Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 14196033996552036993 5 glosham the Ruffian (level 1, 0/11 HPs) Began as a Vine Stalker Cinder Acolyte on Apr 9, 2025. Was a High Priest of Ignis. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:09 (164 turns). glosham the Ruffian (Vine Stalker Cinder Acolyte) Turns: 164, Time: 00:02:10 Health: 0/11 AC: 2 Str: 16 XL: 1 Next: 80% Magic: 0/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: lethally poisoned (0 -> -2) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} c - a potion of mutation {unknown} Skills: - Level 2.6 Fighting * Level 3.4 Unarmed Combat - Level 1.1 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You see here a medusa talisman. You see here a medusa talisman. c - a yellow potion Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. The adder moves out of view. An endoplasm comes into view. The endoplasm quivers. You miss the adder. Your bite misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You miss the adder. Your bite misses the adder. You feel sick. The adder bites you. You hit the adder but do no damage. Your bite misses the adder. You feel sick. The adder closely misses you. You hit the adder. Your bite misses the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Unknown command. You miss the adder. Your bite misses the adder. The adder is heavily wounded. You die... Ignis goes out, and joins you in death. # . .## .. ### #. #.. .## #.##..#..## #>@SJ...... # #..#.....## .. #..##...## ...## #..# #.## .....##..###.### .# #.................# #.### #...............#... .... ............####### #..# #.#..)#####.# #..# You could see an adder and an endoplasm. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Vine Stalker Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 163 | D:2 | HP: 1/11 [adder (1)] 164 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, minmay_split_cup_small D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 33 Bite || 6 Armour: Robe || 24 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 0 | 2 | 79.5 | Dungeon | 159 | 159 | 0 | 0 | 0 | 2 | 79.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 132 daAuts D:1: 26 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 0 | 2 | 79.5 | Dungeon | 159 | 159 | 0 | 0 | 0 | 2 | 79.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 132 daAuts D:1: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, minmay_split_cup_small D:2: layout_loops_ring