Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 17989139258215890628 37 glosham the Digger (level 3, -1/26 HPs) Began as a Demigod Earth Elementalist on Aug 1, 2025. Slain by a drude (6 damage) ... on level 5 of the Dungeon. The game lasted 00:09:59 (415 turns). glosham the Digger (Demigod Earth Elementalist) Turns: 415, Time: 00:10:00 Health: -1/26 AC: 3 Str: 9 XL: 3 Next: 8% Magic: 8/8 EV: 11 Int: 21 God: Gold: 71 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) U - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) U - a +0 pair of gloves (worn) Talismans c - a medusa talisman Scrolls c - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 0.8 Conjurations * Level 3.8 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 36% 2d10 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 18% N/A 9% 3 Stone Arrow Conj/Erth 24% 3d8 17% 3 Lesser Beckoning Tloc 4% N/A 22% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Teleport Other Tloc 2% N/A 41% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Leda's Liquefaction Alch/Erth 5% N/A 54% 4 Petrify Alch/Erth 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:2 Terence D:4 Menkaure Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (66% to hit) The blast of sand hits the drude. The drude is moderately wounded. A shadow imp comes into view. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (moderately wounded, 66% to hit) The blast of sand hits the drude. The drude is severely wounded. The drude barely misses you. x2 Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 66% to hit) The blast of sand misses the drude. The drude closely misses you. The drude hits you. Your doom draws closer. The drude barely misses you. x2 Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 66% to hit) The blast of sand misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude barely misses you. x2 Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 66% to hit) The blast of sand misses the drude. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you but does no damage. The drude closely misses you. x2 Magic courses through your body. The drude closely misses you. The drude hits you. You die... ......######. #........... #.......... ##.......<.## #....^......## .. ..........#..##.# ## ....)..5........#..# #....5@........#..#. #.......!........... .......?..###....... ###...............###### #........l.....# #.... #...#...........# ##... #..##..........#####..# ... #.....#....###....# .. ......###...##...... You could see a drude, an iguana and a shadow imp. Vanquished Creatures An adder (D:2) An ufetubus (D:4) A ribbon worm (D:2) An orc (D:3) An endoplasm (D:1) 4 giant cockroaches A hobgoblin (D:1) A quokka (D:3) 2 goblins (D:1) 3 kobolds 10 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 90 | D:1 | Reached skill level 3 in Earth Magic 188 | D:1 | Reached XP level 2. HP: 15/20 MP: 7/7 247 | D:2 | Noticed Terence 362 | D:4 | Reached XP level 3. HP: 12/26 MP: 1/8 370 | D:4 | Noticed Menkaure 374 | D:5 | Entered Level 5 of the Dungeon 415 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, minmay_rat_gold_closets D:2: layout_rooms, minmay_unequal, uniq_terence, uniq_crazy_yiuf_cottage D:3: kennysheep_big_flooded_room, layout_basic, portal_sewer_entry_e D:4: layout_loops_ring, nicolae_sif_muna_condensation, uniq_duvessa, uniq_menkaure, uniq_natasha D:5: layout_cave_pools, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.8 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Club || 35 Cast: Sandblast || 41 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 5 Armour: Robe || 48 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 444 | 444 | 0 | 0 | 0 | 5 | 88.8 | Dungeon | 444 | 444 | 0 | 0 | 0 | 5 | 88.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts D:3: 50 daAuts D:2: 50 daAuts D:5: 44 daAuts D:4: 21 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 444 | 444 | 0 | 0 | 0 | 5 | 88.8 | Dungeon | 444 | 444 | 0 | 0 | 0 | 5 | 88.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts D:3: 50 daAuts D:2: 50 daAuts D:5: 44 daAuts D:4: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, minmay_rat_gold_closets D:2: layout_rooms, minmay_unequal, uniq_terence, uniq_crazy_yiuf_cottage D:3: kennysheep_big_flooded_room, layout_basic, portal_sewer_entry_e D:4: layout_loops_ring, nicolae_sif_muna_condensation, uniq_duvessa, uniq_menkaure, uniq_natasha D:5: layout_cave_pools, serial_shops, shop