Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 16969712765402507595 721 glosham the Digger (level 7, -6/50 HPs) Began as a Demigod Earth Elementalist on Aug 10, 2025. Mangled by a vampire (7 damage) ... on level 6 of the Dungeon. The game lasted 00:55:39 (1308 turns). glosham the Digger (Demigod Earth Elementalist) Turns: 1308, Time: 00:55:39 Health: -6/50 AC: 7 Str: 9 XL: 7 Next: 19% Magic: 1/16 EV: 11 Int: 25 God: Gold: 18 SH: 0 Dex: 14 Spells: 1/14 levels left rFire . . . (100%) a - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) X - +1 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ P - ring of poison resistance HPRegen 0.28/turn A - +4 ring of protection MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 99 gold pieces. You spent 81 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger of protection d - a +0 morningstar h - a +0 orcbow j - a +0 halberd k - a +1 whip of pain n - a +2 short sword of draining Missiles l - 3 throwing nets m - 4 javelins Armour e - a +0 ring mail of cold resistance f - a +0 kite shield i - +0 fire dragon scales X - a +1 robe (worn) Magical Staves a - a staff of earth (weapon) c - a staff of necromancy Jewellery A - a +4 ring of protection (worn) P - a ring of poison resistance (worn) Talismans g - an inkwell talisman Wands e - a wand of paralysis (5) f - a wand of mindburst (15) Scrolls x - a scroll of amnesia I - a scroll of immolation f - a scroll of fear Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} l - a potion of might {unknown} j - 2 potions of curing {unknown} k - a potion of haste {unknown} n - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting * Level 3.4 Conjurations - Level 6.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 10% N/A 14% 2 p - Passwall Erth 51% N/A 2% 3 r - Brom's Barrelling Bo Conj/Erth 43% 2d8 13% 4 s - Stone Arrow Conj/Erth 86% 3d12 4% 3 z - Sandblast Erth 100% 2d20 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 14% 2 Gloom Hex/Necr 10% N/A 26% 3 Petrify Alch/Erth 15% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Shops: D:2 :! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel a surge of power! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! Something hits you but does no damage. Something bites you. Something draws vitality from your injuries! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The blast of sand hits something! Something hits you! Something bites you but does no damage. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Something's mind is blasted! Something hits you but does no damage. Something bites you! Something draws vitality from your injuries! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Something's mind is blasted! Something hits you. Something bites you but does no damage. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Nothing appears to happen. Something hits you. Something bites you! Something draws vitality from your injuries! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you! You die... .## .. ..## .## #..# ...##..# #.....# ##..#..###### #.....@.....# #...........# ..<..##.####.# .... #<# .#. #.# # #.. #### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A centaur (D:5) A gnoll sergeant (D:3) A howler monkey (D:5) A hound (D:3) A jelly (D:4) A gnoll bouda (D:3) Ijyb (D:4) An iguana (D:5) 17 gnolls A shadow imp (D:4) A white imp (D:5) A dart slug (D:4) 24 orcs An endoplasm (D:4) 2 hobgoblins 7 jackals (D:3) 2 quokkas A ball python (D:1) 2 bats 3 frilled lizards A kobold (D:3) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 126 | D:1 | Reached skill level 3 in Earth Magic 147 | D:2 | Found Quon's Book Shoppe. 164 | D:2 | Found Qiriotti's Distillery. 255 | D:3 | Reached XP level 2. HP: 20/20 MP: 4/7 346 | D:4 | Reached skill level 4 in Earth Magic 346 | D:4 | Reached XP level 3. HP: 26/26 MP: 5/8 350 | D:4 | Learned a level 3 spell: Passwall 374 | D:4 | Noticed Ijyb 379 | D:5 | Entered Level 5 of the Dungeon 417 | D:4 | Found a statue of an orb of entropy. 419 | D:4 | Found a staircase to the Ecumenical Temple. 430 | D:4 | Killed Ijyb 431 | D:4 | Reached XP level 4. HP: 33/33 MP: 6/10 444 | D:5 | Noticed a centaur 448 | D:5 | Killed a centaur 456 | D:5 | Learned a level 3 spell: Stone Arrow 557 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/11 559 | D:3 | Reached skill level 5 in Earth Magic 572 | D:3 | Reached skill level 3 in Spellcasting 645 | D:3 | Reached XP level 6. HP: 33/45 MP: 4/13 744 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 783 | D:3 | Reached skill level 1 in Conjurations 815 | D:3 | Reached skill level 6 in Earth Magic 1135 | D:3 | Noticed Sigmund 1138 | D:3 | Killed Sigmund 1139 | D:3 | Reached skill level 3 in Conjurations 1139 | D:3 | Reached XP level 7. HP: 32/50 MP: 3/16 1175 | D:2 | Bought a parchment of Blink for 81 gold pieces 1178 | D:2 | Learned a level 2 spell: Blink 1297 | D:6 | Noticed a vampire 1308 | D:6 | HP: 1/50 [something (7)] 1308 | D:6 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_window_shopping, shop, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_tiny_glass D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic, kennysheep_generic_room_5, uniq_sigmund D:4: layout_loops_corners, lemuel_coloured_pillars_altar, temple_pool_b, uniq_eustachio, uniq_ijyb D:5: layout_basic D:6: layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Earth Magic | 3 4 5 6 | 6.0 Spellcasting | 2 3 4 | 4.0 Conjurations | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 20 | 8 | || 28 Dagger | | 4 | || 4 Cast: Sandblast | 29 | 64 | 7 || 100 Passwall | | 4 | 6 || 10 Stone Arrow | | 3 | || 3 Brom's Barrelling | | | 1 || 1 Evoke: Wand | | 1 | 3 || 4 Use: Scroll | 5 | 3 | || 8 Stab: Paralysed | | 5 | || 5 Armour: Robe | 17 | 31 | 14 || 62 Dodge: Dodged | 15 | 13 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1317 | 49 | 0 | 0 | 6 | 227.7 | Dungeon | 1366 | 1317 | 49 | 0 | 0 | 6 | 227.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 523 daAuts D:5: 322 daAuts D:4: 267 daAuts D:1: 151 daAuts D:2: 89 daAuts D:6: 12 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1317 | 49 | 0 | 0 | 6 | 227.7 | Dungeon | 1366 | 1317 | 49 | 0 | 0 | 6 | 227.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 523 daAuts D:5: 322 daAuts D:4: 267 daAuts D:1: 151 daAuts D:2: 89 daAuts D:6: 12 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 171.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 171.7 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_window_shopping, shop, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_tiny_glass D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic, kennysheep_generic_room_5, uniq_sigmund D:4: layout_loops_corners, lemuel_coloured_pillars_altar, temple_pool_b, uniq_eustachio, uniq_ijyb D:5: layout_basic D:6: layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c