Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 5728697806292980279 581 glosham the Digger (level 6, -2/45 HPs) Began as a Demigod Earth Elementalist on Aug 1, 2025. Slain by a hornet (10 damage) ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:39:12 (913 turns). glosham the Digger (Demigod Earth Elementalist) Turns: 913, Time: 00:39:13 Health: -2/45 AC: 7 Str: 9 XL: 6 Next: 90% Magic: 4/13 EV: 2 Int: 25 God: Gold: 48 SH: 0 Dex: 14 Spells: 3/11 levels left rFire + . . (50%) b - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . V - +0 pair of boots Will ..... (no amulet) Stlth ++ A - +4 ring of protection HPRegen 0.27/turn D - ring of protection from fire MPRegen 0.13/turn %: no passive effects @: paralysed, lethally poisoned (-2 -> -28), slowed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 139 gold pieces. You spent 91 gold pieces at shops. Inventory: Hand Weapons a - a +0 heavy sling d - a +0 scythe e - a +0 short sword g - a +1 mace of protection Armour c - a +0 ring mail f - a +0 robe (worn) V - a +0 pair of boots (worn) Magical Staves b - a staff of earth (weapon) h - a staff of conjuration i - a staff of air Jewellery A - a +4 ring of protection (worn) D - a ring of protection from fire (worn) Scrolls T - a scroll of torment Potions d - a potion of lignification {unknown} c - 3 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 3.9 Conjurations + Level 2.4 Translocations - Level 5.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 32% N/A 3% 1 p - Passwall Erth 43% N/A 3% 3 s - Stone Arrow Conj/Erth 78% 3d11 4% 3 z - Sandblast Erth 86% 2d18 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Kiss of Death Conj/Necr 52% 2d9 4% 1 Shock Conj/Air 52% 1d6 4% 1 Maxwell's Portable Pile Tloc 16% (3-9)d3 11% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Ozocubu's Armour Ice 3% N/A 30% 3 Vampiric Draining Necr 3% 2d6 30% 3 Brom's Barrelling Bould Conj/Erth 39% 2d7 16% 4 Petrify Alch/Erth 12% N/A 34% 4 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 69% 4 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Shops: D:7 ! Annotations: D:7 Dowan, Duvessa, Jeremiah, Maggie Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You aren't carrying any items that you can evoke. Unknown command. You unwield your staff of earth. a - a +0 heavy sling (weapon) The hornet buzzes angrily. You unwield your +0 heavy sling. b - a staff of earth (weapon) Casting: Apportation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (60% to hit) You feel a surge of power! The stone arrow misses the hornet. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (60% to hit) You feel a surge of power! The stone arrow hits the hornet!! The hornet is severely wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, 60% to hit) You feel a surge of power! The stone arrow hits the hornet. The hornet is severely wounded. The hornet stings you! You are poisoned. You suddenly lose the ability to move! The hornet stings you. You are more poisoned. You feel yourself slow down. You feel very sick. The hornet stings you but does no damage. You feel yourself speed up. You feel very sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel yourself slow down. The hornet stings you! You die... ..$.. ...... .<.... #....# ###....#.. #......... #####.<.# #####.....### ##..!y@##.## ...........# ##/.