Dungeon Crawl Stone Soup version 0.33-a0-1405-g4de08de1f5 (webtiles) character file. Game seed: 2583197367332823350 44 glosham the Ducker (level 3, -4/27 HPs) Began as a Merfolk Hedge Wizard on Apr 16, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:13:31 (980 turns). glosham the Ducker (Merfolk Hedge Wizard) Turns: 980, Time: 00:13:31 Health: -4/27 AC: 2 Str: 10 XL: 3 Next: 60% Magic: 2/7 EV: 12 Int: 15 God: Gold: 32 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +1 whip (flame) rCold . . . (no offhand) rNeg . . . X - +0 robe rPois . T - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 whip of flaming (weapon) b - a +0 dagger c - a +0 flail Armour i - a +0 plate armour T - a +0 hat (worn) X - a +0 robe (worn) Magical Staves d - a staff of death Scrolls k - a scroll of enchant weapon Potions e - a potion of brilliance {unknown} h - a potion of invisibility {unknown} j - a potion of enlightenment t - a potion of magic Skills: * Level 2.3 Fighting * Level 4.1 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 1.5 Conjurations - Level 1.0 Summonings - Level 0.7 Necromancy - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 8% N/A 22% 2 z - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You hit the gnoll. You burn the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll closely misses you. You hit the gnoll. You burn the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. You burn the gnoll. You kill the gnoll! Your Dodging skill increases to level 4! You see here a +0 flail. c - a +0 flail The gnoll shouts! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! You hit the gnoll. You burn the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! You die... ####......# #...........# ..........###..########.# ###............#......#.# ..#..............####.#.# #....>#.#...........#.#.# #.#...##########....#.#.# #..................<#.#.# ..#...###############.#.# ###..## #...j@.....#.# #..# #.##########.# #.## #.# #.# #. #.# #.# <. #.# #.# #.# #.# #.# #.# ############.# #.# ......j......# #.# You could see a gnoll. Vanquished Creatures 2 gnolls A dart slug (D:1) 6 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 5 goblins (D:1) A kobold (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 111 | D:1 | Reached skill level 3 in Dodging 206 | D:1 | Reached skill level 1 in Fighting 272 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/6 618 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/7 800 | D:1 | Learned a level 2 spell: Blink 971 | D:2 | Reached skill level 4 in Dodging 980 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_quantized, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.1 Fighting | 1 2 | 2.3 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 1.5 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 46 Whip || 39 Cast: Magic Dart || 41 Use: Scroll || 6 Stab: Sleeping || 1 Armour: Robe || 45 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 805 | 149 | 4 | 0 | 2 | 477.0 | Dungeon | 954 | 805 | 149 | 4 | 0 | 2 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 792 daAuts D:2: 162 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 805 | 149 | 4 | 0 | 2 | 477.0 | Dungeon | 954 | 805 | 149 | 4 | 0 | 2 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 792 daAuts D:2: 162 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_quantized, uniq_crazy_yiuf_cottage, uniq_sigmund