Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 17816294525269875939 2 glosham the Vexing (level 1, 0/15 HPs) Began as a Mountain Dwarf Enchanter on June 20, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:42 (137 turns). glosham the Vexing (Mountain Dwarf Enchanter) Turns: 137, Time: 00:03:43 Health: 0/15 AC: 3 Str: 8 XL: 1 Next: 25% Magic: 3/3 EV: 5 Int: 18 God: Gold: 39 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +10 rapier of the Inferno {heavy, rCorr Str-2 Int+3 Stlth+} rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -11), quill-form, vertiginous A: quills, runic magic, artefact enchanting a: Begin Untransformation You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - the +10 rapier of the Inferno (weapon) {heavy, rCorr Str-2 Int+3 Stlth+} (You found it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. h - a +1 dagger Armour b - a +0 robe e - a +0 leather armour (worn) Scrolls g - a scroll of torment {unknown} Potions c - 2 potions of invisibility f - a potion of moonshine i - a potion of haste {unknown} Talismans d - a quill talisman (active) Skills: * Level 0.7 Fighting - Level 0.7 Short Blades - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 28% 2 Confusing Touch Hex 12% N/A 30% 3 Tukima's Dance Hex 12% N/A 30% 3 Mercury Arrow Conj/Alch 2% 2d5 45% 2 Dazzling Flash Hex/Fire 12% N/A 47% 3 Launch Clockwork Bee Frge 1% N/A 67% 3 Eringya's Surprising Cr Summ 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History A giant cockroach, a kobold and a ball python come into view. Found a viscous green potion. Unknown command. The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! The ball python hisses angrily. You see here 11 gold pieces. You now have 39 gold pieces (gained 11). You closely miss the ball python. The ball python is struck by your quills. The ball python bites you but does no damage. You hit the ball python. You kill the ball python! f - 2 viscous green potions (gained 1) You open the door. There is an open door here. g - a scroll labelled DITO IGOQU You see here the +10 rapier of the Inferno {heavy, rCorr Str-2 Int+3 Stlth+}. h - the +10 rapier of the Inferno {heavy, rCorr Str-2 Int+3 Stlth+} Adjust (i)tems, (s)pells, or (a)bilities? h - the +10 rapier of the Inferno {heavy, rCorr Str-2 Int+3 Stlth+} Adjust to which letter? (? for menu, Esc to quit) a - the +10 rapier of the Inferno {heavy, rCorr Str-2 Int+3 Stlth+} h - a +1 dagger (weapon) You unwield your +1 dagger. You feel weaker. You feel clever. a - the +10 rapier of the Inferno (weapon) {heavy, rCorr Str-2 Int+3 Stlth+} You see here a cyan potion. i - a cyan potion The scorpion stings you! You puncture the scorpion! The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion completely misses you. It was a potion of moonshine. You feel tipsy. You die... #.# ..... .########..##...# .........s.....# .. #..###....##.. ####...##........ #....#........... ##'##.........#. ##...##....s..## ##.....##.##@.## #..#.#..###...## #.......##.....#... #..#.#..#..<.......# ##..†..##........### ###...#..........# ####..#.......... #...###........... ^...... .......<.... You could see a scorpion. Vanquished Creatures 2 ball pythons (D:4) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Mountain Dwarf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 98 | D:4 | Noticed a scorpion 127 | D:4 | Identified the +10 rapier of the Inferno {heavy, rCorr | Str-2 Int+3 Stlth+} 137 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_loops_ring, basic_altar, minmay_pentomino_x2 D:3: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_x D:4: layout_cave_pools, good_gods_temple_1, minmay_misc_feat_diagonals, kennysheep_small_circle Action || total ---------------------------++------- Melee: Dagger || 5 Rapier || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 3 Robe || 2 Dodge: Dodged || 1 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 0 | 4 | 33.8 | Dungeon | 135 | 135 | 0 | 0 | 0 | 4 | 33.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 76 daAuts D:4: 43 daAuts D:2: 13 daAuts D:1: 2 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 0 | 4 | 33.8 | Dungeon | 135 | 135 | 0 | 0 | 0 | 4 | 33.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 76 daAuts D:4: 43 daAuts D:2: 13 daAuts D:1: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_loops_ring, basic_altar, minmay_pentomino_x2 D:3: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_x D:4: layout_cave_pools, good_gods_temple_1, minmay_misc_feat_diagonals, kennysheep_small_circle