Dungeon Crawl Stone Soup version 0.33-a0-1454-g2612842421 (webtiles) character file. Game seed: 1561576758592110121 7 glosham the Ducker (level 2, -6/21 HPs) Began as a Merfolk Hedge Wizard on Apr 19, 2025. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (141 turns). glosham the Ducker (Merfolk Hedge Wizard) Turns: 141, Time: 00:03:12 Health: -6/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 4/6 EV: 12 Int: 13 God: Gold: 9 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 dagger g - a +0 short sword i - a +0 whip Armour c - a +0 hat (worn) f - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions t - a potion of magic Skills: * Level 1.0 Fighting * Level 3.1 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 1.5 Conjurations - Level 1.0 Summonings - Level 0.7 Necromancy - Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Blink Tloc 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! There is a stone staircase leading down here. You see here a hobgoblin corpse. You climb downwards. There is a stone staircase leading up here. A rat comes into view. 2 gnolls come into view. The rat squeaks loudly. You hear a shout! x2 There is a stone staircase leading up here. The gnoll shouts! You hear a shout! You closely miss the rat. The rat closely misses you. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! The gnoll hits you with a +0 whip. You have reached level 2! You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll barely misses you. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. You climb upwards. There is a stone staircase leading down here. You see here a hobgoblin corpse. Okay, then. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! You die... #.##......######.### .................... ..###........<...# .................# .###.#.#.######## #.#.# #.#.# #.#.# #@#.# #j...# ###..# ...# .# .# # You could see a gnoll. Vanquished Creatures A dart slug (D:2) 2 hobgoblins A ball python (D:1) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 109 | D:2 | Reached skill level 3 in Dodging 123 | D:2 | Reached skill level 1 in Fighting 137 | D:3 | Reached XP level 2. HP: 20/21 MP: 3/6 139 | D:3 | HP: 2/21 [gnoll/+0 whip (7)] 141 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, minmay_quantized D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_d, serial_undead_f, serial_undead_c, serial_undead_d, serial_undead_f, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | 1 | 1.0 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 1.5 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Whip || 14 Long sword || 7 Cast: Magic Dart || 7 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 0 | 3 | 48.0 | Dungeon | 144 | 144 | 0 | 0 | 0 | 3 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts D:2: 24 daAuts D:3: 16 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 0 | 3 | 48.0 | Dungeon | 144 | 144 | 0 | 0 | 0 | 3 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts D:2: 24 daAuts D:3: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, minmay_quantized D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_d, serial_undead_f, serial_undead_c, serial_undead_d, serial_undead_f, uniq_ijyb