Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 9698407520134555925 18 glosham the Vexing (level 2, -2/25 HPs) Began as a Mountain Dwarf Enchanter on June 25, 2025. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (179 turns). glosham the Vexing (Mountain Dwarf Enchanter) Turns: 179, Time: 00:02:48 Health: -2/25 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 4/4 EV: 10 Int: 15 God: Gold: 16 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} f - 2 scrolls of identify {unknown} Potions c - a potion of invisibility e - 2 potions of enlightenment {unknown} Skills: * Level 2.4 Fighting - Level 0.7 Short Blades - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Hex/Fire 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You closely miss the adder. The adder is severely wounded. The adder closely misses you. You hit the adder. You kill the adder! Your Fighting skill increases to level 2! Found 10 gold pieces. You flicker back into view. f - 2 scrolls labelled ZUPO YNEMNAEM (gained 1) A quokka comes into view. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. x2 You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka misses you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is almost dead. The quokka bites you. You die... ...... #....... #...... ...... .... # ..#+#### #.##r.....# #..@......+ #.##......####### #................ #.##.#........... .. #.............. #. #.#...#..##.... # #.#............ #.##.##..#..##...##. #................... You could see a quokka. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Mountain Dwarf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 58 | D:1 | Reached skill level 1 in Fighting 97 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 178 | D:2 | HP: 2/25 [quokka (4)] 179 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Short Blades | | 0.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 49 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 0 | 2 | 88.5 | Dungeon | 177 | 177 | 0 | 0 | 0 | 2 | 88.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts D:2: 57 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 0 | 2 | 88.5 | Dungeon | 177 | 177 | 0 | 0 | 0 | 2 | 88.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts D:2: 57 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring D:2: layout_basic