Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 8324918579179243278 18 glosham the Vexing (level 2, -1/25 HPs) Began as a Mountain Dwarf Enchanter on June 22, 2025. Slain by a black bear (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:38 (609 turns). glosham the Vexing (Mountain Dwarf Enchanter) Turns: 609, Time: 00:09:38 Health: -1/25 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 4/4 EV: 10 Int: 15 God: Gold: 31 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . b - +0 war axe rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: invisible A: runic magic, artefact enchanting a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 war axe (weapon) g - a +0 spear Missiles j - 3 poisoned darts (quivered) Armour d - a +0 robe (worn) i - a +0 chain mail Scrolls e - a scroll of amnesia h - a scroll of fear {unknown} p - 4 scrolls of identify Potions c - a potion of invisibility Talismans f - a rimehorn talisman Skills: * Level 2.4 Fighting - Level 0.7 Short Blades - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Summon Small Mammal Summ 4% N/A 22% 1 Call Imp Summ 2% N/A 34% 2 Dazzling Flash Hex/Fire 10% N/A 36% 3 Call Canine Familiar Summ 1% N/A 56% 3 Eringya's Surprising Cr Summ 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You see here a ribbon worm corpse. h - a scroll labelled LASSONW SYCUJU Found a scroll labelled FOEFUA ORYIC. You now have 19 gold pieces (gained 1). You flicker for a moment. Things that are here: a +0 hand axe; a +0 chain mail You now have 31 gold pieces (gained 12). Things that are here: a +0 short sword; 3 poisoned darts; a kobold corpse j - 3 poisoned darts You flicker back into view. Things that are here: a +0 hand axe; a +0 chain mail You feel a little less mighty now. The black bear growls angrily. Okay, then. You see here a ribbon worm corpse. Found a scroll of identify. A bombardier beetle and a giant cockroach come into view. An endoplasm comes into view. The endoplasm quivers. You fade into invisibility! The black bear closely misses you. x3 You hit the black bear but do no damage. The black bear closely misses you. The black bear barely misses you. x3 The black bear claws you. The black bear closely misses you. You barely miss the black bear. The black bear bites you. The black bear closely misses you. The black bear claws you. You barely miss the black bear. You hit the endoplasm but do no damage. The black bear closely misses you. The black bear claws you. x2 The endoplasm freezes you. The black bear bites you. The black bear claws you but does no damage. The black bear misses you. You hit the black bear but do no damage. You hit the endoplasm. The endoplasm hits you. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... .##. .........#.# ....##...... .#.# ..... .B...##...# ....##.........### #...#............ ..?....#................ ......... #..#.......... ........# #..#..J....... ........###.#..h@....... .................?........## .. ..........#....###........#.##.# ..........#....# ##...........## .#........##..#####..#.#......... .#.........##.##......(##........ .....B.....#...##.##.#..#........ ..........##...##..#.#........... .........###...#.....#........... You could see a black bear (unable to see you), an endoplasm and a giant cockroach (asleep, unable to see you). Vanquished Creatures A dart slug (D:3) A ribbon worm (D:4) 2 endoplasms (D:2) A hobgoblin (D:4) 2 quokkas A bat (D:2) A giant cockroach (D:2) A goblin (D:4) 3 kobolds 2 rats (D:3) 15 creatures vanquished. Vanquished Creatures (others) An orc (D:4) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Mountain Dwarf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 99 | D:2 | HP: 1/15 [frozen (2)] 167 | D:4 | Noticed an ogre 189 | D:4 | Noticed an orc priest 217 | D:3 | Reached skill level 1 in Fighting 277 | D:3 | Noticed a sky beast 333 | D:2 | Reached XP level 2. HP: 18/24 MP: 4/4 525 | D:4 | Noticed a black bear 609 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, kennysheep_minor_cross D:2: layout_rooms, basic_altar, grunt_ministairs_14, nrook_uturn, uniq_robin, uniq_jessica D:3: minmay_chambers_of_threes, layout_loops_ring, minmay_randomly_rotated_circles D:4: kennysheep_the_goblin_king, layout_cave_pools, lightli_corner_chamber Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Short Blades | | 0.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 38 War axe || 16 Use: Scroll || 2 Potion || 3 Stab: Sleeping || 4 Invisible || 2 Armour: Robe || 24 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 613 | 0 | 0 | 0 | 4 | 153.2 | Dungeon | 613 | 613 | 0 | 0 | 0 | 4 | 153.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 303 daAuts D:4: 177 daAuts D:2: 87 daAuts D:1: 46 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 613 | 0 | 0 | 0 | 4 | 153.2 | Dungeon | 613 | 613 | 0 | 0 | 0 | 4 | 153.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 303 daAuts D:4: 177 daAuts D:2: 87 daAuts D:1: 46 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 6.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, kennysheep_minor_cross D:2: layout_rooms, basic_altar, grunt_ministairs_14, nrook_uturn, uniq_robin, uniq_jessica D:3: minmay_chambers_of_threes, layout_loops_ring, minmay_randomly_rotated_circles D:4: kennysheep_the_goblin_king, layout_cave_pools, lightli_corner_chamber