######## #.. . You could see a hornet. Vanquished Creatures Sigmund (D:2) A black bear (D:4) 2 bombardier beetles A hound (D:4) 3 orc priests (D:5) 2 iguanas An orc wizard (D:5) An adder (D:5) 5 ufetubi A dart slug (D:2) 3 orcs (D:5) 5 endoplasms A giant cockroach (D:1) 5 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats A goblin (D:1) 3 kobolds 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 62 | D:1 | Reached skill level 3 in Earth Magic 121 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/7 251 | D:1 | Learned a level 1 spell: Apportation 304 | D:2 | Noticed Sigmund 316 | D:2 | Killed Sigmund 317 | D:2 | Reached skill level 3 in Spellcasting 317 | D:2 | Reached skill level 4 in Earth Magic 317 | D:2 | Reached XP level 3. HP: 23/26 MP: 8/10 317 | D:2 | Reached XP level 4. HP: 30/33 MP: 8/11 317 | D:2 | Reached XP level 5. HP: 34/38 MP: 8/12 417 | D:2 | Learned a level 3 spell: Passwall 421 | D:2 | Learned a level 3 spell: Stone Arrow 453 | D:4 | Reached skill level 1 in Conjurations 453 | D:4 | Reached skill level 5 in Earth Magic 481 | D:4 | Reached skill level 1 in Translocations 529 | D:4 | Noticed a black bear 549 | D:5 | Entered Level 5 of the Dungeon 558 | D:4 | Killed a black bear 559 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/13 621 | D:5 | Reached skill level 3 in Conjurations 690 | D:7 | Noticed Jeremiah 716 | D:7 | Found Wyan's Distillery. 725 | D:7 | Bought a potion of brilliance for 52 gold pieces 725 | D:7 | Bought a potion of curing for 39 gold pieces 750 | D:7 | Noticed Maggie 758 | D:7 | Noticed Duvessa 760 | D:7 | Noticed Dowan 906 | D:8 | Noticed a hornet 911 | D:8 | Paralysed by a hornet for 3 turns 913 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms D:2: layout_loops_ring, uniq_natasha, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_2, ebering_ecumenical_altar_petrified D:4: minmay_opposing_rooms, layout_loops_ring, nicolae_ru_path_of_blood, minmay_pentangle D:5: layout_basic, tgw_sif, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, kennysheep_small_square D:6: layout_cave_pools, kiku_gazebo_pond_becter, kennysheep_mini, grunt_dithmenos_shadows, overflow_temple_1_default, lemuel_temple_firewalk_a D:7: layout_loops_ring, bloody_trog, serial_shops, nicolae_lakefront_shop, uniq_duvessa, uniq_jeremiah, uniq_maggie D:8: layout_rooms, lightli_minifort, uniq_grum, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Earth Magic | 3 4 5 | 5.0 Spellcasting | 2 3 | 3.0 Conjurations | 2 3 | 3.9 Translocations | 1 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 16 | || 16 Whip | 4 | || 4 Fire: Sling | | 13 || 13 Cast: Sandblast | 31 | 34 || 65 Stone Arrow | | 7 || 7 Apportation | | 4 || 4 Passwall | | 1 || 1 Use: Potion | 1 | 5 || 6 Scroll | | 7 || 7 Armour: Robe | 24 | 51 || 75 Dodge: Dodged | 15 | 49 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 963 | 0 | 0 | 0 | 8 | 120.4 | Dungeon | 963 | 963 | 0 | 0 | 0 | 8 | 120.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 222 daAuts D:1: 215 daAuts D:4: 141 daAuts D:7: 127 daAuts D:6: 121 daAuts D:5: 65 daAuts D:3: 58 daAuts D:8: 11 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 963 | 0 | 0 | 0 | 8 | 120.4 | Dungeon | 963 | 963 | 0 | 0 | 0 | 8 | 120.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 222 daAuts D:1: 215 daAuts D:4: 141 daAuts D:7: 127 daAuts D:6: 121 daAuts D:5: 65 daAuts D:3: 58 daAuts D:8: 11 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.9 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.9 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms D:2: layout_loops_ring, uniq_natasha, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_2, ebering_ecumenical_altar_petrified D:4: minmay_opposing_rooms, layout_loops_ring, nicolae_ru_path_of_blood, minmay_pentangle D:5: layout_basic, tgw_sif, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, kennysheep_small_square D:6: layout_cave_pools, kiku_gazebo_pond_becter, kennysheep_mini, grunt_dithmenos_shadows, overflow_temple_1_default, lemuel_temple_firewalk_a D:7: layout_loops_ring, bloody_trog, serial_shops, nicolae_lakefront_shop, uniq_duvessa, uniq_jeremiah, uniq_maggie D:8: layout_rooms, lightli_minifort, uniq_grum, uniq_pikel