183.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 351 daAuts D:2: 223 daAuts D:3: 132 daAuts D:1: 27 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 678 | 56 | 0 | 0 | 4 | 183.5 | Dungeon | 734 | 678 | 56 | 0 | 0 | 4 | 183.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 351 daAuts D:2: 223 daAuts D:3: 132 daAuts D:1: 27 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 52.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 52.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, minmay_pentomino_p4 D:2: minmay_skewed_foursquare, layout_basic, skrybe_limestone_x, hangedman_glass_garden D:3: layout_basic, mainiacjoe_overflow_surrounded_room, minmay_misc_feat_doors, st_stairs_11, wad_floor_pattern_untrapped D:4: dreamdust_elfheim, layout_layer_cave, kennysheep_mini, minmay_temple_entry_overgrown