Dungeon Crawl Stone Soup version 0.33-a0-814-g819cd40f79 (webtiles) character file. Game seed: 11141814196970818260 3 glosham the Tinkerer (level 1, -2/13 HPs) Began as a Formicid Forgewright on Feb 5, 2025. Slain by a hound (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:40 (160 turns). glosham the Tinkerer (Formicid Forgewright) Turns: 160, Time: 00:05:40 Health: -2/13 AC: 2 Str: 14 XL: 1 Next: 55% Magic: 0/4 EV: 11 Int: 14 God: Gold: 4 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 plate armour e - a +4 scale mail Scrolls f - 3 scrolls of identify {unknown} Potions t - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting - Level 4.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a hound (60% to hit) The kinetic grapnel hits the hound but does no damage. The hound bites you. The hound pauses to sniff the ground. The hound closely misses you. A quokka comes into view. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (60% to hit) The kinetic grapnel hits the hound. The hound is lightly wounded. The hound closely misses you. The grapnel guides your strike. You hit the hound but do no damage. The hound is lightly wounded. The hound barely misses you. The hound bites you but does no damage. You barely miss the hound. The hound is lightly wounded. The hound closely misses you. The hound barely misses you. The hound bites you. The hound misses you. You climb downwards. There is a stone staircase leading up here. You barely miss the hound. The hound is lightly wounded. The hound bites you. x2 You hit the hound. The hound is moderately wounded. The hound misses you. The hound barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, 60% to hit) The kinetic grapnel hits the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... # ###.# ##.#.# #....# ####.###### #.h@......# .... #.##...##.####### .... +................ f..". #.##...##.###### #.... #.##..###.# .... #.###.# #.# ..## #.###.###.# #+#.###.........# #..#.######.##### You could see a hound (grapneled). Vanquished Creatures 3 kobolds (D:4) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | You fall into a shaft and drop 1 floor! 12 | D:2 | You fall into a shaft and drop 1 floor! 16 | D:3 | You fall into a shaft and drop 1 floor! 53 | D:4 | Noticed an orc wizard 63 | D:4 | You fall into a shaft and drop 1 floor! 63 | D:5 | Entered Level 5 of the Dungeon 92 | D:5 | Noticed a sleepcap 148 | D:4 | Noticed a hound 160 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, minmay_gold_behind_fungi, corner_web_ring, st_stairs_9 D:2: layout_rooms D:3: layout_basic, fedhas_altar_2, cheibrodos_worm_habitat, kennysheep_generic_room_9 D:4: layout_rooms, nzn_wu_jian_council_hall, uniq_edmund D:5: layout_loops_corners, uniq_duvessa Action || total ---------------------------++------- Melee: Mace || 6 Cast: Kinetic Grapnel || 8 Ability: Shaft Self || 4 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 0 | 5 | 32.2 | Dungeon | 161 | 161 | 0 | 0 | 0 | 5 | 32.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 87 daAuts D:4: 59 daAuts D:2: 8 daAuts D:3: 3 daAuts D:1: 3 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 0 | 5 | 32.2 | Dungeon | 161 | 161 | 0 | 0 | 0 | 5 | 32.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 87 daAuts D:4: 59 daAuts D:2: 8 daAuts D:3: 3 daAuts D:1: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, minmay_gold_behind_fungi, corner_web_ring, st_stairs_9 D:2: layout_rooms D:3: layout_basic, fedhas_altar_2, cheibrodos_worm_habitat, kennysheep_generic_room_9 D:4: layout_rooms, nzn_wu_jian_council_hall, uniq_edmund D:5: layout_loops_corners, uniq_duvessa