Dungeon Crawl Stone Soup version 0.33-a0-1097-g6ed86a1e71 (webtiles) character file. Game seed: 3484040418652753916 2 glosham the Sneak (level 1, -2/11 HPs) Began as a Poltergeist Conjurer on Mar 17, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (99 turns). glosham the Sneak (Poltergeist Conjurer) Turns: 99, Time: 00:03:01 Health: -2/11 AC: 2 Str: 3 XL: 1 Next: 40% Magic: 2/3 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + R - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour R - a +1 cloak (haunted) Scrolls b - a scroll of noise {unknown} Potions t - a potion of magic Skills: * Level 0.4 Short Blades - Level 2.1 Dodging * Level 3.2 Stealth - Level 2.0 Spellcasting - Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You fly downwards. There is a stone staircase leading up here. A quokka comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka bites you. The quokka barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. Found a stone staircase leading down. Found 10 gold pieces. You now have 45 gold pieces (gained 10). There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading up and a stone staircase leading down. Found 13 gold pieces. Found an escape hatch in the ceiling. An orc priest comes into view. It is wielding a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ## ### #.# . ... #.# #. #.# #.# #..##.## #.# #.o#...# #.# # #..>...####.###..# #.$....#....<...# #........##.##..# ......###@<##.# .# ..... #.....# # #### #..#### .....# ..#...<. ####.## #.# #.# #.# You could see an orc priest. Vanquished Creatures A kobold (D:1) A quokka (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Poltergeist Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 97 | D:3 | Noticed an orc priest 99 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_corners D:2: minmay_chambers_of_twos, layout_basic, serial_shops, nicolae_shop_window_shopping, shop, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: minmay_skewed_foursquare, layout_loops_ring, nicolae_yredelemnul_ghost_church, serial_shops, nicolae_shop_glassy, kennysheep_generic_room_12 Action || total ---------------------------++------- Cast: Magic Dart || 5 Armour: Skin || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | Dungeon | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts D:2: 35 daAuts D:3: 9 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | Dungeon | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts D:2: 35 daAuts D:3: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_corners D:2: minmay_chambers_of_twos, layout_basic, serial_shops, nicolae_shop_window_shopping, shop, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: minmay_skewed_foursquare, layout_loops_ring, nicolae_yredelemnul_ghost_church, serial_shops, nicolae_shop_glassy, kennysheep_generic_room_12