Dungeon Crawl Stone Soup version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 7591710410949975676 284 glosham the Magician (level 6, -9/39 HPs) Began as an Octopode Forgewright on Jan 24, 2025. Was a Follower of Sif Muna. Mangled by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:22:56 (872 turns). glosham the Magician (Octopode Forgewright) Turns: 872, Time: 00:22:57 Health: -9/39 AC: 1 Str: 9 XL: 6 Next: 29% Magic: 9/14 EV: 12 Int: 20 God: Sif Muna [*.....] Gold: 49 SH: 0 Dex: 10 Spells: 10/16 levels left rFire . . . a - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +4 quarterstaff of chaos (weapon) Scrolls b - 2 scrolls of amnesia d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of butterflies {unknown} Potions c - a potion of attraction {unknown} f - a potion of curing {unknown} t - a potion of magic Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.5 Spellcasting - Level 4.0 Forgecraft You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Construct Spike Laun Frge 42% 2d4 3% 2 z - Kinetic Grapnel Frge 84% 1d7 2% 1 B - Launch Clockwork Bee Frge 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% N/A 17% 2 Forge Blazeheart Golem Fire/Frge 13% N/A 43% 4 Forge Lightning Spire Air/Frge 13% 3d4 43% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Zin The Shining One Annotations: D:5 exclusion: troll Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (asleep) You lock target on the two-headed ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The two-headed ogre shouts in stereo! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the two-headed ogre. Your clockwork bee stings the two-headed ogre! Your clockwork bee stings the two-headed ogre. There is an open door here. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the two-headed ogre. Your clockwork bee stings the two-headed ogre! Your clockwork bee winds down and falls to the ground. The stone spike skewers the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, ally target, 89% to hit) The kinetic grapnel hits the two-headed ogre. The two-headed ogre is heavily wounded. The stone spike skewers the two-headed ogre. The two-headed ogre is severely wounded. The grapnel guides your strike. You sock the two-headed ogre! The two-headed ogre is severely wounded. The stone spike skewers the two-headed ogre. The two-headed ogre is almost dead. The stone spike skewers the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######............##.## ##...#.................. ##....................... #......*................> #.......................{ #.......................r ##..####'####.##......b.) ##..+...O...+ $#.....o..† #...#.#.@.#.# .......>... #...#.#._.# # ##......o.. #...#.#...#.# ........... ##..'.......+ ........... ##.####'#### ####.[(.... ####...# #........ ####..#####.# ......... ##.....#..............<. ##....................... You could see a two-headed ogre (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A jelly (D:5) 2 bombardier beetles An orc priest (D:5) Crazy Yiuf (D:2) An iguana (D:5) An orc wizard (D:4) An adder (D:2) A dart slug (D:4) 2 ribbon worms 6 orcs 2 ball pythons An endoplasm (D:4) A giant cockroach (D:2) 2 goblins (D:4) 4 hobgoblins 2 quokkas 2 bats (D:3) 2 kobolds (D:4) 33 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) 5 orcs (D:5) A quokka (D:5) 7 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 88 | D:2 | Reached XP level 2. HP: 10/18 MP: 1/5 89 | D:2 | Found a runed translucent door. 96 | D:2 | Reached skill level 1 in Fighting 99 | D:2 | Learned a level 2 spell: Construct Spike Launcher 165 | D:2 | Noticed Crazy Yiuf 174 | D:2 | Killed Crazy Yiuf 175 | D:2 | Reached skill level 3 in Spellcasting 175 | D:2 | Reached XP level 3. HP: 7/23 MP: 3/7 194 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 239 | D:3 | Found a shimmering blue altar of Sif Muna. 247 | D:3 | Became a worshipper of Sif Muna the Loreminder 340 | D:4 | Reached XP level 4. HP: 29/29 MP: 4/9 370 | D:5 | Entered Level 5 of the Dungeon 387 | D:5 | Noticed a troll 405 | D:5 | Reached skill level 4 in Spellcasting 405 | D:5 | Reached XP level 5. HP: 31/34 MP: 5/11 593 | D:5 | Reached skill level 5 in Spellcasting 672 | D:5 | Found a glowing golden altar of the Shining One. 690 | D:5 | Reached * piety under Sif Muna 785 | D:4 | Reached XP level 6. HP: 30/39 MP: 13/13 842 | D:4 | Found a glowing silver altar of Zin. 861 | D:4 | Noticed a two-headed ogre 872 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, serial_shops, shop, minmay_pentomino_r2 D:2: layout_basic, grunt_ministairs_10, uniq_crazy_yiuf_cottage D:3: minmay_door_path, layout_loops_ring, vehumet_altar_wand_db, mainiacjoe_overflow_cross_hatched, nicolae_twisty_statue_hallways D:4: layout_rooms, mainiacjoe_overflow_six_doors_small, lemuel_crystal_altar, mainiacjoe_overflow_alcove_1, minmay_temple_entry_butterflies D:5: layout_loops_ring, tso_metal_star, minmay_misc_feat_chi Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 4 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 15 | || 15 Constrict | 3 | 8 || 11 Quarterstaff | 3 | 33 || 36 Tentacles | | 7 || 7 Cast: Kinetic Grapnel | 6 | 3 || 9 Construct Spike L | 1 | 7 || 8 Launch Clockwork | 1 | 3 || 4 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 11 | 16 || 27 Dodge: Dodged | 18 | 19 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 875 | 840 | 35 | 0 | 0 | 5 | 175.0 | Dungeon | 875 | 840 | 35 | 0 | 0 | 5 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 378 daAuts D:4: 174 daAuts D:2: 163 daAuts D:3: 91 daAuts D:1: 68 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 875 | 840 | 35 | 0 | 0 | 5 | 175.0 | Dungeon | 875 | 840 | 35 | 0 | 0 | 5 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 378 daAuts D:4: 174 daAuts D:2: 163 daAuts D:3: 91 daAuts D:1: 68 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 81.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 81.2 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, serial_shops, shop, minmay_pentomino_r2 D:2: layout_basic, grunt_ministairs_10, uniq_crazy_yiuf_cottage D:3: minmay_door_path, layout_loops_ring, vehumet_altar_wand_db, mainiacjoe_overflow_cross_hatched, nicolae_twisty_statue_hallways D:4: layout_rooms, mainiacjoe_overflow_six_doors_small, lemuel_crystal_altar, mainiacjoe_overflow_alcove_1, minmay_temple_entry_butterflies D:5: layout_loops_ring, tso_metal_star, minmay_misc_feat_chi