Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 7980348888135519944 52 glosham the Chiller (level 3, -7/26 HPs) Began as a Revenant Ice Elementalist on Apr 4, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:10:49 (463 turns). glosham the Chiller (Revenant Ice Elementalist) Turns: 463, Time: 00:10:50 Health: -7/26 AC: 5 Str: 11 XL: 3 Next: 60% Magic: 2/5 EV: 10 Int: 16 God: Gold: 76 SH: 0 Dex: 9 Spells: 1/6 levels left rFire . . . a - +0 war axe rCold + . . (no offhand) rNeg + + + X - +0 leather armour rPois ∞ (no helmet) rElec . Y - +0 cloak rCorr . U - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: freezing walls A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 spear e - a +0 short sword Missiles d - 6 boomerangs j - 4 poisoned darts (quivered) Armour c - a +0 robe U - a +0 pair of gloves (worn) X - a +0 leather armour (worn) Y - a +0 cloak (worn) Scrolls h - a scroll of brand weapon {unknown} i - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions f - 2 potions of attraction {unknown} g - a potion of resistance {unknown} t - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 5.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Frozen Ramparts Ice 40% 1d7 7% 3 g - Kinetic Grapnel Frge 4% 1d4 26% 1 z - Freeze Ice 80% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 7% 3 Summon Ice Beast Ice/Summ 11% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You hit the goblin. You kill the goblin! You see here a +0 club. An ogre comes into view. It is wielding a +0 giant spiked club. Found a stone staircase leading up. The ogre shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 67% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is moderately wounded. The wall freezes the ogre. You barely miss the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre barely misses you. You closely miss the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You barely miss the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... . #.. # #. #.## ... ####.##. ..... ..# ........ ...<..####O.# ###.##. ..<. .(..... #.##. ###..###...# #.##. .........(## #.##. .!........O## #<##. ...........@########## #.#.. ............)>..†....# #.#.# ............########.# #...# .._.........# #.###[.## ............# #......# ....ß......## ######.# ..........## ### ......_...# .........## You could see an ogre. Vanquished Creatures An iguana (D:4) An adder (D:2) A dart slug (D:1) A bat (D:1) 2 endoplasms 2 goblins 3 hobgoblins A quokka (D:4) 2 ball pythons (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/5 225 | D:1 | Reached skill level 5 in Ice Magic 400 | D:4 | Found a sparkling altar of Nemelex Xobeh. 414 | D:4 | Learned a level 1 spell: Kinetic Grapnel 414 | D:4 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 414 | D:4 | Reached XP level 3. HP: 16/26 MP: 2/5 419 | D:4 | Learned a level 3 spell: Frozen Ramparts 456 | D:4 | Noticed an ogre 463 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_cross, serial_shops, shop D:2: layout_basic, minmay_crystal_room D:3: layout_basic, general_overflow_altar D:4: layout_rooms, grunt_temple_overflow_open Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.9 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Spear || 41 War axe || 16 Throw: Dart || 7 Cast: Freeze || 6 Frozen Ramparts || 1 Stab: Sleeping || 2 Armour: Leather armour || 28 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 461 | 0 | 0 | 0 | 4 | 115.2 | Dungeon | 461 | 461 | 0 | 0 | 0 | 4 | 115.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 262 daAuts D:4: 96 daAuts D:3: 79 daAuts D:2: 22 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 461 | 0 | 0 | 0 | 4 | 115.2 | Dungeon | 461 | 461 | 0 | 0 | 0 | 4 | 115.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 262 daAuts D:4: 96 daAuts D:3: 79 daAuts D:2: 22 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_cross, serial_shops, shop D:2: layout_basic, minmay_crystal_room D:3: layout_basic, general_overflow_altar D:4: layout_rooms, grunt_temple_overflow_open