Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 8921190027505019962 0 glosham the Vexing (level 1, 0/14 HPs) Began as a Mountain Dwarf Enchanter on June 16, 2025. Slain by a kobold ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:20 (53 turns). glosham the Vexing (Mountain Dwarf Enchanter) Turns: 53, Time: 00:03:21 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 8% Magic: 3/3 EV: 10 Int: 15 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . X - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: invisible A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour X - a +0 robe (worn) Potions c - a potion of invisibility Skills: * Level 0.2 Fighting - Level 0.7 Short Blades - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Hex/Fire 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found 13 gold pieces. Found a dwarf skeleton. There is an abandoned shop here. You now have 13 gold pieces. Found 6 stones. You open the door. A kobold comes into view. It is wielding a +0 club. Found 12 gold pieces. A goblin comes into view. It is wielding a +0 dagger. Found a ruby potion. The goblin shouts! A goblin comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 dagger. There is an open door here. Unknown command. The goblin shouts! You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The kobold hits you with a +0 club. The kobold attacks as it pursues you! The kobold closely misses you. You barely miss the kobold. The kobold attacks as it pursues you! The kobold hits you with a +0 club. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. You hit the kobold. You kill the kobold! You closely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The kobold hits you with a +0 dagger. You die... #.....#.......# #............÷## #......÷......∩# ##.............∩# #∩.###.∩##....### ###########...#### .........#......# ###.(.##.#.....# #....gK@.......... #..###g###......### #.....##.....# #..#.#..#.....# +.#$#!#.+.#..... #. # # .#.##.### # # .# You could see 2 goblins and a kobold (unable to see you). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Mountain Dwarf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 52 | D:1 | HP: 1/14 [kobold/+0 dagger (3)] 53 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, minmay_box_of_dots Action || total ---------------------------++------- Melee: Dagger || 11 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, minmay_box_of_dots